So we went from the shortest pre patch ever to maybe the longest pre patch ever
This is a good sign tho and considering the state of beta it is the ONLY right decision to delay this mess.
I think even with the delay they will probably not be abled to fix all the issues tho. There is too much going on with
covenants, conduits, soulbinds, legendaries...probably we will have huge balancing issues for the whole addon.
But class skills and mechanics not working, buggy boss mechanics, unfinished endgame zone, buggy leveling...the list goes on and on.
And they need to fix that the best they can.
I took two weeks off from work because I wanted to just go full mancave mode like back in the good ol days. But yeah, guess
Im gonna spend my time on something else then. Messing up the whole release would be way more devastating for the game as
delaying it for a few weeks.
And well, we can go for several cyberpunk playthroughs while we're waiting.
No. It can be close to ready but not enough to release on time. There can be exactly one major bug that causes it's delays, such as the one realm connection they haven't been able to finish yet. The game is actually ready, but they can't release it until all realms are able to get it.
Lmao imagine taking vacation to play wow... My god.
Hi
I guess content is a bad word for it. Yes, there isn't really content per se, but class changes like the ones we get make current content feel somewhat fresh. With the removal of corruptions and how scaling typically works in prepatches, it also gives your alts a greater shot at higher end content you can play around with. I just remember having a ton of fun during the Legion prepatch, even discounting demon hunter play.
Last edited by Nize; 2020-10-02 at 02:34 AM.
I used to, so I get the people that do, but after getting screwed a couple of times I stopped. If it isn't one thing it's another. As you mentioned, it used to be super crowded or there were major bugs, and if it wasn't that it was hosed addons, server problems, DDoS attacks, etc. I'd burn vacation time and I don't think I ever got even half done of what I wanted to get done so...
Of course I'm also 10+ years older than I was then, so now I'm more like "Eeeeeehhhh, it'll still be there come the weekend." To each his own though.
Edit:
Woot.Originally Posted by Blizzard Entertainment
Last edited by Dawnseven; 2020-10-02 at 02:43 AM.
Oh, lets not involve cata into this.
Fine, second longest pre patch. Only need 7 weeks for that. I have always guessed the 24th of November for the release date. I might be correct afterall. Though I don't want to be, I guess earliest we can hope for is second week in November.
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Honestly this sounds promising, in the past sticking to schedules meant rushed unpolished content, id rather wait another 2 months and have decent content than eat my food before its cooked.
The best possible outcome we can hope for considering the longevity of the game is for the delay to allow the dev/design team to incorporate the feedback provided and make material changes based on player feedback. The changes then lead to really positive player engagement and Shadowlands is not meme'd into BfA 2.0.
This would then support those within Blizzard who would advocate the "when it's ready" approach and shine a bright light on the failures they experience when they try to push something through when it's not good to go (Like WC3 reforged and BfA).
However, if the changes are immaterial or they don't get that +ve customer feedback, it'll be a blow to players 2fold. 1 because the game sucks and 2 because future delays will likely be avoided as sentiment will be "Tried that, didnt help us anyway"
Can't wait for after the delay for bug fixes and tuning when we get a game with 0 bugs, every class within .1% of each other and no further needed balance patches to classes/raids/dungeons.
/s