This conduit system is completely ridiculous.
Just simplify or remove it all together at this, so much dev resource into a system nobody asked for
This conduit system is completely ridiculous.
Just simplify or remove it all together at this, so much dev resource into a system nobody asked for
Conduits are challenging azerite for cancer design right before expansion is about to go live, you love to see it folks!
wtf are they smoking... This conduit change changes nothing. Only potency conduits matter for pve performance. So one spec can go the potency conduit path and the other specs cannot go down that path with that soulbind and therefore can't use that soulbind. If they want to make multiple specs viable for one soulbind at the same time, then there should be potency conduits on both paths. And there shouldn't be potency conduits in bottlenecks as well. That's a completely wasted conduit for your other specs.
Their soulbind/conduit design is so goddamn stupid. Why the fuck can't they just give each spec a blank state of the soulbind tree to work with...
Imagine the old talent trees and dual spec. Now imagine how it would be if all the talents that your first spec picked were grayed out for your second spec and you have to kinda build around that limitation. You specced into Deep Wounds with your PvE fury warrior? Well I guess you can't have Deep Wounds with your PvP Arms spec anymore, gotta pick something else...
That was when I had the most fun in the game, so I'd gladly go back to that.
But its a whole new team at Blizzard today that have a completely different vision, sadly.
Im all for improvements of the game, but adding systems on top of systems as they have done since Legion, not so much.
And why with every new expansion since Legion does Blizzard need to come up with brand new systems into the game?
Legion = Artifacts and the other stuff in patches
BfA = Azerite and Essence and Corruption
Shadowlands = Covenants
Why? Just go back to MoP and before idea, without any of this crap, it seems it takes up a ton of development time implementing these systems. To me the game was so much better without this layered on crap.
Or ... What if something was good, lets say you liked just Azerite gear, just in-itself wasn't a terrible idea, but now it's gone and erased and not in SL. Why spend all this time on something like Azerite gear for example in BfA, to then just completely abandon it in the next expansion, and start all over with something brand new, and spend time creating that. Makes no sense.
Conduits, soulbinds, covenants... will I need to take a course to play this next expansion?