I said it's not a guarantee. But, if you do add a class, only the Demon Hunter fits Legion.
Until Shadowlands it was.Which Shadowlands has shown that this is nothing but our own brains seeking patterns that don't exist.
No? 3 expansions straight of Sylvanas? No other character got that much spotlight. The most was an expansion and a half.Again: confirmation bias. They're not "shoving" anything down our throats. And they're not "pushing" for any concept to be a class, at all.
Exactly. That's what i said. It's not the updated models, it's their prominence.That's meaningless. Important NPCs get updated looks once in a while, especially when they are to be featured so prominently. Anduin also got updated twice. From child to young adult priest, and then from wearing robes to wearing plate. Tyrande also got updated twice.
Never have i pointed at toys, customization or interface options.I can say the exact same thing for everything you used for this so-called "map" of yours: they're just fun little things. Again, this is confirmation bias.
-_-Class? Which class? There is no Blademaster class in WoW
The concept for the WC3 unit.
And i'm talking about the Blademaster. Jube'ithos is not nearly as prominent as Samuro.I'm talking about Warcraft, though, not HotS or Hearthstone.
I, already, explained Arthas and Chen had nothing hinting prior to their addition. Illidan had, though. You can expect, going forward, the use of foreshadowing.Why, it was never the case? Arthas didn't show up in a cinematic before the Wrath of the Lich King expansion. Or Chen Stormstout. Hell, Chen Stormstout never ever showed up on the actual WoW game aside from a tiny handful of side mentions. And Illidan showed up in the TBC cinematic because he was set up as the 'big bad' of the expansion.
Yea, i was referring to Triceron's argument.That is not my argument. Your argument is that "Blizzard has been setting up the dark ranger to become a playable class", and my counter-argument to that is that Blizzard has never done any "set up" for future classes, and cited Illidan dying in TBC as an example of Blizzard going against that, by literally killing their icon that represented the demon hunter class.
You forgot to say "and then added multiple Legion hints throughout two expansion to hint at their upcoming Legion expansion (which, added the Demon Hunter). So, killing the main character doesn't mean shit.
Stop being so vague about things and just spill them out. What other things beside WoD?Re-read your own statement, then re-read my answer to it.
It would improve RP a hell of a lot.I don't need to see your thread to give my own opinion regarding 4th specs. Not to mention adding one spec for every class is literally the same work, or even more so, than adding three classes at the same time.
Would you look at that. Too bad they don't use any Blood healing spells.
I suppose you're correct.So what? It still fits the theme of necromancy. After all, the death knights do have a blood spec that uses blood magic?
Warlock studied that as long as they had Metamorphosis.And what stops studious necromancers from studying the blood magic used by the blood troll necromancers and using them for themselves, just like studious warlocks studied Illidan and copied his transformation?
What? all i can recall is the TBC cinematic.
No one has ever thought of Undermine until Teriz has brought it up as a concept for the Tinker. And, i'm telling you as someone who made a thread about future places that includes Undermine. It is just an unexplored place. Nothing indicative as of right of its plausibility.Undermine - We've only been to a small section of Kezan and haven't actually been to Undermine. There's quite a bit of potential to explore here, but no direct indication in recent lore other than Gallywix having escaped. It remains fairly established since we know the Devs have been planning this one (like the Dragon Isles) since Vanilla, just never really fully formed. It remains to be seen whether they will give it a main expansion treatment. I almost see them treating this place more like Emerald Dream and Nazjatar, as a secondary setting to some bigger expansion plan.
So did i think. But, if you noticed, they added Zandalar based on the depiction in the Chronicles. And we have yet seen a Moonlit Zin Azshari or Dire Maul.Zin Ashari - Aszhara is still on the loose, so it's definitely a loose end that would need to be filled. However, Zin Ashari is simply a city within Nazjatar in the lore, and we've explored Nazjatar. What expansion setting are we looking at here exactly? Zin Aszhari itself as a continent? It's possible, but again no real hints towards this being a future setting yet. Just like Undermine, I would consider it plausible but not likely, especially so close after having explored Nazjatar and dealt with Azshara in BFA.
