1. #5301
    Quote Originally Posted by TheRevenantHero View Post
    The datamined redeemed Sylvanas was part of the April Fools event. Also, even as just a spec it would be a stretch because dark rangers have like...only one or two spells unique to them.
    Which is why Blizzard can create new abilities and new specializations.

    Same arguments were made against Demon Hunters for years before Legion came and proved everyone wrong about them. These are just the same arguments recycled from the pre-Legion era.

    Sylvanas had a bunch of new abilities in Heroes of the Storm, Valla from HOTS is also very Dark Ranger themed and the vaulting, hungering arrow, strafe and rain of vengeance all fit the Dark Ranger's theme of an agile, ranged specialist who uses shadowy abilities. And on top of all this, they have close ties to the Banshee and the Banshee was both a support caster in WC3 and a healer unit in the Darkshore Warfronts. This ties in to expanding the Lifedrain ability they had and opening up its theme for more support and healing utility. There's plenty of abilities that can support a Dark Ranger, even if not as its own independent class.


    I mean, as much as I think Tinker and Dragonsworn are the likeliest picks for the next class, Blizzard is completely unpredictable when it comes to addressing what systems will come into play in the future. I mean, I did not expect Covenants to replace a new Class as a feature either, so we might be looking at no new classes in the future even. I also find it very unlikely that Blizzard would double down on a Tinkers of Tinklandia expansion just to add in the class; if they really wanted them they could have added them in the post-BFA expansion where following up Mechagon with Tinkers would have made most sense, instead of pursuing Shadowlands without any class at all.


    We have plenty of unused B-tier Class concepts available for Blizzard to pick from. Allied Races have shown that adding multiple B-tier Race options was perfectly suitable instead of just one or two new Races. We could have Class Skins accomplish the same. No worries of the balance getting upset, while we have new identities added in with very minor deviations to the balance and allowing deviations in gameplay on the level of Covenant abilities.
    Last edited by Triceron; 2021-04-06 at 06:21 AM.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  2. #5302
    Quote Originally Posted by TheRevenantHero View Post
    The datamined redeemed Sylvanas was part of the April Fools event. Also, even as just a spec it would be a stretch because dark rangers have like...only one or two spells unique to them.
    To be fair, Brewmasters had a grand total of 3 active abilities to work with, and Blizzard took that and fleshed it out into 3 unique specs, including a healing spec that had a grand total of no abilities to use as source material.

    I'm not suggesting that they should create a Dark Ranger class, merely that a lack of source material hasn't stopped them in the past and really wouldn't be an impediment should they decide to develop the concept into a class.

  3. #5303
    Quote Originally Posted by Triceron View Post
    My point was that Nathanos' Forsaken Rangers aren't actually themed anywhere simiarly to the Dark Ranger concept to begin with, and on top of that aren't actually referred to as "Dark Ranger". They're modelled off of Nathanos' Vanilla appearance, when he was donned his Woodsman look and was little more than an Undead Hunter NPC with undead dogs in tow.

    And I agree that the Dark Ranger could definitely encompass more than just the High Elf archetype, but bridging it back to a typical woodsman-style Hunter would be counter intuitive. I mean would we want a Demon Hunter class that expands by using Swords and Axes? Probably not. We'd want them to double down on that particular identity and explore a new class that is distinct from existing ones.
    The Demon Hunter can wield swords and axes.
    And, i didn't mean by abilities. I meant by weapon types which, they can already wield:
    Weapon types: Axe, Bow, Crossbow, Dagger, Scythe, Sword.

    Quote Originally Posted by Syegfryed View Post
    is even dumber, make a class that is mostly horde based only be available to two races in the horde and 3 in the alliance, and of course only elves because reasons

    is stupid, if forsakens are training more they can train everyone, there is not a single reason for why a void elf would be and not a troll or a goblin


    Seems like bad class concepts is not enough we have to make even worse by making then exclusive for no reasons other that what people like more.
    I didn't mean just them. Those are the ones listed.
    But, i don't wanna see a Tauren Dark Ranger. Would you? they are not agile, in the least.
    Giving everyone everything just ruins lore and immersion. Look at how ridiculous Gnome and Vulpera Death Knights are.
    I want races with a ranger or necromancy background.

    Quote Originally Posted by TheRevenantHero View Post
    As mentioned by Triceron, Nathanos was training hunters and not dark rangers. Though that just furthers the fact that there isn't enough unique about dark ranger to warrant an entirely new class. Also, restricting ANOTHER class to mostly elves would be as terrible of an idea as restricting tinker to gnomes and goblins.
    I gave you more examples than Forsaken Hunters, which you chose to disregard. -_-

    No, not a class. A spec.
    Whether it is alongside Priestess of the Moon and Sea Witch, or alongside Warden.

