1. Not everyone knows about the site
2. Not everyone is a collector
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Depends on how you define casual, I define it as: Do you raid Mythic? Push 20+ keys? Compete for Gladiator or whatever the RBG equivalent is? If not you're casual. I play 12+ hours a day everyday, and I consider myself casual.
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I dunno, who brags about being world ~2000?
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I dont grind, i get so demotivated when i look and im missing 20k achi points lol.
Well it's 2020; not 2004 - grinding is dead and gone, thankfully. Play how you want, when you want.
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It's not really about how you "define" casual. It's a popular word in the English language that has a universally agreed upon meaning that you can't just redefine as you want. If you play a game for 12 hours a day, you are a hardcore player of that game. That's all there is to it. You may not be a hardcore raider, but you are a hardcore player for sure. On another note, the term "hardcore casual" some people have been pushing lately is an absurd contradiction in terms. Collectors and mount farmers can be hardcore too, and pve elitists should get over it, and probably even more importantly, collectors themselves have to get over it and acknowledge that they aren't worse.
I feel like it's because many people have this "pve/pvp complex" that they feel they are players of some worse sort because they don't do activities that are seen as main. So even if they are hardcore collectors, deep down they were convinced by some vocal people in the community thay they aren't actually playing the game. Back in the old days, up until like Wrath or Cata, maybe that was the case. These days the completionist gameplay is infinitely longer and more complex than any raid or dungeon. It's long been on par with other activities as a possible way of playing the game.
I haven't seriously pursued achievement points since their original introduction back in WotLK. I nevertheless play a lot and if an achievement or meta achievement has a reward I want, I'll do whatever grinding is necessary to achieve it. I'm sitting at 30.1k achievement points despite not actively grinding out unnecessarily contrived achievements and with barely any pvp achievements completed.
That said, I believe my achievement points reflect the amount of time I've played this game rather than the effort I put into it.
Last edited by HCLM; 2020-09-28 at 07:56 AM.
TS, just shut up really, u have 31k achievements so stop pretending u are super casual just shut up rly =))))
iam playing since vanilla and iam doing all raiding content and i have like 18k only.
The only thing I reacted to in your post was how I understood it, that 31k+ is never casual and it was just that point I wanted to, well, make a point about :P It's probably a very, very low percent who play some hours now and then and focus only on achievements. The most plausable casual gain of achis would be passively while doing other things and only by doing that every expansion would net you some 20k+ points. Totally agree with that.
I have 22k or something and I've played about... 550 days? Thats 13200 hours, which is about 2.5 hours per day over a period of 15 years (131 400 hours). Or about 10% time of 15 years. This, ofcaurse includes many hours before achievements was introduced.
If you focus on achis then you'd get away with way less play time and way more points. I spent about 50 h on N'zoth mythic. I more or less only logged on to do that raid and that's 2 raids, 3-4h each every week. About 1h per day. I would probably be able to gain a lot of achi points over that time if I focused the time on achis instead.
Say 10-20 achi points per hour would net me 500-1000 achi points, playing 1h per day over 50 days. Not very hardcore, I'd say. With that phase it would take me 1550-3100 hours to get 31k achi points. Say 3100 hours. That's about 35 min played, per day, every day, for the last 15 years (2% time). That's caual. 3.5 h per week.
But that's not what it meant within WoW before. Hardcore didn't really just mean you played WoW a lot, it meant you raided a lot. While a casual could play a lot, but not raid a lot. A casual raider was not really a thing in vanilla/wow when we talk about being casual or hardcore.
So yes, in WoW that did not always mean what you said here. And about "hardcore casual", it was just a joke within the terms, but it could easily be applied. But that's the thing, casual or hardcore in WoW is not black and white. But within the terms in modern WoW, the normal definition you talk about could be applied I guess.
Many still think that a hardcore wow player is someone whos raiding mythic or playing at a high level in PvP. It might be wrong per definition, but it's widely used still. And just to add, I don't disagree about the terms you came with. It's just the way it could or can be applied to a game like WoW.
Last edited by Doffen; 2020-09-28 at 09:25 AM.
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Gaming and WoW stuff
I'm wondering how accurate this site actually is.
wowhead has different numbers for much of this.
