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  1. #101
    Herald of the Titans Will's Avatar
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    Quote Originally Posted by ReleaseDay View Post
    Not sure what the point was supposed to be with your post. The idea of the squish is that numbers are reduced but nothing really changes in terms of difficulty. NPCs hp reduced equivalent of your dmg.


    But not really surprising. The previous squish fucked everything up as well.
    Well that's the idea of a squish yes, but on top of all the class changes and balance changes based around level 60, 50 has become fucked up. This has happened every single expansion since TBC, I can personally confirm.

  2. #102
    Quote Originally Posted by Aggrophobic View Post
    Run along, fanboy.

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    Nah, it was not as bad but these patches also came with content that made the balance issues less obvious.

    Theres no way around the fact that the prepatch and the expansion should have been delayed months ago.
    The very late panic-move we got now is a serious issue.
    Its not my problem if presenting your own quotes to you makes you feel defeated and embarassed.

    I mean i get it, i would too, but they arent my quotes.

  3. #103
    Quote Originally Posted by ClassicPeon View Post
    Its not my problem if presenting your own quotes to you makes you feel defeated and embarassed.

    I mean i get it, i would too, but they arent my quotes.
    What is your problem?

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    Quote Originally Posted by FelPlague View Post
    Remember the literally unkillable Imonar?
    yeah...
    Also "Also came with content that made the balance issues less obvious" what are you talking about?
    People had something to actually do?

  4. #104
    Banned FelPlague's Avatar
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    Quote Originally Posted by Aggrophobic View Post
    What is your problem?

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    People had something to actually do?
    and so do they now...
    especially since once we actually get the new content in this prepatch we will still have this problem.

  5. #105
    Quote Originally Posted by Aggrophobic View Post
    What is your problem?

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    People had something to actually do?
    I've stated my problem before, but i've no issue doing it again.

    This site is poorly moderated. People like you, who bring nothing but unfounded negativity to the site, arent being moderated. So instead i speak out against you for being unreasnoably negative

  6. #106
    Dreadlord Depakote's Avatar
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    Quote Originally Posted by Mysterymask View Post
    ..no we understand fine

    We're trying to explain this has happened on EVERY PREPATCH since prepatches have been a thing
    this is a lie though as this pre-patch isn't like anything they've done before, in fact one might say it's a half-assed pre-patch that changes more than it should without any good reason as to why.

  7. #107
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Depakote View Post
    this is a lie though as this pre-patch isn't like anything they've done before, in fact one might say it's a half-assed pre-patch that changes more than it should without any good reason as to why.
    Its not half assed, part of the prepatch just isn't activated yet.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance

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  8. #108
    Legendary! TEHPALLYTANK's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    Its not half assed, part of the prepatch just isn't activated yet.
    The other part of the prepatch isn't going to remedy number issues introduced by the prepatch; the only way the numbers will be fixed is either with a hotfix or the release of Shadowlands.
    Quote Originally Posted by Bigbamboozal View Post
    Intelligence is like four wheel drive, it's not going to make you unstoppable, it just sort of tends to get you stuck in more remote places.
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    If you want to be disgusted, next time you kiss someone remember you've got your mouth on the end of a tube which has shit at the other end, held back by a couple of valves.

  9. #109
    Things aren't balanced for level 50, they are balanced for level 60.

  10. #110
    Dreadlord Depakote's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    Its not half assed, part of the prepatch just isn't activated yet.
    Sure. I bet you haven't even played the patch.

  11. #111
    It's no excuse to make the game suck for a month or two until the expansion is out.
    They could just make a hotfix to buff people's damage (Whichever spec needs it) by 15%,20%,50% whatever and say that it will be reverted when Shadowlands launches.
    Let people have fun on pre patch as well, not hit like a wet noodle and take a break until they can play their main decently again.

  12. #112
    Quote Originally Posted by schwarzkopf View Post
    I think you missed the point ... probably intentionally... I could kill a mob in 20 seconds before patch, I could not kill it at all after patch.

