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    Shadowlands Beta - Build 36294 - Spell Changes

    Shadowlands Beta - Build 36294 - Spell Changes
    There were a lot of spell changes in 36294! In the interest of keeping the front page usable, we've moved them to this post.
    Originally Posted by MMO-Champion
    Item Set Bonuses
    • Maximizing Rests Rested experience consumed is reduced by 30%. an additional 30%.

    Death Knight (Forums, Talent Calculator)
    • Lichborne Draw upon unholy energy to become Undead for 10 sec, increasing Leech by 10%, and making you immune to Charm, Fear, and Sleep. Instant. 2 min cooldown. Can be cast in Undead. Instant. 2 min cooldown.

    Demon Hunter (Forums, Talent Calculator)
    Havoc
    • Glaive Tempest Launch two demonic glaives in a whirlwind of energy, causing [ 252% of Attack Power ] Chaos damage over 3 sec to 5 nearby enemies. Requires One-Handed Melee Weapon. Havoc Demon Hunter - Level 30 Talent. Havoc Demon Hunter - Level 30 Talent. 30 Fury. Instant. 20 sec cooldown.

    Druid (Forums, Talent Calculator)
    Feral
    • Ferocious Wound Attacking with a 5 combo point Ferocious Bite reduces the target's maximum health by up to 10% 5% for 30 sec, stacking up to 2 3 times. Ferocious Wound can only be active on one target at once. PvP Talent. PvP Talent. Requires Druid. Requires level 10.

    Hunter (Forums, Talent Calculator)
    Beast Mastery, Marksmanship, Survival
    • Survival Tactics Feign Death removes dispels all harmful magical effects, and reduces damage taken by 99% for 1.5 sec. Cannot occur more than once every 30 sec sec. PvP Talent. PvP Talent. Requires Hunter. Requires level 10.

    Mage (Forums, Talent Calculator)
    • Frozen Orb Launches an orb of swirling ice up to 40 yards forward which deals up to 160 [ 325.4% of Spell Power Frost damage to 8 enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. 100 yd range. Instant.

    Frost
    • Frozen Orb Launches an orb of swirling ice up to 40 yards forward which deals up to 160 [ 325.4% of Spell Power Frost damage to 8 enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. Mage - Frost Spec. Mage - Frost Spec. 1% of Base Mana. 40 yd range. 15 sec cast (Channeled). 60 sec cooldown.

    Monk (Forums, Talent Calculator)
    • Fists of Fury Pummels all targets in front of you, dealing [ 603.7% of Attack Power ] damage over 4 sec to your primary target and [ 301.9% of Attack Power ] damage over 4 sec to up to 5 other targets. Can be channeled while moving. 8 yd range. Instant. Limited to 6 targets. 8 yd range. Instant.

    Paladin (Forums, Talent Calculator)
    Holy
    • Divine Favor Your next Holy Light or Flash of Light is increased by 100%, costs no mana casts 60% faster and is unable to be interrupted. PvP Talent. PvP Talent. Instant. 25 sec cooldown. Requires Paladin. Requires level 10.

    Protection
    • Shining Light Every 5 Shield Shields of the Righteous make your next Word of Glory free. Paladin - Protection Spec. Paladin - Protection Spec.

    Protection & Retribution
    • Luminescence When you are healed by an ally, all nearby allies within 20 up to 5 allies within 40 yards are also healed for 20% of the amount. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.

    Retribution
    • Vengeance Aura Whenever you or nearby allies within 20 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.

    Priest (Forums, Talent Calculator)

    Discipline & Shadow
    • Mind Sear (Discipline) Corrosive shadow energy radiates from the target, dealing [ 88.9% [ 75.6% of Spell Power ] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.
    • Mind Sear (Shadow) Corrosive shadow energy radiates from the target, dealing [ 88.9% [ 75.6% of Spell Power ] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.

    Holy
    • Miracle Worker Holy Word: Serenity now has 2 Charges 25 Charges and a 25% reduced cooldown. PvP Talent. PvP Talent. Requires Priest. Requires level 10.

    Shadow
    • Auspicious Spirits Your Shadowy Apparitions now deal 30% increased damage and generate 1 15% increased damage and generate 2 Insanity. Shadow Priest - Level 40 Talent. Shadow Priest - Level 40 Talent.
    • Devouring Plague Afflicts the target with a disease that instantly causes [ 76.5% [ 65% of Spell Power ] Shadow damage plus an additional [ 122.4% [ 108% of Spell Power ] Shadow damage over 6 sec. Heals you for 50% of damage dealt. If this effect is reapplied, any remaining damage will be added to the new Devouring Plague. Can be cast in Requires Shadowform. Priest - Shadow Spec. Priest - Shadow Spec. All Shadow Orbs. 40 yd range. Instant.
    • Mastery: Shadow Weaving Your damage is increased by [ 50% of Spell Power ]% for each of Shadow Word: Pain, Vampiric Touch and Devouring Plague on the target. During Void Form Voidform, all targets receive the maximum effect. Priest - Shadow Spec. Priest - Shadow Spec.
    • Mind Flay Assaults the target's mind with Shadow energy, causing [ 151.44% [ 128.4% of Spell Power ] Shadow damage over 4.5 sec and slowing their movement speed by 50%. Generates 18 Insanity over the duration. Can be cast in Shadowform. Priest - Shadow Spec. Priest - Shadow Spec. 40 yd range. 4.5 sec cast (Channeled).
    • Searing Nightmare Instantly deals [ 43% of Spell Power ] Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%. Only usable while channeling Mind Sear. Can be cast in Requires Shadowform. Shadow Priest - Level 30 Talent. Shadow Priest - Level 30 Talent. All Shadow Orbs. 100 yd range. Instant.

    Rogue (Forums, Talent Calculator)
    Subtlety
    • Shadowstrike Strike the target, dealing [ 87.35% of Attack Power ] Physical damage. While Stealthed, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage. Awards 2 combo points. Requires Daggers. Requires Stealth. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 40 Energy. 25 yd Melee range. Instant. 1 sec global cooldown.

    Shaman (Forums, Talent Calculator)
    • Windfury Attack Imbue your main-hand weapon with the element of Wind for 60 min. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing [ 10.8% [ 32.4% of Attack Power ] Physical damage each. 100 yd range. Instant.

    Elemental
    • Control of Lava Lava Burst Flame Shock damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 15%, stacking up to 3 times. PvP Talent. PvP Talent. Requires Shaman. Requires level 10.

    Enhancement
    • Windfury Weapon Imbue your main-hand weapon with the element of Wind for 60 min. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing [ 10.8% [ 32.4% of Attack Power ] Physical damage each. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Staves, Fist Weapons, Daggers. Shaman - Enhancement Spec. Shaman - Enhancement Spec. Instant.

    Warlock (Forums, Talent Calculator)
    Demonology
    • Summon Demonic Tyrant Summoning your Demonic Tyrant instantly generates 5 50 Soul Shards. Warlock - Demonology Spec. Warlock - Demonology Spec. 40 yd range.
    • Summon Demonic Tyrant Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target. Generates 5 0 Soul Shards. Warlock - Demonology Spec. Warlock - Demonology Spec. 2% of Base Mana. 40 yd range. 2 sec cast. 1.5 min cooldown.

    Racials
    Blood Elf
    • Arcane Torrent Remove 1 beneficial effect from all enemies within 8 yards and restore 3% of your mana 1 Holy Power. Blood Elf Racial. Blood Elf Racial. Instant. 2 min cooldown.

    Azerite Traits
    Demon Hunter (Forums, Talent Calculator)
    • Thrive in Chaos Havoc: Each Fury spent heals you for 5 Health. Vengeance, Initial: Each Pain spent heals you for 5 Health.

