Evasion abilities for tanking specs and some DPS specs within the agility based classes. Not surprising, since Brewmasters and Demon Hunters in WC3 both had passive dodge bonuses. Timewarp was added to give Mages utility, as was the Hunter version. Abilities like Bloodlust and Evasion can be shared by multiple classes since it provides utility. Abilities like Metamorphosis or Demonic Pets or Beast Pets are class defining attributes and won't be shared.
The fact that the majority of the Monk's ability lists consist of punches and kicks instead of nature spells disproves that notion.
What does the fact that the DK wears plate have to do with it's summoning abilities? UH DKs can summon a lot of minions at any given time, and they're 1-2 abilities away from being fully ranged.
Also what really separates Warlocks from Necrolytes? Summoning skeletons instead of imps? BTW, in some games Imps and Succubi are Necromancer minions.
But Apotheosis was. Unfortunately since it was a demon form and the concept of "Transforms into a Demon" is a conerstone of the Demon Hunter concept, that had to go as well.
Which is semantics. Tinkers are a type of engineer, so what type of engineer are you talking about? The NPCs on the Island Expeditions are clearly not profession engineers because they're not using profession gadgets. They're not (entirely) like Mekkatorque because they're not all inside Mechs, so what type of engineer are they?
See above.
Atlantica Online uses it. However I largely agree, which is why I lean towards the Tinker being mech-based. My point is that if Blizzard wants to utilize the claw pack, their artists/designers could have a field day with it and make it look interesting.
But yes, I believe the Tinker is more likely going the mech route.
You make the character a chromatic dragon. Chromatic Dragons can take on the power of any dragon flight.
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Fine, the damage component was removed though, so either way it was altered beyond simply just the name.
Yep, but they do it differently than how Death Knights and Necromancers would do it. Necromancers would do it exactly the way DKs do it.
Thank you for finally admitting that Hunters can do Necromancy. Guess there's no need for Dark Rangers after all.

I suppose that explains their (and the Necromancer's) absence in the class lineup despite Shadowlands' heavy Necromancer theme....