    Giving it to everybody is not wise, either.

    Quote Originally Posted by Maxilian View Post
    I agree, though with the existence of Nathanos, i don't see any reason why it would be an elf only thing, also do we really need them to be undead?
    Well, their necromancy comes from their undead natures:
    "after being raised into undeath by Arthas Menethil, Sylvanas found herself out of touch with the wilds, which was replaced by necromancy, making her a dark ranger."

    Otherwise, they would be just Rangers.
    Though, this one seems quite alive:


    Quote Originally Posted by TheRevenantHero View Post
    Which does nothing but further show that dark rangers are essentially hunters lol. But also, not a single dark ranger is living so it would stand to reason that it's an undead only thing. Though with Nathanos and Sylvanas gone, there's nobody left to train more dark rangers.
    Not necessarily.
    A Hunter would be a Ranger, who is more in touch with the wilds.
    Nobody? how about the countless other Dark Rangers?

    Quote Originally Posted by Triceron View Post
    Redeemed Sylvanas datamine seems interesting enough, not sure where they're taking that.
    Sorry to burst our bubble, but that was an April Fools.
    Though, last time, they joked about having necklaces on your character, and we did get them as customization.

    Quote Originally Posted by TheRevenantHero View Post
    The datamined redeemed Sylvanas was part of the April Fools event. Also, even as just a spec it would be a stretch because dark rangers have like...only one or two spells unique to them.
    No, not at all.
    Look at my class concept, page 108.
    There's much more than just the 4 WC3 abilities.

    Quote Originally Posted by Triceron View Post
    I mean, as much as I think Tinker and Dragonsworn are the likeliest picks for the next class
    As much as Dragonsworn sounds innovative, Blizzard has yet to add a new class from the RPG.
    Integrate it into one (Necromancer/Runemaster), maybe. But, not base it on it.

    Quote Originally Posted by jellmoo View Post
    To be fair, Brewmasters had a grand total of 3 active abilities to work with, and Blizzard took that and fleshed it out into 3 unique specs, including a healing spec that had a grand total of no abilities to use as source material.

    I'm not suggesting that they should create a Dark Ranger class, merely that a lack of source material hasn't stopped them in the past and really wouldn't be an impediment should they decide to develop the concept into a class.
    The guy lacks imagination and does not count on Blizzard to do their thing.
    The company, literally, produced Mistweaver, Windwalker and Vengeance specs out of their ass.
    Last edited by username993720; 2021-04-06 at 09:04 AM.
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  4. #5304
    Banned Syegfryed's Avatar
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    Quote Originally Posted by Maxilian View Post
    I agree, though with the existence of Nathanos, i don't see any reason why it would be an elf only thing, also do we really need them to be undead?
    All dark rangers are dead, if they aren't they are just a ranger wannabe edgy on my view

    Quote Originally Posted by Triceron View Post
    What would you actually consider is a good concept then?
    damn free to all races already is going to be a good concept, not another elf centric class, especially if they are training, they can train anyone not just other elves

  5. #5305
    Hopefully a mail armor wearing class.

  6. #5306
    Banned Syegfryed's Avatar
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    Quote Originally Posted by username993720 View Post
    I didn't mean just them. Those are the ones listed.
    But, i don't wanna see a Tauren Dark Ranger. Would you? they are not agile, in the least.
    Giving everyone everything just ruins lore and immersion. Look at how ridiculous Gnome and Vulpera Death Knights are.
    I want races with a ranger or necromancy background..
    what is the problem of tauren dark ranger? are you going to be a fantasy racist about this class too?

    your personal taste is not a norm, people like different things, seems like this explain a lot of your problem on the other topic as well.

  7. #5307
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    Give us a Bard class with support/healing/dps as specs. Then also rework the specs on some other classes to be "support". Make WoW a 4 pillar game rather than 3 pillars like now. Ideal groups would be Tank/Heal/Support/DPS/DPS. Going with 3 DPS would still be doable, just slightly behind having a true support character in the group. WoW could use a big change like this to the core gameplay to freshen it up.