    Druid (Forums, Talent Calculator)
    • Power of the Moon Moonfire deals 0 additional periodic damage, and has a chance to grant Lunar Empowerment.

    Monk (Forums, Talent Calculator)

    Paladin (Forums, Talent Calculator)
    • Righteous Conviction Your Light of the Protector Word of Glory heals for 0 additional healing, and is always increased by 200% during Avenging Wrath. During Avenging Wrath, it receives the maximum value of any health-based bonuses.

    Priest (Forums, Talent Calculator)
    • Chorus of Insanity When Voidform ends, gain 0 Critical Strike for each stack of Voidform stacking 20 times. This effect decays every 1 sec.

    Rogue (Forums, Talent Calculator)
    • Snake Eyes When you spend Combo Points on Roll the Bones Slice and Dice, your next 10 Sinister Strikes will deal 0 additional damage for each Combo Point spent.
    • Night's Vengeance Nightblade Rupture increases the damage of your next Eviscerate within 8 sec by 0 per combo point.
    • Replicating Shadows Each combo point spent has a 2% chance to cause your Nightblade Rupture to deal 0 Shadow damage and replicate to a nearby enemy.

    Runeforge Legendary Abilities
    Demon Hunter (Forums, Talent Calculator)
    • Chaos Theory Blade Dance has a 10% 30% chance to grant you Chaotic Blades, increasing the damage of Chaos Strike by 25% 50% and its chance to refund Fury by an additional 60% for 8 sec.

    Hunter (Forums, Talent Calculator)
    • Serpentstalker's Trickery Beast Mastery, Survival, Initial: When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an Arcane Shot. Marksmanship: When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an Chimaera Shot. Aimed Shot also fires a Serpent Sting at the primary target.

    Mage (Forums, Talent Calculator)
    • Freezing Winds While Frozen Orb is active, you gain Fingers of Frost every 2 sec.

    Priest (Forums, Talent Calculator)
    • Painbreaker Psalm Shadow Word: Death consumes 6 8 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 15 Insanity. 20 Insanity.

    Rogue (Forums, Talent Calculator)
    • Essence of Bloodfang Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 570% [ 57% of Attack Power ] Bleed damage over 6 sec, and healing you for 50% of the damage dealt.

    Shaman (Forums, Talent Calculator)
    • Doom Winds Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon for 8 and increases Windfury Weapon damage by 100% for 12 sec. This can only occur once every 60 sec.
    • Earthen Harmony Earth Shield healing is increased by 300% 150% if your Earth Shield target is below 50% 75% health, and Healing Wave adds a stack of Earth Shield to your target, up to 9 maximum stacks.
    • Echoes of Great Sundering When you cast Earth Shock, your next Earthquake will deal 250% additional damage. 175% additional damage.
    • Legacy of the Frost Witch Consuming 5 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and cause your next Stormstrike to deal 100% increased damage. 15% increased damage.
    • Primal Lava Actuators Each time Flame Shock deals Periodic damage, increase the damage of your next Lava Lash by 10% 12% and reduce the cooldown of Lava Lash by 0.5 sec.
    • Skybreaker's Fiery Demise (Elemental) Flame Shock damage over time critical strikes reduce the cooldown of Storm Elemental by 1.0 sec, and Flame Shock has a 30% increased critical strike chance. 50% increased critical strike chance.
    • Skybreaker's Fiery Demise (Enhancement, Restoration, Initial) Flame Shock damage over time critical strikes reduce the cooldown of Fire Elemental by 1.0 sec, and Flame Shock has a 30% increased critical strike chance. 50% increased critical strike chance.
    • Skybreaker's Fiery Demise Enhancement, Restoration, Initial: Flame Shock damage over time critical strikes reduce the cooldown of Fire Elemental by 1.0 sec, and Flame Shock has a 30% increased critical strike chance. 50% increased critical strike chance.
    • Spiritwalker's Tidal Totem After using Mana Tide Totem, the cast time of Healing Wave and Chain Heal is reduced by 50%, and the mana cost of Chain Heal and Healing Wave is reduced by 100% for 10 sec. 25% for 10 sec.
    • Windspeaker's Lava Resurgence When you cast Earth Shock, gain Lava Surge and increase the damage of your next Lava Burst by 30%. 20%.
    • Witch Doctor's Wolf Bones Increases the chance to gain a stack of Maelstrom Weapon by 5% 3%, and whenever you gain a stack of Maelstrom Weapon, the cooldown of Feral Spirits is reduced by 2.0 sec.

    Warlock (Forums, Talent Calculator)
    • Balespider's Burning Core Shadow Bolt increases the damage of your next Demonbolt by 25% Demonbolt by 8%, stacking up to 4 times.
    • Implosive Potential When Implosion damages at least 3 targets, gain 5% Implosion grants 1% Haste for 8 sec for each Imp exploded.When this damages at least 3 targets, instead gain 5% haste per Imp.
    • Pillars of the Dark Portal Demonic Gateway is now instant cast, and your first use of the your gateway does not trigger its cooldown. In addition, nether energy lashes enemies you pass through, knocking them away.

    Warrior (Forums, Talent Calculator)
    • Unhinged (Arms) While Ravager is active, you automatically cast a total of 1 Mortal Strikes at random nearby enemies. Strike at random nearby enemies.

    Covenant Abilities
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. Instant.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 100 yd range. Instant.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 100 yd range. Instant.
    • Echoing Reprimand Deal [ 135% Deal [ 110% of Attack Power ] Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 3 2 combo points. Kyrian. Kyrian. Instant.
    • Flagellation Lash the target 3 times, dealing [ 5% [ 6% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing 20 sec, receiving an additional lash for each Combo Point spent you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack up to a maximum of 20% for 25 sec. Venthyr. Venthyr. Instant. 15% Haste for 20 sec. Venthyr. Venthyr. Instant.
    • Flayed Shot Fire a shot at your enemy, causing them to bleed for [ 250% [ 87.5% of Attack Power ] Shadow damage over 20 14 sec. Each time Flayed Shot deals damage, you have a 15% 10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health. Venthyr. Venthyr. Instant.
    • Sepsis Infect the target's blood, dealing [ 162.89% of Attack Power ] Nature damage over 10 sec. If the target survives its full duration, they suffer an additional [ 77.57% of Attack Power ] damage and you Vanish from sight. Cooldown reduced by 60 gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo points. Night Fae. Night Fae. Instant.
    • Sinful Brand Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting [ 520% [ 338% of Attack Power ] Shadow damage over 8 sec. Activating Metamorphosis applies Sinful Brand to all nearby enemies. Venthyr. Venthyr. Instant.

    Demon Hunter (Forums, Talent Calculator)
    • Sinful Brand Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting [ 520% [ 338% of Attack Power ] Shadow damage over 8 sec. Activating Metamorphosis applies Sinful Brand to all nearby enemies. Venthyr. Venthyr. 30 yd range. Instant. 60 sec cooldown.

    Hunter (Forums, Talent Calculator)
    • Flayed Shot Fire a shot at your enemy, causing them to bleed for [ 250% [ 87.5% of Attack Power ] Shadow damage over 20 14 sec. Each time Flayed Shot deals damage, you have a 15% 10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health. Requires One-Handed Axes, Two-Handed Axes, Bows, Guns, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers, Crossbows. Venthyr. Venthyr. 10 Focus. 40 yd range. Instant. 30 sec cooldown.

