
Originally Posted by
KrayZ33
We can pretend it's not significantly harder that way but it is.
When enemies have HP and you don't one shot them, that additional movement you have to do will drain stamina, HP and time. It will also prevent you from dealing AoE damage to just kill everything at once.
I have to hunt down whopperflopper in Abyss 9-12 because when I don't do it and they start casting their fire-balls and I won't be able to do anything for the next 20 seconds until they stop.
And they don't always just reappear in front of you, it's based on distance.
If they are close, they port away, if they are far away, they appear in front of you.
Same thing with the Roller-guy.
That geo buff on him in abyss is devastating. You can stop his rolling around by running into him with a geo shield. That's just a neat thing and not "annoying".
It's an ability you can counter. I wish I could say the same thing about the charger-guys out of all the other factions. Like... when they run into a wall they get stunned, that'd be neat.
It really sounds like you'd prefer straight up leftclicking everything and that's just boring. Because when you remove movement and position based abilities from enemies, that's all you get. No matter what they do.
If it were as easy as you say, everyone would've cleared 12-3 by now, but it's far from that.