Well fuck me. I hit a weekly xp limit on battlepass.
What is "engaging" about a Geovishap disappearing into the ground and reappearing a mile away to do his Sanic impression while you wait?
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I don't mind it being small, just don't make situations where your enemies are running outside of it and just standing there.
Enemies with knockbacks that could take you out of the circle are fine, because that's something you have to deal with. Or a lot of area denial in a small space, that'd be neat. But situations where you're just standing there waiting because the enemy ran outside the circle and is just chillin there, that's no fun.
In those cases I just swap to an archer and headshot them once or twice and they die, or if my ult is up on Diluc aim that at the fucker instead
But yeah, it's kinda annoying having to do that
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Do the event quests count towards it? Because I'm 10xp away from my weekly limit too, and still have another round of dailies to go
Also, is there any reason for me to save my moons now that I'm AR45?
No, you're just trying to be contrary is all. Which is why you can't answer beyond trying to be condescending.
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Hard to say, you never know what event or change is coming.
I'm still holding onto them because it's so early in the game. Who knows, tomorrow they could announce that drops in domains are being doubled, or some new event comes out that's twice as good as the current one. I'm greedy like that.![]()
Have you guys heard?
Is profitable to buy the trash artifacts from vendors for lazy fatasses like myself
there are 3 trash artifact vendors, each selling 5 artifacts (30 000 mora for 15 artifacts)
locations here in minute 3:55
https://www.youtube.com/watch?v=IJlA...ticMultiGaming
Also...dont forget to everyday go to that ONE place with a lot of trash artifacts hidden.
Basically my lazy ass only goes to this ONE place and now i buy this ones once per week.
Is it really worth spending 30k for those?
ugh...
okay. in b4 "But that's just annoying hurr durr"
How about the fact that whopper flower dis- and reappear out of sight all the time and start channeling their big fat DPS skills so you actually need to have an eye on them all the time while you fight of the goblin enemies in abyss at the same time, if they wouldn't do that, you would just smack them down instantly together with the rest.
How about the fact that the roller guy dodges around and is a focus target on floor 11 when he has the geo-buff on him that will cause landslides all the time. So you have to run after him and deal burst damage before he disappears back into the ground, while the big-goblin dude keeps smacking the ground with you, if he wouldn't run away, you would just smack him down instantly alongside the big dude.
(Not to mention that the ability you are talking about has a counter that stuns him.)
How about the fact that there is only one ice slime on floor... 10(?) that can cause the 300% superconduct damage bonus when you don't have an ice character and when he loses his shield he runs towards the opposite direction which means you have to hoard back the electro slimes back to him so you can keep getting that benefit, if he wouldn't do that, you would just smack him down with the rest.
The alternative is boring as hell combat.
You are just annoyed because of a slight inconveniece like a brat, because your event took 30 seconds instead of 25seconds, that's all, really...
Last edited by KrayZ33; 2020-11-21 at 07:37 PM.
Except the strategy with the Geovishap in Abyss (That's floor 9 by the way, not 11) is to either burst him down instantly if you can before he does anything at all, or largely ignore him and let incidental damage finish him if you can't. Because chasing his dumb Sanic ass around is a waste. It adds nothing to the actual fight.
And the flowers I don't care as much about them teleporting because usually they just pop right in your face anyway, except when they do it like 5 times in a row for no reason and you can't interact with them at all. That's really not interesting. But more obnoxious is the way they fly out into space in the overworld if you hit them once, it's just there to annoy you really.
But yeah, honestly this is just me venting and being a little "bratty" about it. It's not some game-breaking issue, it's just something that needles at me sometimes because it just pulls me out of what I'm doing when I realize that I just have to stop fighting my opponents to just sit and wait.
It's kinda like there not being a way to reset within Abyss without going outside with a loading screen and then back in with another loading screen. Not the end of the world, but eventually you start getting a little grated by it when working on a tough floor.
Last edited by Bovinity Divinity; 2020-11-21 at 08:04 PM.
Is Bennett's healing bugged btw or am I missing something.
It always stops healing after 70-80% HP but will heal a different character to - again 70-80% HP.
I mean, I have him on C1 so I don't really care. But it should be really annoying for people who only have him at C0?
Edit: lol nvm, never noticed that part on his talent, duh.
Last edited by KrayZ33; 2020-11-21 at 08:08 PM.