    Rogue (Forums, Talent Calculator)
    • Echoing Reprimand Deal [ 135% Deal [ 110% of Attack Power ] Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 3 2 combo points. Requires One-Handed Melee Weapon. Kyrian. Kyrian. 10 Energy. Melee range. Instant. 45 sec cooldown. 1 sec global cooldown.
    • Echoing Reprimand Deal [ 135% Deal [ 110% of Attack Power ] Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 3 combo points. Requires One-Handed Melee Weapon. Kyrian. Kyrian. Instant. 2 combo points. Kyrian. Kyrian. Instant.
    • Echoing Reprimand Deal [ 135% Deal [ 110% of Attack Power ] Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 3 combo points. Requires Weapon. Kyrian. Kyrian. Instant. 2 combo points. Kyrian. Kyrian. Instant.
    • Echoing Reprimand Deal [ 135% Deal [ 110% of Attack Power ] Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. Awards 3 combo points. Requires One-Handed Melee Weapon. Kyrian. Kyrian. Instant. 2 combo points. Kyrian. Kyrian. Instant.
    • Flagellation (New) Cleanse your Flagellation target's torment, increasing your Haste by 0.5% for each stack of Flagellation on them, up to a maximum of 15% Haste for 20 sec. Venthyr. Venthyr. 20 Energy. 20 yd range. Instant. 1 sec global cooldown.
    • Flagellation 100 yd range. Instant. Venthyr. Venthyr. 100 yd range. Instant.
    • Flagellation Lash the target 3 times, dealing [ 5% [ 6% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing 20 sec, receiving an additional lash for each Combo Point spent you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack up to a maximum of 20% for 25 15% Haste for 20 sec. Venthyr. Venthyr. 20 Energy. Melee range. Instant. 5 sec 1.5 min cooldown. 1 sec global cooldown.
    • Flagellation Lash the target 3 times, dealing [ 6% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec Venthyr. Venthyr. 30 yd range. Instant.
    • Flagellation Lash the target 3 times, dealing [ 6% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec Venthyr. Venthyr. 30 yd range. Instant.
    • Flagellation Lash the target 3 times, dealing [ 5% [ 6% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing 20 sec, receiving an additional lash for each Combo Point spent you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack up to a maximum of 20% for 25 sec. Venthyr. Venthyr. 100 15% Haste for 20 sec. Venthyr. Venthyr. 20 yd range. Instant. 5 sec cooldown.
    • Sepsis Infect the target's blood, dealing [ 162.89% of Attack Power ] Nature damage over 10 sec. If the target survives its full duration, they suffer an additional [ 77.57% of Attack Power ] damage and you Vanish from sight. Cooldown reduced by 60 gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo points. Requires Melee Weapon. Night Fae. Night Fae. 25 Energy. Melee range. Instant. 1.5 min cooldown. 1 sec global cooldown.
    • Sepsis Infect the target's blood, dealing [ 162.89% of Attack Power ] Nature damage over 10 sec. If the target survives its full duration, they suffer an additional [ 77.57% of Attack Power ] damage and you Vanish from sight. Cooldown reduced by 60 gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo points. Requires Melee Weapon. Night Fae. Night Fae. 100 yd range. Instant.
    • Sepsis (New) Infect the target's blood, dealing [ 162.89% of Attack Power ] Nature damage over 10 sec. If the target survives its full duration, they suffer an additional [ 77.57% of Attack Power ] damage and you gain 1 use of any Stealth ability for 5 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo points. Night Fae. Night Fae. Instant.
    • Serrated Bone Spike Serrated Bone Spike's bleed has a 3% chance to deal its damage a second time Necrolord. Necrolord. 100 yd range. Instant.

    Shaman (Forums, Talent Calculator)
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 100 yd range. Instant.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. This is a test. 0 0 Venthyr. Venthyr. 40 yd range. 2.5 sec cast. 1.5 min cooldown.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 100 yd range. Instant.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 100 yd range. Instant.
    • Chain Harvest Send a wave of anima at the target, which then jumps to additional nearby targets. Deals [ 310% [ 205% of Spell Power ] Shadow damage to up to 5 enemies, and restores [ 315% of Spell Power ] health to up to 5 allies. For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec. Venthyr. Venthyr. 10% of Base Mana. 40 yd range. 2.5 sec cast. 1.5 min cooldown.

    Anima Powers
    • Elethium Weights Your Strength, Agility, Stamina, and Intellect is are increased by 30%, but you are no longer able to jump. Instant.
    • Remote Sheep Detonator Polymorphed enemies become a ticking bomb, accumulating 500 [ 180% of Spell Power Arcane damage every 3 seconds. When Polymorph ends, the energy is released, damaging all enemies within 10 yards. 100 yd range. Instant. it explodes on all nearby enemies. 100 yd range. Instant.
    • Remote Sheep Detonator Polymorphed enemies become a ticking bomb, accumulating 500 [ 180% of Spell Power Arcane damage every 3 seconds. When Polymorph ends, the energy is released, damaging all enemies within 10 yards. Instant. it explodes on all nearby enemies. Instant.

    Mage (Forums, Talent Calculator)
    • Maldo's Enchanted Cane Name changed from "Rotten Grains" to "Maldo's Enchanted Cane". Polymorph duration is increased by 60 seconds. Instant. Arcane, Initial: Polymorphing an enemy grants you Prismatic Barrier. This has a 45 sec cooldown, reduced per stack of this power. Fire: Polymorphing an enemy grants you Blazing Barrier. This has a 45 sec cooldown, reduced per stack of this power. Frost: Polymorphing an enemy grants you Ice Barrier. This has a 45 sec cooldown, reduced per stack of this power. Instant.

