I definitely preferred being less important. I didn't like how Legion made us the head of our order, to me it would have made more sense for player characters to have been like a special ops team or something along those lines.
I definitely preferred being less important. I didn't like how Legion made us the head of our order, to me it would have made more sense for player characters to have been like a special ops team or something along those lines.
See, the problem is that even if you're just one of the many who helped take out the Lich King, you were also one of the many who helped take out every other boss in the history of the game. You don't take part in that many major operations against world-ending threats without recognition.
We stopped being random jo-blos in vanilla the moment we hit max level and defeated an elemental lord, two powerful dragons, a Wild God, an Old God, and the world's most powerful Lich. Since then we beat/killed Kil'jaeden (twice), Illidan, said Lich King, two other Old Gods, another elemental lord, Deathwing, Lei Shen, Archimonde (twice), Gul'dan, Azshara, and a nascent Titan. We have a bigger rap sheet than the most overpowered of NPCs. Being treated like a low level yahoo with a blunted sword still would be completely ridiculous.
They don't have to make us the Maw Walker general commander of the universe every time, granted, but we're powerful champions now, little else but the fantasy Avengers. We should get respect from NPCs.
It is all that is left unsaid upon which tragedies are built -Kreia
Add me to the list of people that feel the same as the OP.
You can't keep people adventurers for more than 15 years.
I'm complaint isn't against any recognition, it's with the degree of it. There's a difference between someone who helped accomplish some really important things and contributed to noteworthy causes, and head paladin, wielding ashbringer, who is homies with Tyrion and constantly encounters NPCs who react with OMFG ITS YOU THE SAVIOUR OF THE WORLD all the time. It's so over the top, it it makes it hard to go anywhere but more and more ridiculous with each new iteration, and it just creates a bigger, more nonsensical divide between those kinds of quests and the ones where we are doing trivial tasks. Why am I killing 10 vultures for this guy when ten minutes earlier another guy in the same town acted like I was the most important person he's ever met?
I'm fine with being a heroic person who took part in great battles. I'm not really okay with being The Hero™ and just pretending that everyone else isn't the same. The choice isn't being between a total nobody and being god-tier; there is a huge amount of space on the spectrum between those two where we could have been written and stayed, where our long history is acknowledged and we have respect for the things we participated in, but we're not treated like we did it all by ourselves and are therefore the greatest hero the world has ever known.
But like I said, the cat is also out of the bag. It wouldn't make any sense to suddenly take that all away. They should have just written it more reasonable and restrained from the start so it didn't have to get more and more extreme every expansion.
I mean... It's been several years since the game came out, and many adventurers have come and gone, while defeating powerful gods and monsters. Unfortunately, we're also part of them.
For my character, I guess she's used to/expecting it by this point. Being the daughter of a high ranking priestess in her clan kind of does make others respect you lol
I see dead people.... Yes, kinda my ting, ya know
Yet weirdly, they have no problems with telling us to go pick up poop, collect bolts, pull turnips or whatever the day's menial task is.
I remember that time in Pandaria when they tried to get my character to run a friggin noodle stand. "I have faced invading armies of the undead, stood toe to toe with the Lich King! Battled dragons! And you want me to run a retail food outlet for you?" I did that mini-game exactly once and refused thereafter for the sheer insult of it.
(So why am I still providing cover fire for baby turtles?)
Our character has been adventuring for 15+ years, how long can you be called an adventurer before you get some renown. You want us to be Zorro? xD
*Scrolls through giant list of titles* Pretty sure I'm a Champion.
I think the biggest problem started way back when they made Sargeras the size of a planet.
That’s crazy... clearly he was set up as the ultimate big bad of the universe at that point so making him this world guy floating around in space was a bizarre choice.
Player power inflation followed that.
Closer to a well known mercenary than an adventurer. Harrison Jones is an adventurer, our characters are hired guns or special agents who got recruited into official military positions and promoted to leadership roles.
I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27
I have to cringe every time an NPC calls me champion or says "without your help we would never have made it", "oh make room for the big champion" "our champion will take care of it". I would have expected to be treated like a servant in the shadowlands, but too bad that is not the case.
Take us to a place where people have no idea who we are, don't care about our previous victories and forces us to prove ourselves all over again. And don't make it be "kill so many random mobs and suddenly they all think we're god."
"May the way of the Hero lead to the Triforce"
"May the Goddess smile upon you."
"Hero", is what they've all been saying. This world, it isn't worth the saving."
in ff14 you also feel like the hero since its mostly a sinlge player game
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Go play a newer mmo then. The story in wow is that we are champions since we've saved the world and fought gods at this point. Go find a game where the story just isn't there yet.
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Your character has literally defeated gods.
How many x-pacs does FFXIV have and how does it handle raidbosses?
Not sure how many ppl would still stick to WoW if every raid is against the Scarlet Crusade or the Defias or an evil Goblin Cartel or helping the Mechagon rebellion...and that for 15 years.
Imagine people cheering how they want to fight Ilidan or Arthas and devs go "Well..sorry, no..you are just random adventurers. 25 of you can't fight those...you are too weak" - and then give you a fight where only powerful NPCs engage those bosses and you can just tag along (oh..and will...no matter what you do..die to any spell)
Also if you are so for realism, how can you stand raidbosses coming alive after week and now being able to solo them after one x-pac?
perhaps we've become champions in the eyes of our factions, but everything we're about to experience going forward has nothing to do with political, war, nor even known topics - it's all new - we're basically starting from scratch and so we rea nothing more than adventurers, journeyers, travelers, etc. we're discoverers now. tiny, compared to way of things, and it'd feel refreshing to simply be.