    You might ask where would these other support specs come from? Some ideas:
    Disciple Priest - Reworked to be support.
    Survival Hunter - Reworked to be a support class involving traps and ground effects that buff the party or debuff enemies, etc.
    Arcane Mage - Deleted. Reworked into the Enchanter, a support spec.
    Subtlety Rogue - Reworked into a support spec, debuffing enemies with crippling attacks or granting opportunities for your party to deal extra damage.
    Enhancement Shaman - Reworked into a spec focused on party buffs and totems to debuff enemies.

    Of course lots of gameplay with have to be developed to make it fun and engaging. There should be lots of decisions to make for support characters as they go. I'm not thinking just a cast buff and afk for 10 minutes class. It would be all short term and reactionary powers that you keep up with just like dps characters keep up with their abilities while they play.
    Last edited by Mask; 2021-04-06 at 06:14 PM.

  8. #5308
    Quote Originally Posted by Syegfryed View Post
    what is the problem of tauren dark ranger? are you going to be a fantasy racist about this class too?

    your personal taste is not a norm, people like different things, seems like this explain a lot of your problem on the other topic as well.
    Oh, sorry i'm not liberal and progressive like you that refuses to assume one's gender.
    And i apologize ahead that this is a fantasy roleplaying game for just that, exactly.
    Giving everyone Death Knight is wrong.
    Giving everyone Monk is wrong.
    What's the point of lore and iconic races, if we're just gonna shit all over it?
    Let's just give everyone everything. I'm sure that will sort things out...
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  9. #5309
    Loa of Death Bwonsamdi the Dead's Avatar
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    Quote Originally Posted by username993720 View Post
    Sorry to burst our bubble, but that was an April Fools.
    Though, last time, they joked about having necklaces on your character, and we did get them as customization.
    I'm actually really surprized that we didn't get necklaces for all races

    I guess it's Coming Soon tm ?

    As much as Dragonsworn sounds innovative, Blizzard has yet to add a new class from the RPG.
    Integrate it into one (Necromancer/Runemaster), maybe. But, not base it on it.
    Sound pretty cool to me. But.. how would a Rune Necromancer play? And.. would it use Mail?

    The guy lacks imagination and does not count on Blizzard to do their thing.
    The company, literally, produced Mistweaver, Windwalker and Vengeance specs out of their ass.
    This is 100% true. If Blizzard has an idea for a Class, they just... do stuff, and make new lore. Retconned or brand new

    Another day, another Deal....

  10. #5310
    Quote Originally Posted by Bwonsamdi the Dead View Post
    Sound pretty cool to me. But.. how would a Rune Necromancer play? And.. would it use Mail?


    No. I meant they, already, did that:

    "The necromancer class was one of three front runners to becoming the first hero class released with Wrath of the Lich King, however, the ideas surrounding them were incorporated into the death knight. (The two other front runners being runemasters and monks.)"

    "When the designers were discussing what the new hero class in Wrath of the Lich King would be, the runemaster was again brought up as a possibility. It was envisioned as a rogue- or monk-type melee class who wrote runes on their bodies to give them different physical powers. The runemaster was eventually merged into the death knight (along with the necromancer) and later with the monk."
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  11. #5311
    Quote Originally Posted by username993720 View Post
    As much as Dragonsworn sounds innovative, Blizzard has yet to add a new class from the RPG.
    Integrate it into one (Necromancer/Runemaster), maybe. But, not base it on it.
    Yet RPG-based classes have been in consideration since WoW Alpha.

    We know for a fact that Runemaster was a runner up in consideration as a 'non-typical Spellcaster', a spot which went to the Warlock.

    Kevin Jordan:
    Our original goal for the 9 classes we settled on was to bring in all the hero classes from the Warcraft RTS games. We also wanted them to be open ended concepts so that various races could attach to it and make it their own. For example, we didn't set out to make the Dwarven Mountain King, Tauren Chieftain and Orc Berserker. We made the Warrior, so that any of those could become a reality based on other choices made by the player (race, weapons, etc., note that this was before talents were dreamed up).

    After we had the basics covered, we also wanted to have a freak class that was unusual and different from the standard RPG tropes. It came down to two choices. The Warlock and the Runemaster. Warlock KO'd Runemaster! :P

    Dragonsworn are fairly well established in the community. People know what this is, even if we don't have a formal class or unit in any game to represent it. It's a pretty straight-forward concept.

    https://www.reddit.com/r/wow/comment...venturers_are/

    Blizzard has yet to do a lot of things, and it's just a matter of time if they do.
    Last edited by Triceron; 2021-04-06 at 08:47 PM.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  12. #5312
    I would rather see some of the other classes fleshed out and improved, where they are otherwise kind of boring.