    Soulbind Abilities
    • Bearer's Pursuit Your damaging spells and abilities have a chance to decrease your target's movement speed by 30% 45% for 20 sec. Approximately 1.5 procs per minute.
    • Built for War While you are above 80% health you gain 1% pri every 3 sec, stacking up to 3 4 times. If you fall below 50% health, this effect is lost.
    • Combat Meditation Activating your Kyrian class ability increases your Mastery by 61 for 10 10.0 sec and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by 3 sec. 3.0 sec.
    • Exacting Preparation The benefits of Well Fed, Flask, and weapon enchant effects are increased by 15%. 20%.
    • Face Your Foes When in front of your target, your spells and abilities decrease the damage they inflict on you by 2% for 2 sec. 3% for 2 sec.
    • Field of Blossoms Activating your Night Fae class ability puts flowers at your feet for 10 10.0 sec that increase your Haste by 10% 15% while you stand with them.
    • First Strike Damaging an enemy before they damage you increases your chance to critical strike by 20% for 10 sec. 25% for 5 sec.
    • Gnashing Chompers Gain 1% Haste for 20 Gain 3% Haste for 10 sec after defeating an enemy, up to 5%. 15%.
    • Gristled Toes Movement speed increased by 2% 3% for every nearby enemy, up to 10%. 15%.
    • Hammer of Genesis Damaging a new enemy grants you 2% 3% Haste for 10 sec, up to 5 stacks.
    • Heirmir's Arsenal: Gorestompers Damaging or healing a target below 35% grants you 25% 35% increased movement speed for 5 sec after you start moving. May only occur once per 60 sec.
    • Heirmir's Arsenal: Marrowed Gemstone After landing 10 critical strikes, you gain 12% 18% increased chance to critical strike for 10 sec. May only occur once per 50 sec. 60 sec.
    • Heirmir's Arsenal: Ravenous Pendant Defeating an enemy restores 1% 3% of your maximum health after 3 sec. Stacks to 5. 6 sec. Stacks to 5.
    • Hold the Line After standing still for 5 sec, you take 10% 15% less Physical damage until you move.
    • Hold Your Ground Standing still for at least 4 sec grants you 10% increased Stamina, and 4% increased healing done. This effect persists for 4 6 sec after you start moving.
    • Niya's Tools: Herbs Your healing spells and abilities have a chance to apply Niya's Invigorating Herbs, increasing the target's Haste by 5% for 10 sec. Approximately 3 procs per minute.
    • Niya's Tools: Poison Your interrupts apply Niya's Paralytic Poison to your target, dealing [ Greater of {16% of Spell Power} or {16% {24% of Spell Power} or {24% of Attack Power * (1 + 0)} * 30 ] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional [ Greater of {16% of Spell Power} or {16% {24% of Spell Power} or {24% of Attack Power * (1 + 0)} ] Nature damage if interrupted once more.
    • Podtender When you take damage that would kill you, instead rejuvenate within a wildseed, regaining 30% of HP over 10 sec. If the wildseed takes more than [ Greater of {1,000% of Spell Power} or {1,000% of Attack Power * (1)} ] damage during this time, you die. This effect may only occur once every 30 min. 10 min.
    • Pointed Courage Chance to Critical strike is increased by 1% for every nearby enemy or ally, up to 5%. 8%.
    • Refined Palate The effects of combat potions last 50% to 150% longer. 100% to 200% longer.
    • Resonant Accolades When receiving healing while above 70% health or healing an ally that's above 70% health, 3% 4% of the healing done is repeated on the target over 5 sec.
    • Soulsteel Clamps After 5 sec standing still, incoming stun and incapacitate durations are reduced by 20% 30%. Lasts for 5 sec once you start moving.
    • Sparkling Driftglobe Core When reduced below 35% health, you stun nearby enemies for 3 sec. This effect may only occur once every 60 sec. 45 sec.
    • Sulfuric Emission When reduced below 20% health, you fear nearby enemies for 3 4.5 sec. May only occur once per 60 sec.
    • Superior Tactics Successfully interrupting an enemy or dispelling an ally increases your critical strike chance by 8% 10% for 10 sec. This may only occur once every 30 sec.
    • Token of Appreciation Grant a shield that absorbs [ Greater of {100% of Spell Power} or {100% {150% of Spell Power} or {150% of Attack Power * (1 + 0)} ] damage to allies who aid you with healing or beneficial magic effects. You will only shield each ally once every 20 sec.
    • Volatile Solvent Using Fleshcraft with nearby corpses derives a benefit from a corpse, differing consumes their essence completely, granting a benefit based on the creature's type.

    Soulbind Conduits
    Death Knight (Forums, Talent Calculator)
    • Accelerated Cold Empower Rune Weapon takes 10% less time to recharge and grants 5.0% additional Haste. 6.0% additional Haste.
    • Blood Bond Rune Tap heals you and your party for 5.0% of your maximum health. 2.0% of your maximum health.
    • Brutal Grasp Abomination Limb deals 50.0% increased damage to enemies it pulls to you. 15.0% increased damage.
    • Chilled Resilience Icebound Fortitude's cooldown is reduced by 15.0 sec. 20.0 sec.
    • Eradicating Blow Obliterate increases the damage of your next Frost Strike by 10.0% 6.0%, stacks up to 2 times.
    • Everfrost Name changed from "Biting Cold" to "Everfrost". Remorseless Winter deals 2.0% 3.0% increased damage to enemies it hits, stacking up to 10 times.
    • Fleeting Wind Death's Advance grants an additional 10.0% 15.0% movement speed over the first 3 sec.
    • Hardened Bones While Lichborne is active the damage you take is reduced by 5.0%. 6.0%.
    • Impenetrable Gloom Swarming Mist's damage and dodge chance is increased by 5.0% for the first 4 sec. 3% and damage increased by 12.0%.
    • Lingering Plague Scourge Strike extends the duration of your Virulent Plague by 0.3 sec. Virulent Plague's duration is increased by 3 sec and its damage is increased by 10.0%.
    • Proliferation Shackle the Unworthy duration is increased by 3 sec and its damage is increased by 10.0%. 20.0%.
    • Reinforced Shell Anti-Magic Zone's radius is increased by 15% and the duration is increased by 1.0 sec. 2.0 sec.
    • Unending Grip Death Grip slows enemy movement speed by 25.0% for 5 sec. 20.0% for 3 sec.
    • Unleashed Frenzy Frost Strike increases your strength by 1.0% for 6 seconds, stacks up to 5 times. 3 times.
    • Withering Ground Death's Due deals 15.0% increased damage. 50.0% increased damage.
    • Withering Plague Heart Strike deals 10.0% 15.0% increased damage to enemies infected by Blood Plague.

    Demon Hunter (Forums, Talent Calculator)
    • Brooding Pool Increases the duration of Fodder to the Flame by 5 sec. 5.0 sec.
    • Dancing with Fate Blade Dance has a 5.0% chance to apply Essence Break. The final slash of Blade Dance deals an additional 10.0% damage.
    • Demon Muzzle When Sigil of Silence's effect ends, affected enemies deal 5.0% reduced magic damage to you for 6 sec. 8 sec.
    • Increased Scrutiny Reduce the cooldown of Sinful Brand by 1 sec. 1.0 sec.
    • Repeat Decree Elysian Decree echoes a second sigil 1 second later for 50% damage. 25.0% damage.
    • Shattered Restoration The healing of Shattered Souls is increased by 10%. 5.0%.
    • Soul Furnace Every 10 Soul Fragments you consume increases the damage of your next Soul Cleave by 10%. 10.0%.
    • Unnatural Malice Increase the damage of The Hunt's strike against its primary target by 5,000%. 5,000.0%.

    Druid (Forums, Talent Calculator)
    • Taste for Blood Ferocious Bite deals 3.0% 2.0% increased damage for each of your Bleeds on the target.

    Hunter (Forums, Talent Calculator)

    Mage (Forums, Talent Calculator)
    • Arcane Prodigy Arcane Missiles reduce reduces the cooldown of Arcane Power by 0.1 sec. 0.10 sec each time it deals damage.
    • Controlled Destruction Initial Pyroblast damage increased by 5.0%.
    • Discipline of the Grove Shifting Power channels 5% faster. reduces your Mage ability cooldowns by an additional 4 sec over 4 sec.
    • Incantation of Swiftness (Arcane) Greater Invisibility increases your movement speed by 20% for 6 sec. 8% for 6 sec.
    • Infernal Cascade While Combustion is active, your Fire Blast grants you 3.0% increased Fire damage for 5 sec, stacking up to 3 times. 2 times.
    • Master Flame Flamestrike's damage and radius are increased by 8.0%. is increased by 8.0%, and its radius is increased by 10%.
    • Shivering Core Blizzard's damage and movement speed reduction are increased by 5.0%. is increased by 5.0%, and its movement speed reduction is increased by 10%.

    Monk (Forums, Talent Calculator)
    • Strike with Clarity (Brewmaster) Weapons of Order's duration is increased by 5.0 sec, it increases your Mastery by an additional [ $117,906bc1 * 5.1 ]%. 25.1 ]%.
    • Strike with Clarity (Windwalker, Initial) Weapons of Order's duration is increased by 5.0 sec, it increases your Mastery by an additional [ $115,636bc1 * 5.1 ]%. 25.1 ]%.
    • Strike with Clarity (Mistweaver) Weapons of Order's duration is increased by 5.0 sec, it increases your Mastery by an additional [ $117,907bc1 * 5.1 ]%. 25.1 ]%.
    • Strike with Clarity Mistweaver: Weapons of Order's duration is increased by 5.0 sec, it increases your Mastery by an additional [ $117,907bc1 * 5.1 ]%. 25.1 ]%.

