1. #1
    Stood in the Fire Recovery's Avatar
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    The burning crusade ARENA pvp

    I was thinking...

    Does blizzard bring back battlegroups for arena in class tbc?

    It would be weird playing in BC with the current q with anyone and q against anyone that retail offers.

    Half the fun in BC was knowing everyone on your battlegroup and developing those rivalries..

    Also what would you do about rank 1 if you didnt have battelgroups, considering rank 1 was literal rank 1 on the ladder? lol

  2. #2
    tbh i hope they go for everyone vs everyone.
    else i see horrible queues coming

    also if they do, they will handle it like in retail i guess. give certain percentage rank1

  3. #3
    Pro's and cons to A LOT of this.

    Pros:

    One big battlegroup: Lower ratings for glad, less que times, more diverse ques (anyone above a certain rating knows that you could seriously get the same team 10 times in a row sometimes).

    Split BGs: Less people, more authentic, rivalries a plenty, more rank one glads, possibility for different difficulty of battlegroups.

    Cons:

    One big battlegroup: One rank one (unless they change it), win traders a plenty, boosters ruining the only bracket you have...

    Split bgs: Que times could be terrible, less people make glad ratings really unpredictable.

  4. #4
    Quote Originally Posted by Recovery View Post
    Half the fun in BC was knowing everyone on your battlegroup and developing those rivalries..
    that was the fun of vanilla pvp and instead for classic we got overpopulated layering and crossrealm bgs

    expect 1 ladder per region

  5. #5
    Removing/reducing win-trading is a far bigger pro than any of the cons suggested.

    Quote Originally Posted by Recovery View Post
    Also what would you do about rank 1 if you didnt have battelgroups, considering rank 1 was literal rank 1 on the ladder? lol
    Is there any reason to doubt they would handle it the same as Classic, in that the servers all queue into each other but the ranking each week is still server specific. So in Arenas you'd all queue up with each other it would just be the team with the highest rating per server that gets Glad. Am I wrong in thinking that was how it worked with Battlegroups anyway?

    Maybe I was just in a shitty battlegroup but above about 2k rating there were very few actual arenas going on compared to the late night win trading queuers.
    Quote Originally Posted by Mormolyce View Post
    We can't pass the Magna Carta! That's socialism!

  6. #6
    Quote Originally Posted by AeneasBK View Post
    Removing/reducing win-trading is a far bigger pro than any of the cons suggested.



    Is there any reason to doubt they would handle it the same as Classic, in that the servers all queue into each other but the ranking each week is still server specific. So in Arenas you'd all queue up with each other it would just be the team with the highest rating per server that gets Glad. Am I wrong in thinking that was how it worked with Battlegroups anyway?

    Maybe I was just in a shitty battlegroup but above about 2k rating there were very few actual arenas going on compared to the late night win trading queuers.
    Yeah win traders are inevitable no matter what tbh. I could just see a lot happening on the big server side. Simply because if every server can q with every server it’s easier to conspire and not run into the hurdle of “I can’t boost with you because you are on a different BG”.

    Also to answer your other question, even though I’m not saying they WILL. They could change how they do pvp systems in tbc or any system slightly BECAUSE of what they saw with classic. Didn’t they just change how world buffs work with hunters and stuff in order to allow them to benefit from them because that’s the meta? They switched how black lotus worked as well, among other things. Changing stuff honestly isn’t out of the question

  7. #7
    Stood in the Fire Recovery's Avatar
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    Quote Originally Posted by AeneasBK View Post
    Removing/reducing win-trading is a far bigger pro than any of the cons suggested.



    Is there any reason to doubt they would handle it the same as Classic, in that the servers all queue into each other but the ranking each week is still server specific. So in Arenas you'd all queue up with each other it would just be the team with the highest rating per server that gets Glad. Am I wrong in thinking that was how it worked with Battlegroups anyway?

    Maybe I was just in a shitty battlegroup but above about 2k rating there were very few actual arenas going on compared to the late night win trading queuers.
    well there are alot less servers now than there were in actual BC. Battle groups would be alot smaller.