According to the FAQ, that site should actually be more accurate than let's say wowprogress, because wowprogress only checks people in raiding guilds that are active in the current tier and actually removes people after 30 days of inactivity, whereas dataforazeroth supposedly "Data for Azeroth does attempt to proactively find characters by using guild rosters, pvp leaderboards, Mythic+ leaderboards, etc." In the end, who really knows how reliable all those things can be if they are not official highscores.
Whats more interesting is that me who has not played wow outside of 'expansion logging' for a month or two after wotlk in total is ranked at lowest 200kish in the world.
This site doesn’t have all the profiles on it. It says I’m third on honourable kills when I know for a fact I’m not. Someone I know on my realm has over double my kills and his character doesn’t show.
I'd say >= 30k achievement points can be done on a casual basis if you've been playing the game since the beginning (even thought achievements weren't added until later). Well, there are some caveats, as the number of achievement points changes every expansion due to achievements getting retired to FoS status and new ones being added. However, the way achievements work is that acquiring them tends to get slower the more you get, due to nested achievements such as mount count achievements, and the increased difficulty of the ones you likely have left. This means going from 0 to 10k points is going to be a lot faster than going from 20k-30k, etc.
Now I used to go nuts with achievements and tried to them all every expansion... but now I struggle to find the motivation to do so. I have quite a few realm first achievements under my belt, but Blizz removed pretty much all of them, so my main achievement motivation got removed from the game. So I'm left with just the rest of the achievements, but there's some issues with those.
The game has been experiencing achievements going from being moderately interesting and challenging to grind-fests and boring busywork where the challenge is to stay awake. End of MoP saw this come into play with the "Going To Need A Bigger Bag" achievement, which was the downfall for me, especially when the did the retroactive change to make it account wide after I had collected everything with no grandfathering into the achievement. WoD sealed the deal with me with the archaeology achievements for the insane amount of pristine artifacts, Draenor Curator being the worst. Most achievements nowadays feel like they serve to annoy you, not try something new, explore, or challenge yourself.
Also, some of the PvP achievements are just dumb and occasionally require you to sabotage your own team to get them (some PvE achievements are like this). However, the WoD garrison building achievements you had to get in Ashran were probably the worst, with the credit only being party-wide in a raid of 40 people. While this is the extremely of poorly thought-out mechanics of an achievement, it's certainly not the only one that suffers from this, especially achievements that should be account-wide or retroactive in nature.
As a former collector, WoW has been going down that path where they flood the game with superfluous crap, some of which is tied to achievements. In BfA, I'd be curious to know how many mounts and pets were added every bloody patch, many of which are not guaranteed drops. It's gotten to the point where you need to put in an insane amount of time to collect everything in an expansion, with the faster options being get extremely lucky (which I'm not) or multibox to hedge your bets against the sub-1% droprates littered everywhere. Basically, achievement hunting and collecting is not what it used to be in my eyes, hence why I'm a former collector. That being said, I've been super casual in the achievement/collector department since the middle of WoD, and still managed about 31-32k achievement points.
If I had a wish that would get me back into achievement hunting and collecting, Blizz should tone down on the number of achievements by a lot, only add achievements that are potentially interesting or fun, and cut back on adding pets/mounts every patch and/or expansion (adding hundreds of pets and mounts each expansion just devalues pets and mounts to where they're just a number, too). The mentality I see from Blizz is volume >>>>> quality, and that does not motivate me to farm achievements and collectables.
“Society is endangered not by the great profligacy of a few, but by the laxity of morals amongst all.”
“It's not an endlessly expanding list of rights — the 'right' to education, the 'right' to health care, the 'right' to food and housing. That's not freedom, that's dependency. Those aren't rights, those are the rations of slavery — hay and a barn for human cattle.”
― Alexis de Tocqueville
Its not to difficult if you have time management skills and been playing a long time.
In wrath I was just roughly 7200. I did have to grind vanilla and tbc content, but it was a case of doing something specific each day and knowing exactly what I wanted to do. I'd play about 3 nights a week 2 hours a night solo and two raid nights at 3 hours.
My achis now are at 16000. Once you fall behind on it, it just becomes a monstrous task that you would literally need hours every day to do. But if I kept up playing as I was, I probably would be at roughly the same number
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