    Rogue (Forums, Talent Calculator)
    • Ambidexterity Main Gauche has an additional 10% 10.0% chance to strike while Blade Flurry is active.
    • Deeper Daggers Eviscerate and Shadow Vault Black Powder increase your Shadow damage dealt by 30% for 5 sec. 30.0% for 8 sec.
    • Lashing Scars Flagellation lashes 1 additional time 2 additional times initially and deals 12% increased damage.
    • Perforated Veins Assassination, Outlaw, Initial: Shadowstrike increases the damage of your next Backstab by 30%, stacking up to 3 times. 6 times. Subtlety: Shadowstrike increases the damage of your next Gloomblade by 30%, stacking up to 6 times.
    • Poisoned Katar Fan of Knives's damage is increased by 8%, and it has a 8% increased poison application chance. 7%, and it has a 5% increased critical strike chance.
    • Sleight of Hand Roll the Bones has a 7.0% chance of instantly resetting its cooldown. increased chance of granting additional matches.
    • Sudden Fractures Serrated Bone Spike's bleed has a 3.0% 3% chance to deal its damage a second time.
    • Well-Placed Steel Shiv's damage is increased by 100% on bleeding targets, and it extends the duration of your Envenom by 1.0 sec. Shiv increases your Nature damage done against the target by an additional 1.0%.

    Shaman (Forums, Talent Calculator)
    • Elysian Dirge Vesper Totem is 100% 40% more effective against the target nearest to it.
    • Essential Extraction Fae Transfusion deals 10% increased damage, and channels 10% faster. 30% increased damage, and channels 30% faster.
    • High Voltage Lightning Bolt has a 30% 25% chance to generate double Maelstrom.
    • Nature's Focus Name changed from "Nature's Reach" to "Nature's Focus". Chain Heal has a 40% chance to jump to an additional ally. The primary target of your Chain Heal is healed for an additional 10%.
    • Pyroclastic Shock Earth Shock has a 20.0% chance to extend the duration of your Flame Shock on the enemy by 4 sec. 12 sec.

    Warlock (Forums, Talent Calculator)
    • Diabolic Bloodstone Anyone that consumes your Healthstone infuses you with 10.0% leech for 8 sec. 6 sec.
    • Fatal Decimation Name changed from "Prolonged Decimation" to "Fatal Decimation". Affliction: Drain Soul has a 20.0% chance to not consume a charge of Decimating Bolt. Demonology, Initial: Shadow Bolt has a 20.0% chance to not consume a charge of Decimating Bolt. Destruction: Incinerate has a 20.0% chance to not consume a charge of Decimating Bolt. Decimating Bolt's missiles deal 20.0% increased damage.

    Warrior (Forums, Talent Calculator)
    • Brutal Vitality Arms, Fury, Initial: 6.0% of damage you deal adds to your active Ignore Pain.Protection: 4.0% of damage you deal adds to your active Ignore Pain.
    • Depths of Insanity Recklessness lasts 20% longer. 20.0% longer.
    • Destructive Reverberations Ancient Aftershock's cooldown is reduced by 15 sec.and its damage is increased by 4%.
    • Fueled by Violence (New) You are healed for 15.0% of the damage dealt by Deep Wounds.
    • Indelible Victory Arms, Fury: Impending Victory heals you for 200% of the damage it dealt over 8 sec, Protection: Impending Victory heals you for 400% 280% of the damage it dealt over 8 sec. Initial: Victory Rush heals you for 400% 200% of the damage it dealt over 8 sec.
    • Show of Force Revenge increases the damage of your next Thunder Clap by 20%. 12.0%.
    • Stalwart Guardian (Arms) The cooldown of Die by the Sword is reduced by 40 sec. 20 sec.
    • Stalwart Guardian (Fury) The cooldown of Enraged Regeneration is reduced by 40 sec. 20 sec.
    • Stalwart Guardian (Protection, Initial) The cooldown of Shield Wall is reduced by 40 sec. 20 sec.
    • Stalwart Guardian Protection, Initial: The cooldown of Shield Wall is reduced by 40 sec. 20 sec.
    • Veteran's Repute Brandishing the Conqueror's Banner immediately grants you 5 Glory, and while the banner is planted your Strength is increased by 12.0%. 10%.
    • Vicious Contempt Bloodthirst deals 40% 18.0% increased damage to enemies who are below 20% health. 35% health.