    What type of mob is irrelevant.
    You're quite right, there was a massive nerf to relative damage. I tested before pre-patch, same character on PTR and on Live, naked except for Heart of Azeroth, and hit the same npc. There was around a 50% difference between how many health % points a given ability would take from the target. For example, Reaping Flames Rank 3 with the 100% damage "after-kill" effect. It was dealing 150% of a Da'kani Pugilist's total health on Live but was only dealing 73% of a Da'kani Pugilit's total health on the PTR - non crit in either case. This is an ability that does not scale with your stats, it's pretty much static damage, so there was no reason it should be removing a lower % of the same mob's HP if, like Blizzard claimed, relative power was maintained.

    I made a thread on the PTR forums about it, got no traction. https://eu.forums.blizzard.com/en/wo...-damage/190061

    I guess this is one way of making sure people don't feel as much of a hit to character power when they start leveling and secondaries come crashing down once again. /s

  13. #113
    Quote Originally Posted by FelPlague View Post
    and so do they now...
    especially since once we actually get the new content in this prepatch we will still have this problem.
    There is litteraly no new content and the expansion is delayed.

  14. #114
    Banned FelPlague's Avatar
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    Quote Originally Posted by Aggrophobic View Post
    There is litteraly no new content and the expansion is delayed.
    There is new content coming what are you talking about?
    Where did I say anything about the expansion being delayed? Yeah I know it's delayed. Has nothing to do with anything
    Idk if you know. But being able to go kill some orcs is not "new content that disguises our prepatch weakness"

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    Quote Originally Posted by pfbe View Post
    You're quite right, there was a massive nerf to relative damage. I tested before pre-patch, same character on PTR and on Live, naked except for Heart of Azeroth, and hit the same npc. There was around a 50% difference between how many health % points a given ability would take from the target. For example, Reaping Flames Rank 3 with the 100% damage "after-kill" effect. It was dealing 150% of a Da'kani Pugilist's total health on Live but was only dealing 73% of a Da'kani Pugilit's total health on the PTR - non crit in either case. This is an ability that does not scale with your stats, it's pretty much static damage, so there was no reason it should be removing a lower % of the same mob's HP if, like Blizzard claimed, relative power was maintained.

    I made a thread on the PTR forums about it, got no traction. https://eu.forums.blizzard.com/en/wo...-damage/190061

    I guess this is one way of making sure people don't feel as much of a hit to character power when they start leveling and secondaries come crashing down once again. /s
    Because the assets ability scales with the ilvl of your neck. And they didn't scale it correctly. So it reduced more then it should. That's why. Yes it has nothing to do with stats. But it does have to do with ILVL

  15. #115
    Quote Originally Posted by FelPlague View Post
    And they didn't scale it correctly. So it reduced more then it should.
    Yes, I believe that sums up the whole point of this thread.

  16. #116
    It’s ok

    At 60 you’ll be doing slightly more dps...or possibly less

  17. #117
    Quote Originally Posted by razorpax View Post
    It’s ok

    At 60 you’ll be doing slightly more dps...or possibly less
    Is the number being higher important to you?

    Or killing the mobs faster? Or? Whats your point?

  18. #118
    Quote Originally Posted by ClassicPeon View Post
    Is the number being higher important to you?

    Or killing the mobs faster? Or? Whats your point?
    Well right now - mobs I could kill in 20 seconds, I can't kill at all... so definitely the killing mobs bit is what is important to me.

    There are ONLY three possible reasons to vote for Donald J Trump this November.
    You are ignorant, you are irrational or you are incredibly wealthy.
    Be rational, be informed.

  19. #119
    Quote Originally Posted by schwarzkopf View Post
    Well right now - mobs I could kill in 20 seconds, I can't kill at all... so definitely the killing mobs bit is what is important to me.
    Yeah i get the relative dps point, completely valid. Its probably an error in tuning. I'm asking what the point of the other guys post is tho. It seems like he has an issue with the dps being lower in sl then it was in bfa(overall dps, not relative)

  20. #120
    We are more akin to level 50 twinks in shadowlands - instead of max level, raid-geared characters in BfA. That's why we're alot worse off atm. Everyone is. None of the class changes are meant to be balanced for level 50s.

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