    Warrior: Make Gladiator Stance actually work, so that Sword and Board DPS is viable.

    Shaman: Enhancement reimagined as Earthwarder, a Tank spec. Elemental reimagined as a hybrid melee/ranged spec. Think Avengers' Thor.

    Monk: Allow Windwalker Monk to use 2-Hand Weapons, and reimagined as Blademaster.

    Rogue: Assassination turned into a Ranged Spec that can use Bows, Crossbows and Guns and reimagined as Dark Ranger.

    Hunter: Survival Hunter can Dual Wield one handed weapons. Can use any Pet as a Mount.

    Mage: Arcane turned into a Healing Spec and reimagined as Chronomancy.

    Druid: Allow Druids to copy the appearance of NPC Beasts to use as Shapeshift forms similar to Hunter Pet Taming.

    Death Knight: Unholy reimagined as a Staff Wielding Ranged DPS aka Necromancer.

  13. #5313
    Quote Originally Posted by choom View Post
    I would rather see some of the other classes fleshed out and improved, where they are otherwise kind of boring.

    Warrior: Make Gladiator Stance actually work, so that Sword and Board DPS is viable.

    Shaman: Enhancement reimagined as Earthwarder, a Tank spec. Elemental reimagined as a hybrid melee/ranged spec. Think Avengers' Thor.

    Monk: Allow Windwalker Monk to use 2-Hand Weapons, and reimagined as Blademaster.

    Rogue: Assassination turned into a Ranged Spec that can use Bows, Crossbows and Guns and reimagined as Dark Ranger.

    Hunter: Survival Hunter can Dual Wield one handed weapons. Can use any Pet as a Mount.

    Mage: Arcane turned into a Healing Spec and reimagined as Chronomancy.

    Druid: Allow Druids to copy the appearance of NPC Beasts to use as Shapeshift forms similar to Hunter Pet Taming.

    Death Knight: Unholy reimagined as a Staff Wielding Ranged DPS aka Necromancer.
    wow, so take everything that was done to survival, turn it to 11 and make it much worse for half the playable classes....

  14. #5314
    Loa of Death Bwonsamdi the Dead's Avatar
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    Quote Originally Posted by choom View Post
    I would rather see some of the other classes fleshed out and improved, where they are otherwise kind of boring.

    Warrior: Make Gladiator Stance actually work, so that Sword and Board DPS is viable.

    Shaman: Enhancement reimagined as Earthwarder, a Tank spec. Elemental reimagined as a hybrid melee/ranged spec. Think Avengers' Thor.

    Monk: Allow Windwalker Monk to use 2-Hand Weapons, and reimagined as Blademaster.

    Rogue: Assassination turned into a Ranged Spec that can use Bows, Crossbows and Guns and reimagined as Dark Ranger.

    Hunter: Survival Hunter can Dual Wield one handed weapons. Can use any Pet as a Mount.

    Mage: Arcane turned into a Healing Spec and reimagined as Chronomancy.

    Druid: Allow Druids to copy the appearance of NPC Beasts to use as Shapeshift forms similar to Hunter Pet Taming.

    Death Knight: Unholy reimagined as a Staff Wielding Ranged DPS aka Necromancer.

    Isn't this basically what GW2 Elite Specs are?

    Another day, another Deal....

  15. #5315
    Brewmaster Depakote's Avatar
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    It'd be bad, that's what it'd be.

  16. #5316
    Quote Originally Posted by choom View Post
    I would rather see some of the other classes fleshed out and improved, where they are otherwise kind of boring.

    Warrior: Make Gladiator Stance actually work, so that Sword and Board DPS is viable.

    Shaman: Enhancement reimagined as Earthwarder, a Tank spec. Elemental reimagined as a hybrid melee/ranged spec. Think Avengers' Thor.

    Monk: Allow Windwalker Monk to use 2-Hand Weapons, and reimagined as Blademaster.

    Rogue: Assassination turned into a Ranged Spec that can use Bows, Crossbows and Guns and reimagined as Dark Ranger.

    Hunter: Survival Hunter can Dual Wield one handed weapons. Can use any Pet as a Mount.

    Mage: Arcane turned into a Healing Spec and reimagined as Chronomancy.

    Druid: Allow Druids to copy the appearance of NPC Beasts to use as Shapeshift forms similar to Hunter Pet Taming.

    Death Knight: Unholy reimagined as a Staff Wielding Ranged DPS aka Necromancer.
    Only 4th specs that i would liked to see :

    Monk chi-based caster that shoots jade serpents formed Hadouken.