    Item Effects
    • Animated Levitating Chain (New) Bind the segment of chain to your own will, allowing you to direct it to some nearby locations. 1 sec cast.
    • Bangle of Seniority (New) While in Torghast, Broker vendors will have a chance to offer you Uncommon options. 1 sec cast.
    • Battleborn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 465 120. Azerite empowered items will be raised to item level 460. Instant. 115. Instant.
    • Battleborn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 460 115. Azerite empowered items will be raised to item level 460. Instant. 115. Instant.
    • Battleborn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 440 95. Azerite empowered items will be raised to item level 445. Instant. 100. Instant.
    • Battleborn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 455 110. Azerite empowered items will be raised to item level 460. Instant. 115. Instant.
    • Battleborn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 450 105. Azerite empowered items will be raised to item level 445. Instant. 100. Instant.
    • Bladedancer's Armor Increase Apply Bladedancer's Armor for 2 min, increasing your armor by 0 and attackers take 0 physical damage when they strike you with melee attacks for 2 min or until you are dealt causing attackers to suffer 0 physical damage. Instant. 5 min cooldown.
    • Boon of the Archon Your heals have a Your healing spells have a low chance to create 4 Fragments of Life nearby. Allies can run over a fragment to heal for 0, when a fragment is picked up it will increase your party members Versatility by 0 for 10 sec. Instant. Approximately 1.1 procs per minute. Fragments of Life heal for 0 and grant 0 Versatility for 10 sec. Approximately 1 proc per minute.
    • Call of War Summon an Armed Scavenger to assist you for 60 sec. Instant. 15 sec. Instant.
    • Caroling (New) Sing a festive song, inspiring nearby Ember Court guests to join in. 30 sec cast (Channeled). 10 sec cooldown.
    • Codex of the Quiet Mind Set out a codex, allowing nearby players to adjust their talents and azerite essences. Cannot affect targets above level maxcast. Affects only targets up to level 50. 10 yd range. 1.5 sec cast.
    • Crimson Chorus Join the Crimson Chorus. Every minute, your Critical Strike swells by 0 over 30 sec. before returning to normal. This effect is increased by 10% 5% for each member of the Crimson Chorus in your party.
    • Critical Resistance Your attacks or attacks made against you have a chance to increase your Critical Strike by 0 for 20 sec stacking up to 3 times. Instant. Approximately 3 procs per minute.
    • Destroying (New) Destroy targeted Armored Husk. Melee range. 1.5 sec cast.
    • Drums of Fury Increases melee, ranged, and spell haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min. Instant. 5 min cooldown. Does not does affect allies above level ctrmax2,067. Affects only targets up to level 49. Instant. 5 min cooldown.
    • Drums of the Maelstrom Increases Haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min. Instant. 5 min cooldown. Does not does affect allies above level ctrmax2,067. Affects only targets up to level 49. Instant. 5 min cooldown.
    • Drums of the Mountain Increases Haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min. Instant. 5 min cooldown. Does not does affect allies above level ctrmax2,067. Affects only targets up to level 49. Instant. 5 min cooldown.
    • Elder's Sacrifice (New) Expel the elder's sacrificed power in target area for 60 sec. While in the area, you deal 500% more damage and cannot be killed. 20 yd range. 60 sec cast (Channeled).
    • Encased Riftwalker Essence (New) Enable transportation via Chaotic Riftstones which can be found in the Maw. 1 sec cast.
    • Endmire Leeching Targets under 20% health are stung dealing 0 Shadow damage over 15 sec, returning 100% of the damage to you as healing. Instant. This effect can only occur once every 15 seconds.
    • Extra Sugary Fish Feast (New) Set out a great feast that will feed your party! Restores 0 health 0 and mana over 20 sec. If you spend at least 10 seconds eating you will become Well Fed, increasing Versatility for 20 min. Melee range. 1 sec cast.
    • Extradimensional Pockets (New) Gain extra storage space while in Torghast, allowing Obleron Armaments to stack an additional 1 time 1 sec cast.
    • Flag Tracking Quest (New) 15 yd range. Instant.
    • Flame of Battle (New)
    • Flask of Vile Resistance Name changed from "Vile Resistance" to "Flask of Vile Resistance". Grants temporary immunity to Vile Emissions. Instant.1 sec cooldown.
    • Gluttonous Spike Your damaging abilities have a high chance to deal 0 Physical damage, healing yourself for three 3 times the damage dealt. If this effect overheals, deal 0 Physical damage to split between nearby enemies over 15 sec, but suppress the lifesteal effect. Damage increased per enemy struck, up to 5. Approximately 10 procs per minute.
    • Hooked Deep Sea Net Roots a target up to 0 to 35 yards in a net for 3 sec. 35 yd range. Instant. Ineffective against targets above level maxcast. Affects only targets up to level 50. 35 yd range. Instant.
    • How to School Your Serpent Learn the secret to taming Cloud Serpents. Instant. Applies to all hunters on this account. Instant.
    • Khaz'gorian Hammer - Repair Allows the user to repair a piece of their equipment instantly. 2 sec cast. Affects only targets up to level 50. 2 sec cast.
    • Loup of Unusual Charm (New) While in Torghast, a Broker vendor may offer you one free Anima Hoard. 1 sec cast.
    • Mawrat of Unusual Velocity (New) Launch an exploding Mawrat at your target, dealing [ 10% of mhp ] Shadowflame damage to all enemies within 8 yd and killing the Mawrat. 40 yd range. 1.5 sec cast.
    • Maw-Touched Miasma (New) Surround yourself in sickly miasma, dealing [ 20% of mhp ] damage to any Mawrats within 200 yds every 1 sec. Can only be used in Torghast. Instant.
    • Phantasmic Infuser (New) Consume 5 Phantasma, using the energy created by the substance to empower yourself for until cancelled. Instant.
    • Place Sky Chains (New) Place Sky Chains for anyone to pick up. 3-10 yd range (0 for friends). 0.5 sec cast.
    • Potion of Focused Resolve Narrow your gaze to a single foe. Your damaging abilities will mark the target, increasing your chance to critically strike them up to 20%. Damaging a new target will reset your focus. Lasts 25 sec. Instant. Does not work on targets above 50. Instant.
    • Potion of the Unveiling Eye Slightly increases your stealth detection for 10 min. Instant. Ineffective above level maxcast. Affects only targets up to level 50. Instant.
    • Putrid Burst (New) Cause the target to explode with energy, dealing 0 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are 6% to 13% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts 10 sec. 40 yd range. Instant. 1.5 min cooldown.
    • Queensguard's Vigil Incoming attacks have a chance to trigger a retaliatory strike, inflicting 0 Nature damage to split between all nearby enemies and healing you for 0 per enemy struck Damage and healing are increased per enemy struck, up to 5. Approximately 2 procs per minute.
    • Rank Insignia: Acquisitionist (New) While in Torghast, Broker vendors will have a chance to offer you one Rare option. 1 sec cast.
    • Reflective Cloud When Obtained: A cloud of glass surrounds granting 10% spell reflect you granting a 25% chance to reflect 0.1% of a spell back at the caster. Lasts for 20 min. Only usable outdoors in the Shadowlands. Instant. Reagents: Enchanted Mirror Dust.
    • Restore Construct Restore current active construct, incase they are missing or dead. Only usable outdoors in the Shadowlands. 5 2 sec cast. 10 sec cooldown.
    • Ritual Prism of Fortune (New) While in Torghast, your chance of receiving Epic Anima Powers is permanently increased. 1 sec cast.
    • Sanguine Vintage Absorb up to 0 damage, then heal for twice 2 times the remaining amount after 6 sec. Instant. 60 sec cooldown.
    • Shattered Psyche Your next 5 damaging abilities inflict Shattered Psyche, dealing 0 Shadow damage and increasing the target's damage taken from Shattered Psyche by 2% 1% for 5 sec, stacking up to 25 times. Instant. 2 min cooldown.
    • Sinstone Outsourcing Using this will enable the bearer to requisition a stone fiend that will be able to search out fragments and deliver them back to the Archivist's room for collection. Instant. Requisition a stone fiend to collect Sinstone Fragments for you each week, deposited in a chest near Archivist Fane. Instant.
    • Soul Ignition Activate Soul Igniter, sacrificing up to 0 health over 15 sec to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing 0 Fire damage to split between enemies in a 40 yard cone, plus up to 80% 40% additional damage, based on how long Soul Igniter was active. (Damage is increased per enemy struck, up to 5. (1 Min Cooldown) Instant. 0.5 sec cooldown.
    • Soulletting Ruby Draw out part a piece of the target's soul, decreasing their movement speed by 30% for 20 sec or until the fragment reaches you. Once the soul fragment reaches you, you receive 0 Critical Strike and heal for 0. The Critical Strike is increased until the soul reaches you. Touching the soul grants you 0 Critical Strike and heals for 0. The amount of Critical Strike granted increases based on the target's missing health. 40 yd range. Instant. 2 min cooldown.
    • Soulsifter Root Your healing abilities have a chance to heal your target for 0. If your target is missing more health than you, sacrifice up to 0 additional health, healing your ally for that amount. Approximately 2 procs per minute.
    • Soul-Stabilizing Salve (New) Rub the paste within the sphere onto your skin, permanently reducing the duration of the Tormented Soul effect when applied by Assassins. 1 sec cast.
    • Splintered Heart of Al'ar When you suffer lethal damage Absorbs up to 0 damage from a lethal attack. When this effect occurs, erupt in a burst of flames, inflicting 0 Fire damage to nearby allies and enemies, and recovering 0 health. This effect can only occur once every 8 min.
    • Stone Legionnaire Proclaim your allegiance to the Stone Legion, increasing your Versatility by 25, increased by 10% 5% for each Stone Legionnaire in your party.
    • Sugar-Crusted Fish Feast Set out a great feast that will feed your party! Restores 10% of health and mana every second for 10 sec and you will become Well Fed, increasing Versatility for 20 min. Ineffective above level maxcast. Melee range. 1 sec cast.
    • Talisman of Destined Defiance (New) Don the Talisman of Destined Defiance, giving you the power to overcome the Jailer's winged abductors. 1 sec cast.
    • Throw Grenade Throw a bomb, which when detonated will summon 5 mechanical sheep. Any enemies that come into contact with the sheep will be polymorphed for 20 sec. Ineffective against targets above level maxcast. 40 yd range. 2 sec cast.
    • Tidespray Linen Net Slows a target up to 0 to 35 yards away by 75% in a net for 5 sec. 35 yd range. Instant. Ineffective against targets above level maxcast. Affects only targets up to level 50. 35 yd range. Instant.
    • Tighter Stitching (New) Construct is 30% smaller. Tighter Stitching will break if construct is ridden. 100 yd range. 1 sec cast. 10 sec cooldown.
    • Tome of the Quiet Mind Calms the mind, allowing you to adjust talents and azerite essences while not in combat for 60 sec. Instant. Cannot affect targets above level maxcast. Affects only targets up to level 50. Instant.
    • Tormentor's Rod Name changed from "Cypher of Inflation" to "Tormentor's Rod". Inflate a wounded Giant Mawrat with buoyant gas, causing it to violently explode Overloads a wounded mawrat with mysterious energy, causing it to expand uncontrollably. 20 yd range. 2 sec cast.
    • Tuft of Smoldering Plumage Infuse your ally with a tuft of phoenix plumes, healing them for 0 after 6 sec, increased by up to 50% 25% based on your target's missing health. If your ally suffers lethal damage, this effect triggers instantly. 50 yd range. Instant. 2 min cooldown.
    • Twinned Souls Bond your soul with that of a nearby ally, increasing all primary stats of your ally and yourself by 5%. This bond will break if you and your ally move more than 100 yd from each other. 40 yd range. 2 sec cast. 5 min cooldown.
    • Unbound Reality Name changed from "Manifest Aethershunt" to "Unbound Reality".
    • Unstable Manapearl Take hold of the Unstable Manapearl, increasing your Critical Strike, Mastery, Haste, or Versatility by 1,000 150 for 2 hrs while outdoors in Kul Tiras, Zandalar, and Nazjatar. Instant.
    • Vessel of Unfortunate Spirits (New) While in Torghast, your first death does not count against you. 1 sec cast.
    • Vial of Spectral Essence Name changed from "Vial of Vampiric Essence" to "Vial of Spectral Essence". Inject the essence into an enemy, allies attacks leech 30% of their damage done up to 0 total health from the target. If Bind a spectral essence to an enemy for 20 sec, causing allied attacks to heal for 30% of damage dealt, up to 0 total healing. When the essence expires or is removed early with healing remaining it the remaining healing bursts healing up to 5 allies within 8 yds for the remaining healing. 40 yd range. Instant. 1.5 min cooldown.
    • Wartorn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 475 130. Azerite empowered items will be raised to item level 475. Instant. 130. Instant.
    • Wartorn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 465 120. Azerite empowered items will be raised to item level 475. Instant. 130. Instant.
    • Wartorn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 460 115. Azerite empowered items will be raised to item level 460. Instant. 115. Instant.
    • Wartorn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 470 125. Azerite empowered items will be raised to item level 475. Instant. 130. Instant.
    • Wartorn Essence Empower a Corrupted Gladiator item with greater power, raising its item level to 455 110. Azerite empowered items will be raised to item level 460. Instant. 115. Instant.
    • Web of Repose Project a web of energy up to healing energy 0 to 50 yards forward healing allies that touch it for 1-0. The amount healed containing 1 to 0 total healing. Allies are healed for up to 30% of the amount stored. The total healing depends on the topmost card in the deck. 50 yd range. Instant. 1.5 min cooldown.
    • Witherlight When Obtained: Your attacks have a chance to curse your target reducing their Maximum Health by 0 for 15 20 sec. Lasts 2 hrs. Only usable outdoors in the Shadowlands. 40 yd range. Instant. Approximately 0.5 procs per minute. Reagents: Witherlight Crystal.