    You cant let anyone q into anyone without let everyone Q WITH anyone.. know what i mean?

    You can let everyone q into anyone and then have glad or rank 1 be server sepcific.. There would be too many rank 1 teams.. Rank 1 in bc was LITERALLY the number 1 team on the ladder for the ENTIRE Battlegroup.

    Pretty sure blizzards new systems of catching cheaters will prevent the prevalence of win traders that BC seen. Also if use battlegroups, people get to know each other and you can tell right away who the traders are.

  8. #8
    Quote Originally Posted by Recovery View Post
    well there are alot less servers now than there were in actual BC. Battle groups would be alot smaller.

    You cant let anyone q into anyone without let everyone Q WITH anyone.. know what i mean?

    You can let everyone q into anyone and then have glad or rank 1 be server sepcific.. There would be too many rank 1 teams.. Rank 1 in bc was LITERALLY the number 1 team on the ladder for the ENTIRE Battlegroup.

    Pretty sure blizzards new systems of catching cheaters will prevent the prevalence of win traders that BC seen. Also if use battlegroups, people get to know each other and you can tell right away who the traders are.
    Win trading isn't that simple. You don't just know someone is win trading unless there is something to track them. For example, back in the day (for whatever reason the armory was actually better) you could view someone's arena team and see every single match they ever played, see the damage dealt the entire game, who got the kill blows, all in a timeline graph form.

    So finding win-traders was extremely easy. Go to someone's page, see they only q against certain people, see the games lasted 5 seconds and one team literally did nothing. In retail we do this through third party site like arenamate. You can see who que's win, what their win rate is at certain times, and I believe you can see who they played against.

    The problem here is that this is the only way for you to know and report it is if you can look up their stats and games to see a pattern. If tbc comes out, and there is no way to track these things, it will be undetectable. Correct me if I'm wrong, but isn't the only way people in classic post their dps and raid fights are through an addon that you have to have? If tbc is similar and they don't bring back the old armory system (they obviously won't), then reporting win-traders is going to be near impossible. Because they obviously only q into each other.

  9. #9
    Stood in the Fire Recovery's Avatar
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    Quote Originally Posted by Mosha View Post
    Win trading isn't that simple. You don't just know someone is win trading unless there is something to track them. For example, back in the day (for whatever reason the armory was actually better) you could view someone's arena team and see every single match they ever played, see the damage dealt the entire game, who got the kill blows, all in a timeline graph form.

    So finding win-traders was extremely easy. Go to someone's page, see they only q against certain people, see the games lasted 5 seconds and one team literally did nothing. In retail we do this through third party site like arenamate. You can see who que's win, what their win rate is at certain times, and I believe you can see who they played against.

    The problem here is that this is the only way for you to know and report it is if you can look up their stats and games to see a pattern. If tbc comes out, and there is no way to track these things, it will be undetectable. Correct me if I'm wrong, but isn't the only way people in classic post their dps and raid fights are through an addon that you have to have? If tbc is similar and they don't bring back the old armory system (they obviously won't), then reporting win-traders is going to be near impossible. Because they obviously only q into each other.
    Trust. There are other ways to deduce that people are win trading.

  10. #10
    Quote Originally Posted by Recovery View Post
    Trust. There are other ways to deduce that people are win trading.
    I agree, blizzard tracks more than they often let on.

  11. #11
    Quote Originally Posted by AeneasBK View Post
    Removing/reducing win-trading is a far bigger pro than any of the cons suggested.



    Is there any reason to doubt they would handle it the same as Classic, in that the servers all queue into each other but the ranking each week is still server specific. So in Arenas you'd all queue up with each other it would just be the team with the highest rating per server that gets Glad. Am I wrong in thinking that was how it worked with Battlegroups anyway?

    Maybe I was just in a shitty battlegroup but above about 2k rating there were very few actual arenas going on compared to the late night win trading queuers.
    i only started playing arena in wotlk but by that time we still had battlegroups. neither did all the servers queue into each other during that time, nor did every server get a glad. all came down to the battlegroups. always queue into the same server-cluster and the best people of that server cluster will be glad

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