I mean there is a difference. Tinker is clearly easier to make a combat class around.
But yes I'm sure someone with sufficient imagination and inspiration could make a interesting baker class...
Healing spec seems obvious no?
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Accept the Goblin Tinkers in Warcraft 3 aren't playable. And engineers don't have literally all technology covered
You’d have to be a silly individual to believe that building a gem encrusted robot is the same as building a pocket factory that rapidly produces robotic soldiers.
I also find it amusing that the same people making this ridiculous argument are the same people who refuse to accept that DKs are Necromancers because they wear plate armor.
yes they really do lmao. Claw packs and pocket factories simply don't exist in canon anymore.
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As I just said, pocket factory doesn't exist in canon anymore. And DKs and necromancers are different because unlike tinker, they both exist separate from each other in the game. Meanwhile, there is literally zero separation between tinker and engineer.
Says who, a random thread poster :L
This is the thing that estounds me is about that argument. "x-ist canon" doesn't work when blizzard can just make new canon if they want. Spaceships weren't canon expect now they are.
If blizzard want to reintroduce older stuff to design a new class they just will.
Based on what? Blizzard not putting them in WoW yet?
Gazlowe and the Tinker both have claw packs in WC3 and WC3:R. According to Blizzard, that would make them canon lore. So that simply means we haven't encountered those devices in WoW yet.
Interestingly though, we've encountered the technology for Pocket Factory already;
https://wow.gamepedia.com/Town-In-A-Box
You mean the pocket factory which was bigger than guard towers?
Why would I? It has nothing to do with player classes.So in other words you can’t find any NPC abilities in WoW that have level requirements.
But they are technology which is covered by Engineering.Rock-it turret, Deth Lazor, and Robo Goblin aren’t bombs.
I mean what exactly are you looking for in terms of themes and avilities that Engineering doesn't cover? It seems your arguments are very specific about Technology which you deem not fit in Engineering, despite many examples of similar examples that already fit.
If you want to say a Tinker should have new abilities then sure. However your argument is that these abilities haven't been translated in the game, and Engineering already covers a bunch of that. Your specificity requiring clawpacks and pocket factories and clockwork goblins specifically is just your personal wishlist, not any means for a new class.
They've had the opportunity to add them for the past 16 years and they haven't. There's CLEARLY a reason for that especially after MoP and WoD giving them ample opportunity to introduce them. As a result, they just don't exist anymore and you should really stop using them as examples.
It has nothing to do with the aesthetics. The races themselves look like utter dogshit and their voicelines are grating. I don't care if the look of the abilities would maybe look like goblin stuff. I just don't want to play the two worst races in the game.
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Yes. I really do. And I hope that I'm right. Because they can't even balance the ones that are already in the game.