    Shaman earth-sand based tank , and that would allow to separate Elemental shaman(fire and lava) from Enhancement shaman (wind and lightening).
    I want these classes in new x-pac Necromancer,RuneMaster,Warden,BladeMaster,DarkRanger,Dragonsworn,Alchemist,Bard,Spellbreak er

  17. #5317
    Pandaren Monk bryroo's Avatar
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    Next Class will be Dark Rangers. Sorry Tinker fans.

  18. #5318
    Quote Originally Posted by Xeenith View Post
    wow, so take everything that was done to survival, turn it to 11 and make it much worse for half the playable classes....
    No way, I think what they did with Survival sucked and there's more room for improvement to turn it into a Rexxar-like class and the Primal class from the Warcraft RPG.

    https://wowpedia.fandom.com/wiki/Primal

    Primals are those warriors who revel in their bestial rage and give into it completely. As they slowly take on an increasingly beast-like appearance, they also gain powerful and violent abilities.[1] Primals believe that every creature is inhabited by a dark, primeval essence. They hold to the notion that each and every living soul is haunted by a beastly force, and that those who accept this fact can eventually ascend to another level of existence - one that is more primitive, but also more connected to nature and the animal kingdom. Though very few can fathom the existence of this whimsical force, primeval characters strive to unlock its secrets. They call this pristine essence "the beast within". Primals believe that once someone has accepted the beast within himself, he must learn not to suppress it — as most civilized folks were brought up to do. Indeed, the character must welcome it into his heart and soul in order to call upon it in times of need. Thus, primals can tap this essence and channel the instincts, strength, and fury only the beast within can provide.

    Survival Hunter has a long way to go before fulfilling that fantasy but it's on the right track. Outlaw Rogue is a perfect example of a boring class with no character reimagined as something very interesting, and I rarely see anyone complain about Outlaw Rogue and wish for the old Combat spec to come back. Other classes could benefit big time from the same treatment.

  19. #5319
    Quote Originally Posted by username993720 View Post
    The Demon Hunter can wield swords and axes.
    And, i didn't mean by abilities. I meant by weapon types which, they can already wield:
    Weapon types: Axe, Bow, Crossbow, Dagger, Scythe, Sword.



    I didn't mean just them. Those are the ones listed.
    But, i don't wanna see a Tauren Dark Ranger. Would you? they are not agile, in the least.
    Giving everyone everything just ruins lore and immersion. Look at how ridiculous Gnome and Vulpera Death Knights are.
    I want races with a ranger or necromancy background.



    I gave you more examples than Forsaken Hunters, which you chose to disregard. -_-

    No, not a class. A spec.
    Whether it is alongside Priestess of the Moon and Sea Witch, or alongside Warden.

    Giving it to everybody is not wise, either.



    Well, their necromancy comes from their undead natures:
    "after being raised into undeath by Arthas Menethil, Sylvanas found herself out of touch with the wilds, which was replaced by necromancy, making her a dark ranger."

    Otherwise, they would be just Rangers.
    Though, this one seems quite alive:




    Not necessarily.
    A Hunter would be a Ranger, who is more in touch with the wilds.
    Nobody? how about the countless other Dark Rangers?



    Sorry to burst our bubble, but that was an April Fools.
    Though, last time, they joked about having necklaces on your character, and we did get them as customization.



    No, not at all.
    Look at my class concept, page 108.
    There's much more than just the 4 WC3 abilities.



    As much as Dragonsworn sounds innovative, Blizzard has yet to add a new class from the RPG.
    Integrate it into one (Necromancer/Runemaster), maybe. But, not base it on it.



    The guy lacks imagination and does not count on Blizzard to do their thing.
    The company, literally, produced Mistweaver, Windwalker and Vengeance specs out of their ass.
    Sea Witch is even less likely to happen because that's a Naga only thing. And the Naga are still enemies of both factions.

    - - - Updated - - -

    Quote Originally Posted by bryroo View Post
    Next Class will be Dark Rangers. Sorry Tinker fans.
    No it really won't be. Dark Ranger has barely enough unique and interesting things about it to make it a spec let alone an entire class.

  20. #5320
    Quote Originally Posted by bryroo View Post
    Next Class will be Dark Rangers. Sorry Tinker fans.
    We need a cloth class because there hasn't been any and as much as i want a tinker i think the next one will be necromancer because of the simple fact that is way more popular than the others and blizz wants money plus it could fit with the shadowlands thematic for future buildup.
    Last edited by Soimu; 2021-04-07 at 05:17 AM.

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