Something I've noticed is mobs become sponges around level 30.
Took my group literally 5 minutes to kill bosses in Iron Docks today with all of my group being 30-40 and in heirloom gear.
Maybe just bad tuning or something, I don't know, but it's very noticeable and not fun.
I would not say that getting max level within 10-15h is 'good'.
Painless, easy and probably enjoyable? Yes.
Good? Not even close.
Good leveling is for me when you are happy to invest several days or even weeks.
When getting quest item seems like an upgrade that you are happy with.
It should be focused on the progress of your character and not on the reaching the goal fast as possible.
But it is just only my opinion...
Altho i like the option to level in any expansion i wish, i do feel a lack of progress while doing so. All the mobs level with me so i never feel like iam getting stronger, just got more options on my spellbar. Only after reaching max level it is possible to get actually stronger.
Leveling is also way to fast in my opinion. The entire experience is trivial now and feels even more like an extended tutorial.
Since I reroll on another server and do not want to spend money on transfers my leveling experience has been brilliant so far. The current pacing keeps me motivated to continue leveling and create more chars.
I havent leveled any char for a few years. Its so cool that ur vision is only to get 50-60lvls not 120. I felt like logging on i.e 40lvl char getting 1llvl and then realising im not even in a half way to max lvl was dulling. Now its like hmm i need just a 30lvls(random number) to get max so I can do it.
There are several problems with leveling tho, but its give and take.
I feel like character power proggresion is still bad, and scaling world is not that fun.
I prefered classic in those terms. If it was like classic but x2 exp gain i would take it.
I logged on chars on different lvls and I think most of them are just untouchable for mobs which is kinda sad, its not fun experience especially if new player can just go through all of it without any effort, at least its just 60lvls now and not 120 while doing same sh1t. leveling post wotlk is just - tag and kill
For people who think that levelling is too fast: You can do loremaster after you reach max-level in areas you didnt finish.
I love it! Been playing around 6 hours now and already 31 on my high tauren druid. Trully love it!!!
15 seconds is quite different than 5 minutes, not quite sure how why you decided that number.
It’s not 5 minutes of engaging combat, it’s 5 minutes of standing there unloading and watching the hp bar barely move, while the boss is barely doing damage.
It’s just flat out dumb.
I 100% agree. Leveling feels really great now. I’m really taking my time with some of the Wrath zones. It feels awesome that you’re actually looking forward to leveling your next alt instead of seeing it as a chore. The leveling experience is actually... *do I dare to say it*... fun now. So good job Blizz! I just still don’t trust them at all and I wouldn’t be surprised if they somehow messed it up.
I would counter by saying that that experience can be found in the current expansion and end-game.
Making progression through old expansions tedious is not really a good way to go about creating the environment you're looking for. Moreover, the game has grown to such a degree that doing so would result in a truly bloated process rather than a fun adventure. That's what we had before now: A process, not an adventure.
This is why I think it's good what they're doing with chromie time. Although the balance isn't quite right to make 1-50 take an entire expansion, I'm not convinced it needs to be. Maybe there should be sn option for that to appease people looking for what you described, but for those interested in leveling fast to reach the current expansion, the way it is now is very good.