Ah, okay, I was a little confused there, thanks. I wonder were Ner'zhul is though. I feel the guy got a really raw deal.
Ah, okay, I was a little confused there, thanks. I wonder were Ner'zhul is though. I feel the guy got a really raw deal.
My avatar is Gunny/Gaisun from the early SNES game, Paladin's Quest, if you're curious.
Okay, that explained a lot. I'd sworn off cinematics after having to watch Sadfang, and I despise the type of animation in these ones.
My avatar is Gunny/Gaisun from the early SNES game, Paladin's Quest, if you're curious.
Why no, people don't just like Sylvie for T&A: https://www.mmo-champion.com/threads...ery-Cinematic/
The only good thing about BfA was Bwonsamdi, especially when he trolls (pun not really intended) the everliving $#&@ out of you.
I might have liked Saurfang if he had challenged Sylvanas immediately after Teldrassil. He would have probably been killed anyway, but the death of such a major figure could have easily prompted the Horde to rebel. However, the way things eventually happened, he remained pitifully passive - something quite jarring for a guy of action who loved to blather about MUH HONORZ. He didn't lift a finger until he received the God King (and personal psychoanalyst) 's green light, because there cannot be any positive actions that the Golden Boi isn't involved in, somehow.
In short, he was nothing but a cheerleader to Anduin Sue, and that's my biggest grip with the way he was written in BfA.
I think it was @Super Dickmann who aptly described this process as "anduinisation".
This is Blizz, so knowing what they are planning is a toss up, but maybe they try to pull an M Night Shyamalamalamala twist, calling back to stories they've already written because, well, that's what they do.
Sylvanas's intent is to take the power of the Jailer herself and become basically a god.
We go to Shadowlands and we are fed stories about how the Jailer is evil and bad and wants to destroy and consume everything, so we work to weaken his hold and eventually defeat him.
Then it turns out he was the only thing holding the balance of life and death together, so with his defeat, Sylvanas absorbs his power and becomes the REAL end boss threat, using his power to actually be the all-consuming evil (see: Garrosh).
That's when Arthas, riding a silver stallion of death, comes in and helps the players defeat her, then Arthas takes up the mantle of The Jailer as his eternal redemption as he holds life and death in balance (see: Illidan).
Happy-ish ending, redemption of a past evil, conquering the multi-expansion threat that is Sylvanas (see: Gul'Dan), and everyone who survives (because some lore characters have to bite it for realz) get to leave, only to see that while they spent months campaigning in SL, YEARS have passed in the land of the living and we get our time skip, world revamp, new lore characters, etc etc.
So, how does Halls of Valor play in all this? Because Bastion looks literally like HoV 2.0 and HoV themselves are like some titanic beta version knockoff, where Odyn steals souls for himself against SL order.
- - - Updated - - -
...so it's only natural for her to pull others from the peace of death with horrific pain and turned into a undead, forced to work for the lichbitch who killed them and is now holding them in captivity, all while having to murder your own former comrades..
Garrison Mission Manager: Select best followers for BfA, Legion and WoD missions.
Instance Spec: Switch to spec suitable for your role when "dungeon ready" pops up.
LDB: WoW Token: Monitor WoW Token price changes in LDB display.
Other addons: SR13-AntiSpam * Quest Map with Details * LFG Filter for Premade Groups * Obvious Mail Expiration.
We are all one in the God-King. There's been a rare Schadenfreude in watching people realizing this as they look at the Shadowlands launch content, from our whole objective being freeing Anduin to Bolvar calling him his king and promising to bring the Maw closer to reality if only he could find Anduin.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Garrison Mission Manager: Select best followers for BfA, Legion and WoD missions.
Instance Spec: Switch to spec suitable for your role when "dungeon ready" pops up.
LDB: WoW Token: Monitor WoW Token price changes in LDB display.
Other addons: SR13-AntiSpam * Quest Map with Details * LFG Filter for Premade Groups * Obvious Mail Expiration.
Why no, people don't just like Sylvie for T&A: https://www.mmo-champion.com/threads...ery-Cinematic/
Illidan
Illidan went from a final boss to our best buddy anti-hero.
Kerrigan also went from super evil to bestest buddy in SC2.
we've been murdershitting our way through every storyline to date? you expect it to go any different? Have we ever had a quest where we could decided to take the non violent route?! "No I'm not going to kill these kobolds, but instead reason with them!"
Once a murderhobo, always a murderhobo.
Last edited by msmollymillions; 2020-11-19 at 05:39 PM. Reason: added crap
Tbh there were a few hints during Vanilla about NEs being impeded by their strongly conservative and militaristic society, ditto in BC about Draenei. However, there never was really any followup in the case of NEs - and in the case of Draenei, all of a sudden they had developed a brand interdimensional, laser armed, Starcraft-like battlecruiser.
Speculation about the Jailer's motives or intentions literally don't apply (because they're absurdly obvious / 50iq required to contemplate) and at this point Sylvannas' intentions and motives literally have ceased to actually matter. She is aligned with the evil, regardless of her attempts to subvert or control the Jailer, the outcome is ultimately pointless other than telling the story of how she's going to ultimately fail.
There's literally nothing interesting or nuanced or profound to read into. There are no'aha!s'.
And if there are, Blizz will have created the most unsatisfying endings in gaming period.
Last edited by Elestia; 2020-11-19 at 09:05 PM.