
Originally Posted by
KrayZ33
Ever since shield characters became more frequent and survivability less of an issue, I have no more problems with her gameplay.
She was really squishy when I got her and I needed to use so much stamina to get close to enemies since she blew them away all the time.
So I got hit quite a lot and animation cancel is not something I want to do "all the time".
But she deals good damage even without canceling or just doing it with charged attacks etc. (which is easier imho).
So I'm more or less looking at power level here.
Klee is my alltime favorite character so far, but I can see myself enjoying Hu Tao too, since she is just as much a troublemaker as Klee (well, probably slightly less).
So since I can see myself enjoying both characters, the question is, who will be easier or more fun to build teams with.
I like that Klee deals extra damage on constructs.
I like that she has a very high Charged attack multiplier which is almost as high as most ultimates.
If I had her at C2 or C4, I'd enjoy her even more due to her "support"
I like that Hu Tao is HP% based, easy to equip, gets a lot of power from useless stats
I like that Hu Tao buffs the rest of your team with 12% crit.
I like that Hu Tao's powerlevel seems to remain the same, no matter how many Constellations you have.
I dislike that Klee kicks around enemies more often - but that can also stun larger enemies.
I dislike that Hu Tao has downtime, but that also allows other characters to be used.
If it wouldn't cost 200€ to buy a character, I'd go with both, but now I have to make a decision somehow.
I'm currently leaning towards Klee, but I'm scared that Hu Tao is absolutely busted and deals like 2x her damage.