1. #1

    Weak Aura - looking to track type of enemy Warlock pets in arena

    Hello everyone,

    what I am looking for sounds pretty basic and should be doable, however I seem to be too inexperienced to be able to pull it off.
    Here is what I want:

    - When I am in an arena and there is an enemy warlock present - I want to see an icon corresponding to the type of pet (s)he is using for as long as said pet is alive.
    - So in 2s/3s if/when there is an enemy Warlock that is using an Imp, I want an "Imp-icon" on my screen, same for Felhunter and Succubus.
    - If they switch mid game, i'd want it to update dynamically. If their pet is dead, it could either get "greyed out" or show no icon, whichever is easier to achieve.
    - If there are 2 enemy Warlocks, I guess I'd want an identical icon also showing the "other" pet. (So Felhunter+Felhunter or Imp+Felhunter etc.).

    What I have noticed so far is that all warlock pets seem to have unique NPC ID, Imp for example is "416", Felhunter is "417".
    (There are also variations, such as Fel Imp from a semi-common glyph which is "58959", I'd also like to track that obviously)

    So I guess there may be something there, tracking to see if there is an active enemy unit alive from within a set of specific unit IDs and display 0/1/2 icons depending on the result.
    Any help would be greatly appreciated, cheers!

    - Octania

  2. #2
    Code:
    !WA:2!TJ1xtXnYr8BZwxUGUl(S5OigN)PJQIdCNXfSS8Vu1v3HGDnRlGfRva2UskyK0SRMdTs6MzelqYLeiUCCYJ8rGNVN2QYxaEip3f19qE2Fe8NG0JKw(JXGnvQl(flQA1OwD3t3Z09VFJi3kDlSlC3rM8Uf7Uz3UD7(S7y0Gh2Yy2QRU4ZTd5UuUbXzdxEyu01n8z7SdH7QBfg6lzr8TQwVUGkN7RIJ)pVhEX3UJGVTNh8vOG2KahVq(sHSaP9mLw0QKz7uVotOFi)(5YLlVPiI4qFFoXrYcdeJBkKeUuZUolGj80mWBsT9KCwJguU4w3MNn8Ph4sTJRx3A7ikFUsZVu5LN3qIpysI5Kc7jIO((vCfApxeBt3KgiRHAZ2Q9AZmDnR1QznTPLrm6C7iFY2uUzaPjvOzMOQ9CuIV07ytxItrtnRTuP5NF)4GSqqRTtOFCZGAQmiVnN4YIfp5J2lwqNN1Kj9mj(SgbqxCmNugK7a0HM0gQevZWpK4oUbgNo9A2mgxr1mD8jcrVWGAgc2ou1GJSZw)txXYNp)s5h(UJXjbSMej1Zu4q8P5n9vt4hANU66Dq69sUnOr3O23et4u9YX((6R6XK0d4jHGAL7q3TX8M5G76XrzwvdN633qeYLgbHbuBNWG6SgA71GZCv20V5SphLH5uGSmUTfYTnNE2klxBpEOKO2fZDyQNslh6cL3kDn6azOZM42iQZnZn131pZnQVP50aI(QeUFOZg6lrL6wyXWguEHyMB7GXM)EIjVV1etny76CClQMKtKK8ViT0QSsKkOSRnJzPslUVG6xpPERGv1LYk2QeGrr(9vX)QmxP3hEejwIgxnkPKtBFc3zEAqdP3t69amZCzPYFb6gkpG4VsAipZ(PR64WXHFA5dPeHkCsS8dGEGjoYfl9uVEnvHixqvotSNspvmcty0KWckdvt0gwcEayI3V2llPBNF3Z(utNo745Hpih8tGUoYbB8CdBfuRflIU(HDEuTn7bFegtAW10GpwdU(1UnCJ)n0JTtSqg2SD6TKOYg33KXc4xa)s4xb)A4Nb3e6dUf0R2bPAvbd6TY)51Jds6ihyqnD8IvxFzSzP0wmHumq)e1Mwevos)dQl9Obj6OUoEqMbveZsjUxIbQlovgZd0hz0cdpvXZ4fAG75DnwOq81x7oD(th9BLz1)cDHKlI8zYb6FO(VJA2V3YvM9mZ9GN3BDmwgge30MYhirWRqXJhm0qvAgD6enZfFHEXrg)sYUXlmYKxEMn0qLP(6xK3hBYPgBQl0)fhF4jhB8xN)xjK52I4JTxVYPyKjhF4lndkmYBqg4fRACUGvOjU8vOjED(VwSJtSDS4II)rV84F4Z5FQVGE(j6yBkwC4uB6O)P(rjsdHT9OoByhh5IiYWpxdwn6F9sTpD6HoFt05AioP62bRkv6pJIv4uQF6m3rL1xCrHKhtpF3uN7zkvNOwbqHq3WNa6Ar3qrgVj1kLMBHqx639EWcZ8InO0OPvewstfmNhSOch8LHZQ96b4qUBbIcXvmyWTV1Z6jQBjDl5AcpccO9WuEJCr9Lim5N6HCe5Dnr2ayI9p(D9)Berx)uMFYzlEEQ0oucgtVSv1OpjriYaeQGYDsyemMgF8fPteBlAknXUhLYX8OSW5WK3)1iijR(2qxhKW2rTqHglwDXsqpCKDxPZbjkEc89(zzqGm66L5SD0FqmXvXIPBzDMeVZmDuISwi51QCs0ERMnina2Kjy2(01ZY5tDeROBuzXflzUMrvlRQlyw5EZzD0XtTIvVVSm6HNzEuVn5uuvx2A(klwY2JYA4j3f(TLHbuNbrDGM1uhizD4ZupdF(TTfSGg(4zTu1KkrJAWqEJOE6WjPwwMLjiyK66btQbZKhMxZyNWWM5mul(RdFz2raoQvg3p2fRpcug6cp3uKhjVzRKTb4(AW0TPbpU1YY52UizbolqDicS0z31B7YeQdWPyTU5pQNBbZcLGFCUN9PzCMWYRdR0HC8Jt4h7qocRMq(1HiurcEvAClC1ACl8dAJBVAWJ3k)N9MrAx4QsAx4TiPDH)NiTFhN974SFLC2WVh(dkQ6hcpkJ1dwlHKdwVdTMIVcPTofT2lj5ANtcjLndSZbo4JUi1eqtOIG6qdWdyWxVlSroWhrMAcbO9Hqu6z8)gGdICGeIHnxhAbBbB3hSto4pc)j4Bpbmg(ZNGcd)f4VMa(c7IqHiSxc63)mbh8VLdEYfGXwaHthz2qrXngCb7jFGcA(VVlyLggiu9)Wtb5(ufGTcng2ZdHtrNFgevC(UeGu1YAkM0B4hsm6vftA03IysJ(UpK4DGs)ackDvogYOxTJHm6)h((HZHKE1)aH3MiPi23EEjaFi(3LaJoAcA7ttapNUDZjwPiVAXhx6rdQaqry0ma1u4yeJ9u)dA6EZV)H)3p

