Facts not in evidence.
They USED to promote it as an e-sport. They no longer do. The tournament is just something to use to fill content at Blizzcon. Its not a serious attempt, they dont have leagues, ladders, etc. Its just the top people who finish really high in the season on live.
They no longer promote it as an eSport.
Just like Heroes of the Storm is no longer an eSport. Because they dont support it.
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The entire thing, kiddo.
And this is the part you cant seem to cram through that 5" thick skull.Well, I don't care about the entire game, no matter how hard you try.
What you care about... does. not. fucking. matter.
The game is designed (and always HAS been designed) to benefit those who play the entire game, not just one aspect. If you expect that to change... thats literally the definition of insanity. You've had 16 years to get it through your brain that thats how it is. Continiung to expect it to change is insane.
Its not a bug, its a feature.
You realize this wasn't quoting you, right? Or are you so full of fail you cant read who is being quoted?Sure, that's exactly what I do, but I also want to see this implemented in WoW, because I like its PvP (or BGs, to be precise).
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No, i proved you wrong AND insulted you. The only defense you have, it seems, is to blindly repeat "you're not saying anything" rather than actually provding a refutation. Thats the very definition of "i lose the argument and will try to distract away from that by talking about something else and/or using an ad-hominem".
Other, ENTIRELY DIFFERENT GENRES. You cant just ignore that because it destroys your argument. They are not MMOs.So other games with a pvp component that are not retarded. Unlike wow.
So, you dont refute anything. Gotcha. I accept your admission that you are both wrong and have no argument. "A skilled PvP guy" can one-shot people, but other people with the exact same stats cannot? Thats rich. You cant even see how stupid this argument is. You're wrong. Its that simple. One-shotting people doesn't take skill.Yes... and?
You are watching compilations of winning sequences of a skilled pvp guy against randoms and thinks it's remotely close to the horseshit ilevel we have all the time in wow?
Also are you saying that someone who use gear to look like a mob is stronger than someone else because it tricks them?
And the whole "Acting like a mob" means that he gets the drop on people more easily. It isn't required though.
It absolutely does. It changes EVERYTHING. Each genre has different things that define them. Pure shooters dont have RPG mechanics and everyone is on a (theoretically) "even playing field" - thats a feature of THAT GENRE. It is not a feature of your imaginary "PvP games" genre. PLENTY of games with PvP in them have massive disparities in player stats. Some cross genres (Destiny and The Division are shooters, but they are gear-based, progression-based games, and their PvP is impacted by that. Everyone is NOT on an even playing field. There are RTS games where not everyone is on an even field (Age of Empires, that you tried to use as an example of "Everyone is on an even playing field" - has HUGE disparities in unit strengths early game. Some civilizations have EXTREMELY powerful early-game units (Teutons) that if they get them out before you can get mid-game units, they will utterly crush you.Who cares the way you label it? Nobody. Don't change anything.
You cant just say "PvP GAEM" and have said anything relevant. You cant seem to grasp that, but thats par for the course at this point, because you seem to think you've made a relevant argument, and you haven't, so... yeah.
Facts not in evidence. In fact, the facts we DO have contradict this completely. "Many Many people" who want gear-less PvP represented less than 60,000 players in Legion. Down from 625,000 in WoD.Yeah I don't like that and many, many many people don't like that either.
Only if you're an idiot who cant take advantage of ways to get PvP gear that dont involve faceplanting into a deathsquad in a BG. That have existed in every xPac since WrathIt's good for "players" with the stupid gray kill mentality, that's it.
Else it's pretty much a very boring and stupid concept.
Right now there is absolutely not a single reason to bring a reroll in pvp.
- You get killed easily
Thats an opinion (provably) held by less than 10% of the PvP centric playerbase. So.. thats like, your opinion, man, and not one shared by 90% of PvP centric players.- Ilevel pvp is not fun.
Lolwut?- Loot is useless
lolwut?And for the main.
- Ilevel pvp is not fun.
- Loot is useless
Weird, i ended up at Herioc Raid iLevel in both Season 1 and Season 2 in BfA without ever doing rated PvP OR doing any serious PvE. I.E. as a complete casual, i had gear one step down from the best in the game. Just from BG rewards. Huh.In all cases, you have to push pve content to be able to pvp correctly.
And that isn't an argument, thats just a statement with no argument to back it up. So, its basically nothing. Provide a breakdown to back up your assertion, or you're basically just dribbling at the mouth in desperation.Most mmos have a retarded pvp component.
And no : "The way PvP works in any game will depend on the genre."
That's completely false.
Distinction without a difference.The way PvP works in any game will depend of the game.
MMOs with no progression are incredibly niche (i cant think of ANY that have a decent following).Amazing discovery right? It's not because you make a mmo that you have to put stupid ilevel pvp battles like that.
This just shows that you dont play either game. iLevel/Light Level is normalized in *normal* PvP in both, but what the items do is not nullified. So, while your random legendary Auto Rifle in D2 might have its damaged normalized with my Hard Light.... i will kill you 100% of the time because Hard Light has no damage dropoff from range and 100% accuracy. Which means i can loiter out where your damage falls off and reticle bloom causes you to miss 50% of the time and just rain full-damage shots into you with 100% hit rate as long as you're in the reticle.Ho. And at least gw2 and destiny put everyone on the same level in pvp.
GW2 has procs on items, which can single-handedly win you a fight. Sometimes allow you to kill an entire group of people. So iLevel may be normalized (in instanced PvP at least, it isnt in the world) but if i have better gear than you, you're a fucking walking corpse.
And then there's Destiny's Iron Banner - which is about 10x more popular than the "Regular" Destiny PvP (seriously, the servers will crash because of the additional load when its Iron Banner time) - where stats are NOT normalized.
... the fucking STAGGERING irony of this statement when not a single example you provided supported you is enough to make me legit fall out of my chair laughing at how much you fail.Stuff maters, of course, but they chose to not put a retarded pvp system like wow. INCREDIBLE
Next time you pick examples to support your limited view of something, at leeast make sure that half of them don't go against you.
Ill Tildeer it for you:
You're wrong.
The stats prove you're wrong.
There are not enough people who want "gear doesn't mattah TRUE SKILLZ PEEVEEPEE" to sustain PvP. As in, the number of people who will play under those circumstances is so low that Blizz would simply cut PvP because they cant afford to devote Dev Man Hours to something only ~60k players will do. (Pet Battles get more engagement by a factor of 5, and they only devote 3 devs to that).
I know its hard for you to grasp, but your opinions aren't shared by a significant portion of the player base, and no amount of delusion will make up for that. The stats dont lie.
They aren't going to make the changes you want because that will lose them hundreds of thousands of subs.
Dont like it?
Take your money elsewhere.
I already did (not because of PvP, mind, just because im sorta done with Blizz as a company and Shadowlands simply hoolds ZERO appeal for me).
No shame in it. It aint for you.
Go find something else.