    Professions
    Blacksmithing
    • Ceremonious Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 12, Luminous Flux.x 2.
    • Ceremonious Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 9, Luminous Flux.x 2.
    • Ceremonious Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux.x 2.
    • Shadowsteel Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 2, Shadowghast Ingot x 4, Elethium Ore, Luminous Flux x 3.
    • Shadowsteel Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Shadowghast Ingot x 8, Elethium Ore, Luminous Flux x 3. 2.
    • Shadowsteel Helm Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Shadowghast Ingot x 10, Elethium Ore x 2, Luminous Flux x 3. 2.
    • Shadowsteel Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Shadowghast Ingot x 8, Elethium Ore, Luminous Flux x 3. 2.
    • Shadowsteel Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 3, Shadowghast Ingot x 6, Elethium Ore, Luminous Flux x 3.

    Cooking

    Leatherworking
    • Desolate Leather Armguards Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 6, Penumbra Thread x 2.
    • Desolate Leather Gauntlets Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 9, Penumbra Thread x 4.
    • Desolate Leather Helm Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 10, Penumbra Thread x 3.
    • Desolate Leather Leggings Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 12, Penumbra Thread x 6. 2.
    • Desolate Leather Pauldrons Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 8, Penumbra Thread x 6. 2.
    • Desolate Leather Treads Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 9, Penumbra Thread x 4.
    • Desolate Leather Vest Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 12, Penumbra Thread x 5. 2.
    • Desolate Leather Waistguard Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 5, Penumbra Thread x 2.
    • Desolate Scale Armguards Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 2, Desolate Leather x 4, Penumbra Thread x 2.
    • Desolate Scale Gauntlets Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 3, Desolate Leather x 6, Penumbra Thread x 4.
    • Desolate Scale Greaves Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 4, Desolate Leather x 8, Penumbra Thread x 6. 2.
    • Desolate Scale Helm Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 4, Desolate Leather x 6, Penumbra Thread x 3.
    • Desolate Scale Pauldrons Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 3, Desolate Leather x 6, Penumbra Thread x 6. 2.
    • Desolate Scale Treads Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 3, Desolate Leather x 6, Penumbra Thread x 4.
    • Desolate Scale Vest Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 3, Desolate Leather x 9, Penumbra Thread x 5. 2.
    • Desolate Scale Waistguard Leatherworking. Leatherworking. 2 sec cast. Reagents: Pallid Bone x 2, Desolate Leather x 3, Penumbra Thread x 2.
    • Shadebound Armguards Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 30, Callous Hide x 2, Penumbra Thread x 5.
    • Shadebound Gauntlets Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 50, Callous Hide x 2, Penumbra Thread x 10. 2.
    • Shadebound Helm Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Desolate Leather x 10, Heavy Callous Hide, Penumbra Thread x 7. 2.
    • Shadebound Leggings Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Desolate Leather x 12, Heavy Callous Hide, Penumbra Thread x 15. 3.
    • Shadebound Pauldrons Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Desolate Leather x 8, Heavy Callous Hide, Penumbra Thread x 15. 3.
    • Shadebound Treads Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 30, Callous Hide x 2, Penumbra Thread x 10. 2.
    • Shadebound Vest Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Desolate Leather x 12, Heavy Callous Hide, Penumbra Thread x 12. 3.
    • Shadebound Waistguard Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 30, Callous Hide, Penumbra Thread x 5.
    • Shadowscale Armguards Leatherworking. Leatherworking. 2 sec cast. Reagents: Callous Hide x 2, Pallid Bone x 15, Desolate Leather x 20, Penumbra Thread x 5.
    • Shadowscale Gauntlets Leatherworking. Leatherworking. 2 sec cast. Reagents: Callous Hide x 2, Pallid Bone x 20, Desolate Leather x 35, Penumbra Thread x 10. 2.
    • Shadowscale Helm Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Callous Hide, Pallid Bone x 30, Heavy Desolate Leather x 8, Penumbra Thread x 7. 2.
    • Shadowscale Leggings Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Callous Hide, Pallid Bone x 30, Heavy Desolate Leather x 10, Penumbra Thread x 15. 3.
    • Shadowscale Pauldrons Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Callous Hide, Pallid Bone x 20, Heavy Desolate Leather x 6, Penumbra Thread x 15. 3.
    • Shadowscale Treads Leatherworking. Leatherworking. 2 sec cast. Reagents: Callous Hide x 2, Pallid Bone x 20, Desolate Leather x 20, Penumbra Thread x 10. 2.
    • Shadowscale Vest Leatherworking. Leatherworking. 2 sec cast. Reagents: Heavy Callous Hide, Pallid Bone x 20, Heavy Desolate Leather x 10, Penumbra Thread x 12. 3.
    • Shadowscale Waistguard Leatherworking. Leatherworking. 2 sec cast. Reagents: Callous Hide, Pallid Bone x 15, Desolate Leather x 20, Penumbra Thread x 5.