    So here's my attempt. It "should" work. I was unable to test it, because after 20 skirmishes I decided that Warlocks don't do arena at 5am.

    If there's anything wrong with it just let me know and I'll look at it again, but I think this iteration will work.

    Also, I made it show a ? if there's no pet, and a skull if the pet is dead. Not sure if it includes all the pets you were interested it but it's
    pretty easy to add new one, you can probably figure it out by looking at the ones I already added.

    Finally, this only works with actual pets with health bars. Summoned pets like Abyssals won't show up.

    Edit: Removed debug text
    Last edited by Cyzen; 2020-09-19 at 12:04 PM.

  3. #3
    Quote Originally Posted by Cyzen View Post


    So here's my attempt. It "should" work. I was unable to test it, because after 20 skirmishes I decided that Warlocks don't do arena at 5am.

    If there's anything wrong with it just let me know and I'll look at it again, but I think this iteration will work.

    Also, I made it show a ? if there's no pet, and a skull if the pet is dead. Not sure if it includes all the pets you were interested it but it's
    pretty easy to add new one, you can probably figure it out by looking at the ones I already added.

    Finally, this only works with actual pets with health bars. Summoned pets like Abyssals won't show up.
    I literally just saw your reply and had to test it out, took me a few games to get a warlock in skirms.
    From my limited experience (this one try) it works perfectly, exactly what I wanted!

    Also the latter part about not showing Abyssals is also perfectly fine - to clarify I do play Hunter so i am mainly interested in seeing if there is an imp that can dispell my trap that i need to play around (ie having to cover the debuff) or if i can safely trap if they have a different "main" pet out. I dont care about any other Infernals, Demo Lock summons etc.

    Thanks so much!

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