Blizzard needs to be in mobile. Diablo is a good IP to start with. The up or down for me will be the microtransaction model that comes with it. It's liable to be somewhat different in the West than the East. I watched about an hour of video of it when it was being introduced. The game itself looks fine. It's the extraneous stuff around it that will make or break it here. Whatever they do it will be a shot in the arm for Blizzard because of sales in the Far East. Blizzard does not really have the option any longer of ignoring what has become a huge if not dominant market for video games. They have to start releasing something. For a game studio of Blizzard's size, a new non-expansion game every decade is patently ridiculous. So expand into different markets. Stretch the already stretched-too-thin IP's a bit more.