I was just testing my ret pally new rotation and talents and god damn is Execution sentence strong as sh**. I had one crit for 23k in PVP which is literally a one shot. I do not see this sticking around long.
I was just testing my ret pally new rotation and talents and god damn is Execution sentence strong as sh**. I had one crit for 23k in PVP which is literally a one shot. I do not see this sticking around long.
To be fair, ES is an outlier, especially because of its strong synergy with Seraphim and Final Reckoning. It needs tuning badly before we get hit with the nerf bat universally.
It’s also not nearly as strong at 60. Keep in mind we have azerite gear and higher secondary stats like mastery at 50 right now than people have at 60 in starter gear. Other classes have just as high or more burst (eg Marks hunters - and they’re ranged!), so I don’t think it necessarily needs changed much.
Execution Sentence is one of the few pvp tools Paladin's desperately needed to stay competitive compared to other, more mobile and flexible melee dps. With our poor range and speed, it allows us to put pressure on a target attempting to flee from us when we pop wings.
I hope it doesn't get undertuned because our azerite stacks are overcompensating!
I was watching the Allcraft podcast where they had like 4-5 of the top 10 ret paladin arena players on. Basically all of them said the same thing: Damage was the last thing they wanted. Mobility, survivability, and counterplay to CC were what was actually asked for.
But blizzard gave damage. Wooooo....... way to miss the point Blizz.
And the greatest fear expressed by the arena players was that people will see the damage and overreact, and Blizz will nerf it. Putting rets back in the hole they were in before now.
Thing is, it's a bit like Touch of Karma in that it hits hard but actually fairly easy to counter if you don't just keep tunneling the Paladin. Hard CC the Paladin, kite away to keep them from attacking, or pop a defensive, and that ES doesn't hit nearly as much. If you keep letting them wail at you with that hammer slowly falling (which has a fairly noticeable graphic too), you're gonna get rightfully popped.
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Yeah I'm legitimately worried this is the case too. Wrath 2.0 Divine Storm PTSD lol.
This. It extremely easy to counter. Most people just seem to have forgotten how to pvp because their corruption played the game for them. Im more worried about word of glory getting nerfed. The self healing is amazing, but we aren't alone in that aspect. So many classes are over tuned at the moment. I've had some really good duels with people who were of equal or lesser gear with my 111 ret paladin, some I won some I lost, but they were close and went back and forth, then there have been duels where I wrecked playes in full mythic gear because they have no idea how to actually play their class.
[Banhammer, Kungen's Bane]
1.60 sp mace
150 str
268 sta
77 defense
80 dodge
93 parry
"As you look upon the mace, you hear the whining of a thousand fanboys. Something deep with in your soul makes it impossible to think anything but 'lol.'"
So you tested an ability in designed to scale for endgame level 60, at level 50 in pvp, it crit for 23k and you believe this is overpowered?
Paladin are by far the easiest class to counter in the game. This ability is NOT a concern for a class that has no snare and no reliable means of gap closure outside of nightfae.
I urge you to test numbers on a decent level 50nshadow priest and share those recount logs here .
Go look at parses and then tell me that. Ret is borderline on the back group.
ES is dispellable and predictable (pop defensive) and the Ret is very kiteable and CC'able.
Also, it's pre-patch not 60. It doesn't matter.
Last edited by Swnem; 2020-10-20 at 03:50 AM.
I'm still astounded that we haven't got Long Arm of the Law back as a pvp talent. The other plate wearers have options - DK can grip and snare to close gaps, Warrior has always had godly mobility (and they even got Shattering Throw back!)
Ret hasn't really gotten anything added to their kit beyond Blessing of Sacrifice, which is helpful, but still does little to address our primary flaws of being immobile and easily locked down.
It seems OP in a vacuum, but hunters can easily take half your hp out of stealth with a single aimed shot, most classes has something like ES