I would have thought so, too, when i thought they could be playable. But, now that they were revealed to be part of Revendreth and were given Metamorphosis based skeletons, the relevancy of Xoroth has diminished. And, its Nathreza, actually. Xoroth is the place of the Dreadsteeds.Nathrezim Homeworld of Xoroth - this one is up in the air, because it seems Nathrezim have been given a new origin story and Xoroth remains a Legion-based planet in the lore. On one hand, Nathrezim have been brought back into the lore, on the other Xoroth is a Legion homeworld, so it's both likely and unlikely at the moment depending on whether Blizzard will give more hints at the planet in the future, or simply let the Nathrezim's origins be 'retconned' and have a passing relevance to the story simply through the Shadowlands. I personally don't see narrative hints towards exploring their homeworld yet, and I don't think many other people do, so I would chalk this one up more towards being a 'wild guess'.
Again, what cinematics, in plural, are you talking about?Illidan having been featured in cinematics was not a hint towards a Demon Hunter class, considering the times he was ever featured in a cinematic matches the timeline when no Demon Hunter class was ever actually planned to be made. Again, Xelnath illustrates this.
How do you know when they make a move or not before a class is, actually, added?We are seeing this again now with Sylvanas being in multiple cinematics, and again with Blizzard making no moves *towards* a Dark Ranger as a playable class. Every move made in the narrative has actually gone in the other direction.
Like any sane person would.It's like if we were to discuss what hints there are in the game that Blizzard intends to add Murlocs as a race, I would be focused on looking for hints and directions in their design to have them playable. There's not just *one singular* thing to look at, it's looking at the full picture. For Murlocs, they don't have a narrative or lore problem for being added to the game, since it's pretty easy to just make up a reasoning similar to Goblin and Worgens having been refugees. Even being accepted into the Alliance and Horde is no problem since we've had fairly weak reasons for Pandaren to join. The problem of Murlocs comes from a visual and technical standpoint - they don't mesh as a playable Race. They don't talk, they don't fit the mold of wearing standard armor, they don't have visible gender differentiations, plenty of reasons why it would be unlikely (not impossible) to be added as a race.
None of this Murloc argument applies to the Dark Ranger.
Again, what do you have to counter Dark Rangers except for the narrative going forward?The way I see your argument is as if someone were trying to counter this analysis by saying there's nothing in the lore stopping Blizzard from adding them, and that there's hints that they would be playable because they are slaves of Azshara and we would be fighting Azshara in the future. And yes, all of that would be *possible*, but nothing about this is actually being hinted at or intended by Blizzard to happen in the first place. Instead of making a proper analysis based on what we know, this argument is formulated on taking a wild guess at what *could happen* to make Murlocs a playable race. And I'm not talking about what conditions *could* be created for a Murloc to be playable, I'm talking about what intentions Blizzard has to *make* them playable in the first place. As a whole, would Blizzard go out of their way to resolve all the visual and technical issues of a Murloc in order to make them playable, and if so what is the reason for them to devote all their resources to do so. It's simply unlikely because we already know the direction they take for Murlocs - they're intentionally designed to be creatures and creeps that we fight, and not as a playable race.
1. There's nothing wrong with other class trainers. Yes, it is always better that the main character do it, but it's not game breaking.When I take a look at the Dark Ranger and how it would be deemed playable, we should address the full direction that Blizzard is intending for them. I'm looking at a bigger picture.
- Who would lead or train Dark Rangers? Well they've severed the Nathanos and Sylvanas connections. I mean, we're looking at a much smaller list of candidates, like Delaryn Summermoon and Dark Ranger Anya and Velonara.
- What races and factions would be Dark Ranger? BFA opened up Night Elves so we have a good Alliance connection, but the story had them all join the Forsaken with the rest of the Dark Rangers...
