
Originally Posted by
Kralljin
I don't think it's the best call.
The issue is that you'll have a lot more "quirks" in there.
A prot pally could just keep threat on anything if they were grouped up with a SP, because Spiritual attunement and VE had a degenerate interaction, as resource generation also generated threat.
That wasn't fixed until 2.1, meaning that during that time, a Prot Pally could just keep threat on anything without even touching those mobs, as the mana generation from their passive does the job.
Also, the AoE cap wasn't introduced until 2.2.
I'm probably not the only one that sees a big issue between a lack of AoE Cap + a class that can keep threat without ever being in Melee range, at least for like 6+ months.
This is just some of the issues i know off, who knows how many are hidden in there and how gamebreaking they are.
The concept of going 100% progressive sounds neat in theory, but the more you get into the details, it just gets less appealing from a perspective of somebody that wants to enjoy TBC, rather than just witnessing how the game gets pecked apart by the playerbase.
If Classic has taught us anything, then it's that certain holes within the game will be mercilessly exploited, adhering to a philosophy that forbids making any changes, despite being clearly better for the player experience, should not be repeated in TBC.
I'm all for mixing things up, rather than plastering a release schedule over the 2.4 patch, but that should be done off the 2.4 state, not just re releasing TBC as it was.