https://us.forums.blizzard.com/en/wo...o-shadowlands/
I really hope this is true. I've played WoW with many different multi-GPU configs over the years including quad-crossfire and triple-SLI and WoW has always had great support for both technologies. Crossfire and SLI continue to work with DirectX 11, but do not work with DirectX 12. With DirectX 12, the API was changed so that multi-GPU support had to be added into each game by the game developers instead of handled at the driver level as it was with SLI and Crossfire. This is called Explicit Multi-GPU. When a game developer
actually implements it, it's wonderful. It generally works much better than traditional SLI or Crossfire. In practice, it requires a lot of extra work from the developers in order to make it work and so it never happens.
Very few games work with DirectX 12 Explicit Multi-GPU. This has lead many to claim that multi-GPU is essentially dead. But apparently (hopefully) the game developers have decided to implement it in WoW!
https://developer.nvidia.com/explici...ing-directx-12
DirectX 12 Explicit Multi-GPU is also very versatile, being able to work with mismatched GPUs, even GPUs from different companies. If your CPU has integrated video, you could potentially even use that in conjunction with your main GPU to boost your FPS.
https://www.gamersnexus.net/game-ben...icit-multi-gpu
I'm currently running a 2080 RTX. As everyone fights to get an out-of-stock 3xxx series nvidia card or 6xxx series AMD card, it would be nice to get a 2nd 2080 instead as everyone ends up selling their "older" cards. Again, I really hope this is true. Amazing how WoW, of all games, is making use of so many new graphics features these days.