- What is their motivation to join the Alliance and Horde? Well traditionally, revenge is the strongest motivator for the Dark Rangers considering the origin of WC3 and how Sylvanas was driven to oppose Arthas; and now we have a situation where Dark Rangers were abandoned and betrayed by Sylvanas. Yet Blizzard chose to do nothing with this plot point, leaving the Dark Rangers without any real purpose in the story.
- What expansion setting could they introduce the Dark Ranger in the future? Yeah, about that....
- What special traits makes a Dark Ranger unique as its own class? There's plenty to build here like using Sylvanas as a prime model! And they're giving away two of her HOTS abilities to Hunters, while keeping her Banshee form and Maw-based powers exclusive to her, and having severed her connection to the other Dark Rangers all the while....
2. Both Alliance and Horde. I'd wager it'd be more ranger-inclined races in life, but Death Knights was spread to every race, so who knows...
3. A common goal? like Monks joining the factions out of new beginnings or Demon Hunter joining to defeat the Legion (and not their former master). The thing is, Elves could rally together to take out Azshara, just like they did against Elisande.
4. Told you, an ancient Kalimdor expansion.
5. Already showed you there are many potential abilities to be added to the class with the link to the thread i made. You just chose to ignore it.
Only narratively.Overall, the picture is pretty bleak. It's not full of potential, it's full of dead ends.
Of course there is, because Bard is not established in any prior sources.If we look at something like the Tinker, we don't have these same types of issues in the way. If we look at the Bard, we don't have these same types of roadblocks in the way. These are fresh concepts with little known backgrounds, so Blizzard can build it up however they see fit. The Dark Ranger is different because _it is already an established faction_ that is part of the Horde, which has not splintered itself to both the Alliance and Horde, which remains to have zero purpose in the story. It's not like they can freshly re-introduce them with a new purpose. And when we consider that there's nothing really in the works for a future Dark Ranger-centric Expansion setting, the whole thing just doesn't seem worth Blizzard putting more resources into developing. Why go with Dark Ranger now when so much effort was put narratively to disconnect them from being playable?
Dark Rangers are not a faction. They don't even have one like the Knights of the Ebon Blade or the Illidari.
Why do you think they introduce Night elf Dark Rangers? only to have them in the Horde? they could have just remained Forsaken and High elves.
They can't? oh, please tell me what Blizzard can't or can't do.
Dark Ranger is not a theme of an expansion. It's a byproduct. So, you don't know what they're planning or if they're planning in that regard.
Nothing was put to disconnect them. Having a bow with a couple of abilities is not that a disaster as you see it.
If they do plan to combine with the PotM and Warden, then probably an Elf-centric one.And what expansion setting are we looking at would support a future Dark Ranger class being added? One that we can see in the near future?
Weird how they're not part of the Shadowlands, despite the prominence of Sylvanas.Like I said, there's nothing to draw from cinematics here that would be relevant to the Dark Ranger situation, because it's already written itself into a hole and I don't think Blizzard is actively interested in digging them out of it. They've actively placed them there after BFA, even though the beginning of BFA set them up to absolutely be playable.
It's not just the cinematics. It's my WC3 Hero unit analysis. It's the prominence of Sylvanas through 3 expansions straight (unheard of before in terms of character spotlight). It's introducing Night elf Dark Rangers both in War of Thorns and the promotional WC3 Sentinels picture. It's Dark Wardens being introduced for no real reason in particular. It's the Night Warrior, suddenly, popping out of nowhere into the lore to expand upon the Priestess of the Moon. It's showcasing Sylvanas using specific abilities and not just showing off her character, narratively. And it's, probably, much more that i can't remember right now.This is why I say they are not very plausible, and why the cinematics themselves are a poor way to construct an argument for them because it wholly ignores all the other pieces of information (as I have analyzed above) that formulate a bigger picture for what is likely or unlikely as a near-future playable class.

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Dark Rangers are not a faction. They don't even have one like the Knights of the Ebon Blade or the Illidari.
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