    Tailoring
    • Lightless Silk Pouch Craft a Lightless Silk Pouch. Tailoring. Tailoring. 2 sec cast. Reagents: Lightless Silk x 15, Penumbra Thread x 25.
    • Shadowlace Cloak Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 4, Lightless Silk x 3, Penumbra Thread x 12. 3.
    • Shadowlace Cord Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 5.
    • Shadowlace Cowl Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 7. 2.
    • Shadowlace Cuffs Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 3, Lightless Silk x 2, Penumbra Thread x 5.
    • Shadowlace Footwraps Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 10. 2.
    • Shadowlace Handwraps Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 10. 2.
    • Shadowlace Mantle Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 15. 3.
    • Shadowlace Trousers Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 15. 3.
    • Shadowlace Tunic Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 12. 3.
    • Shrouded Cloth Bag Craft a Shrouded Cloth Bag. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 20, Penumbra Thread x 15.
    • Shrouded Cloth Belt Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Penumbra Thread x 2.
    • Shrouded Cloth Bracers Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 3, Penumbra Thread x 2.
    • Shrouded Cloth Cape Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 4, Penumbra Thread x 5.
    • Shrouded Cloth Hood Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Penumbra Thread x 3.
    • Shrouded Cloth Mittens Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Penumbra Thread x 4.
    • Shrouded Cloth Pants Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Penumbra Thread x 6. 2.
    • Shrouded Cloth Robe Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Penumbra Thread x 5. 2.
    • Shrouded Cloth Sandals Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Penumbra Thread x 4.
    • Shrouded Cloth Spaulders Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Penumbra Thread x 6. 2.

    Raid & Dungeon Abilities
    • Aura of Oppression Emits a cursed aura, causing players to suffer 860 298 Shadow damage when moving. This effect increases over time. Instant.
    • Aura of Oppression Emits a cursed aura, causing players to suffer 860 298 Shadow damage when moving. This effect increases over time. Instant.
    • Aura of Oppression Emits a cursed aura, causing players to suffer 860 298 Shadow damage when moving. This effect increases over time. 200 yd range. Instant.
    • Chain Link Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec. Moving 20 12 yards apart shatters the chain. 200 yd range. Instant.
    • Decaying Mind Diseased spores infect an enemy's mind, stunning them for 5 sec and absorbing up to 50 15 of all healing received. 40 yd range. 3 sec cast.
    • Festering Rot Stitchflesh's creation is drenched in a disgusting liquid that increases its Physical damage done by 3% and rotting liquid that inflicts 0 Plague damage to all players enemies every 3 sec. This effect stacks. Unlimited range. Instant.
    • Mending Word Heals an ally, restoring 20% 15% of the targets maximum life. 40 yd range. 2.5 sec cast.
    • Summon Crawlers Summons several crawlers nearby that will move toward the player and attempt to use their Venomous Bite against them. Limited to 1 target. 100 yd range. 1 sec cast. 2 sec cooldown.
    • Surging Images The Prophet manifests an army of illusions. Each inflicts 40 Shadow damage every second to nearby players. Unlimited range. Instant. On Mythic difficulty, the Images are visible only to players that share their Twisted or Clouded minds. Unlimited range. Instant.
    • Volatile Burst The Volatile Faerie bursts, inflicting 20 Nature 30 Fire damage to all enemies. 300 yd range. Instant (Channeled). 10 sec cast.
    • Waltz of Blood (New) Unlimited range. Instant.
    Last edited by Lumy; 2020-10-21 at 09:58 PM.

  2. #2
    lmao. what the hell is that flayed shot nerf? Must mean they are just gonna remove it, because it was already going the full duration without proccing kill shot and ALREADY did abysmal damage. So glad i refunded this garbage. Every week they nerf everything that had any impact. Hope you like your meaningful choice between unoriginal garbage/unimpactful garbage.

  3. #3
    Can Paladins please get some of feedback in a blue post please. I'm not even mad anymore, just overwhelmingly disappointed.

  4. #4
    i like the exp changes, well rip unwarranted survival nerfs and i didnt even know bm had raptor strike

  5. #5
    Quote Originally Posted by baseballfan View Post
    lmao. what the hell is that flayed shot nerf? Must mean they are just gonna remove it, because it was already going the full duration without proccing kill shot and ALREADY did abysmal damage. So glad i refunded this garbage. Every week they nerf everything that had any impact. Hope you like your meaningful choice between unoriginal garbage/unimpactful garbage.
    Yikers....

  6. #6
    Bloodsail Admiral Joeygiggles's Avatar
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    Quote Originally Posted by Celvira View Post
    Can Paladins please get some of feedback in a blue post please. I'm not even mad anymore, just overwhelmingly disappointed.
    Then post on the official forums
    Thank god this game isn't just for Rym, we'd have a pretty shitty time - Me

  7. #7
    Bloodsail Admiral
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    Did spriest get nerfed? stupid question im sorry

  8. #8
    Quote Originally Posted by Joeygiggles View Post
    Then post on the official forums
    There has been a constant stream of feedback on the official forums that Blizzard has ignored for months. If you don't believe me, go visit the SL Paladin thread and read them for yourself.

    Even our Covenant and Soulbind abilities barely get touched in spell change updates.

  9. #9
    Quote Originally Posted by MatthewOU2015 View Post
    Did spriest get nerfed? stupid question im sorry
    Yes, they even provided context and their thoughts on it. Basically ST nerfs and buffing insanity so the rotation flows better.

  10. #10
    Quote Originally Posted by baseballfan View Post
    lmao. what the hell is that flayed shot nerf? Must mean they are just gonna remove it, because it was already going the full duration without proccing kill shot and ALREADY did abysmal damage. So glad i refunded this garbage. Every week they nerf everything that had any impact. Hope you like your meaningful choice between unoriginal garbage/unimpactful garbage.
    This x 100. Instead of exploring Survs potential to be great they nerf the only things that make it interesting. Absolute blockheads at work over there.

  11. #11
    Stood in the Fire
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    Quote Originally Posted by LazuOG View Post
    This x 100. Instead of exploring Survs potential to be great they nerf the only things that make it interesting. Absolute blockheads at work over there.
    This is just one in the list, they are nerfing all covenant abilities untill they are barely worth pressing because people complained so much about beeing able to pick wrong.
    The only way they will be balanced is if they all do nothing. Thats what you are seeing right now.

  12. #12
    As a follower of the beta but not a player, it is posts like this that really discourage my interest in the game. It feels like they added a bunch of spicy abilities that do stuff in alpha, and have spent all of beta and delayed-beta realizing they had to water down everything they added. Blizz did this to themselves of course. Covenant abilities can't be more than a 10% damage increase across the board, and soulbinds need to be nerfed until they are no more than a 10% power buff as well. Any more and the class balance will spiral out of control.

  13. #13
    What the actual fuck is Blizzard doing with Hunters?
    Nerfs to MM, the 1 spec that is performing amongst the 3, and keeping it near the higher dps specs of other classes.
    Nerfs to SV, the worst spec in performance and tool kit in the game so far, and they lower its overall damage?
    Nerfs to Flayed Shot (as others have pointed out).
    What in the actual hell is with these changes?

  14. #14
    Quote Originally Posted by keldarepewpew View Post
    This is just one in the list, they are nerfing all covenant abilities untill they are barely worth pressing because people complained so much about beeing able to pick wrong.
    The only way they will be balanced is if they all do nothing. Thats what you are seeing right now.
    Tbf, that would all be a non issue if they allowed us to swap freely or pick more than one cov.

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