Always all this beating around the bush, when it all can be summed up easily "Please Blizz we want our customizable place to ERP at".
Always all this beating around the bush, when it all can be summed up easily "Please Blizz we want our customizable place to ERP at".
And even that would be an Improvement, that way certain servers would not be as weird.
OnTopic:
Well, I would enjoy a "proper" PlayerHousing. However, I dont really think the Engine would properly support an enjoyable implementation.
But the biggest thing against PlayerHousing is judging from this Thread (and similar) the Community who cant have it when the game doesnt revolve around their own personal Interest.
im not against player housing, but i dont trust blizzard to implement it in a way i would enjoy it, so i'd rather they dont try.
The whole concept of housing is weird for me.
But it seems to be the mentality right now.
"Give me stuff so i don't have to talk to people and play by myselfe alone in a dark room"
I would rather they take the development time to make people play more with others and stop demanding that this MMO!!! gets shifted more into Singleplayer stuff which actual Singleplayer Games can do way better...
Like the whole: " I want to kill raidbosses alone" "Why can't i play dungeons with bots" the new one: "I want my own space completly seperated by other"...
then in the future they implement it and there is a Sofa or seomthing dropping from the Mythic Raid Endboss..... oh the outrage this would spark. Almost would make it worth it.
It was player housing and sold by Blizzard as that, no matter how you try to discount everything to fit your definition. They never changed what they sold it as. And to call it a normal quest hub is to be completely disingenuous. The fact that you refuse to define what you think player housing is is telling because you know you will end up saying something that garrisons did do.
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To some people they aren't and are a better use of resources than using them so you can play house.
Pretty sure the Garrisons were hated because you could spend most of WoD inside and still get loot, professions and crafting materials without leaving, not because "housing bad"
Sure it's an instanced area you can go with other party members but the only customization you could apply were statues and... racial guards, I guess?
Others would call housing "a waste of dev time". I mean... What are pet battles then? Or worse, pet battle dungeons. And i'm certain there's people that would call PVP a waste of time because they only do PVE
This world don't give us nothing. It be our lot to suffer... and our duty to fight back.
Player housing would take up an astronomical more amount of time to develop the way people are suggesting it should be developed, compared to freakin pet battles lol. But if we are just saying our opinions, yeah I would say pet battles were a waste of time, but that's just me.
But your first sentence is basically the gist of why player housing is bad in MMOs. They just aren't made to mesh well with eachother.
A different and probably more accurate way to ask this question is... For the 10.x expansion *after* Shadowlands, do you want the major new expansion feature to be player housing?
The disconnect is that it seems like players are massively underestimating how much dev work player housing is (see garrisons). I cannot tell you how many people in-game have made comments wondering if Blizzard will add player housing in this extra 1-2 month launch delay for 9.0x polish time. That's not happening.
That said, I would be fine if instead of another funky grinding system like azerite power/covenants/etc. for the 10.x expansion we got real player housing. But not if Blizzard devs act like player housing is such a huge ask that the only way to do it is for the next expansion to be lighter on content, or a recycled continent with modest changes.
Literally every and any expansion or content patch would be the perfect time to implement player housing. It's a choice they are choosing not to make. And at this point, unless they get desperate, I doubt they will ever make it.
I think it would benefit the game tremendously, but at the same time, I know it will never happen because it's not related to player power or mechanical progression directly... so they are never going to put that much effort into this kind of content.
The Garrison was as close as they got, even though it was almost the polar opposite of what people asked. It was barely customizable, overloaded with chores (gotta have players be busy to keep up subs), and players hated it. If anything, Blizzard uses this as an excuse not to add housing even though it's the literal opposite of what people wanted. But hey, whatever works I guess.
In short, they are never going to add player housing, no matter how 'good' the timing feels or how good of an idea it is, or how much it will benefit players socially or whatever. They simply don't care and are ardently against it.
I'm just glad we got customization options this expansion... at this point the next time we will see content like this that isn't in the form of a new race/class (if we even ever see any of those again, lol) will probably be in about half a decade at least.
Maybe if we're lucky, they'll actually update the Allied races later in the expansion, too. But I'm not going to hold my breath or anything.
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NP, cut the player power content down and add player housing, works for me.
(Just kidding. We know this would never happen. rofl)
Last edited by therealbowser; 2020-10-20 at 02:33 PM.
Pretty spot on I'd say. I'd love a new class. Necro would be cool, but that's kind of a hybrid b/w DK & Warlock. With all the cool tech/gadgets on NPCs, or given to us in quests, I've seen massive potential for some type of mech/tech class.
I played the heck out of Ultima Online back in the day, even on free shards. The housing in that game was awesome, & I have some of my fondest MMORPG moments because of them. In WoW, however, I don't think it'd work, I agree. At most, they could have plots or apartments in cities to buy or rent, then phase into them, & once they exit the front door, they're back in the city.
Then I'd ask, what would you even be able to do in your residence? It's not like UO where you can freely decorate it, freely move items, store any & every item, or even just place the house anywhere in the entire world/realm that it would reasonably fit. Thus I feel it'd be kind of boring/redundant. I am very partial to The Sims, & Ultima Online, so I kind of liked my WoD garrison/shipyard once I got a lot of it up & running, but I have to say, with no one walking in, & being very limited in what you can do, I don't think housing would work in the end. Plus in this day & age, they'd probably ruin it by making it an absolutely insane gold sink, or gated by long tiresome grinds/quests, or in-game shop, or something stupid.
tl;dr - No time is good b/c it's not really viable/healthy given how WoW works. IMO, they'd have to make a whole new WoW game along the likes of UO to be able to place it throughout a world/realm & have them even be remotely interesting & interactive/viewable to all.
Less so than player housing, but yes they are also a waste of dev time. Just bc one thing is trash doesn't take away the trashiness of something else lol
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yea cuz playing a game mode, especially one as big as pvp, which has tournaments and even an event at blizzcon, is the same as sitting afk in your little bedazzled house lmao.
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Now this post I could get behind a bit. Still don't really like player housing, but you make a good point
No, now is not a good time for it.
can someone explain me the obsession with housing, as i cant get behind the idea of having a house ingame nor the idea of staying afk in one place for more than 10 min?