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  1. #41
    Quote Originally Posted by rrayy View Post
    If it was knowingly abused. That is almost impossible to prove. The bans were a severe overreaction by Blizzard simply mad that someone found a way to make it easier to down a raid boss. b
    That's up to the developers to determine. And it wasn't even the point.
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  2. #42
    Quote Originally Posted by WowIsDead64 View Post
    People use multibox because solo experience is shit in this game now. It's not players' problem. It's devs' problem, that they constantly overtune and overcomplicate things, trying to force group content on players.

    So, ether:
    1) Make solo experience better
    2) Allow legal bots, such as using alts as pocket healers/tanks, etc.
    Yeah people multibox to run raids and arenas because you can’t really enjoy the experience as a solo player lol

  3. #43
    Quote Originally Posted by WowIsDead64 View Post
    People use multibox because solo experience is shit in this game now. It's not players' problem. It's devs' problem, that they constantly overtune and overcomplicate things, trying to force group content on players.

    So, ether:
    1) Make solo experience better
    2) Allow legal bots, such as using alts as pocket healers/tanks, etc.
    It's a multiplayer game. If you want solo play you can play Witcher 3 or something like that.

  4. #44
    Quote Originally Posted by Kaver View Post
    It's a multiplayer game. If you want solo play you can play Witcher 3 or something like that.
    Not necessarily, WoW is great in the sense that you can choose to either group or play solo.

  5. #45
    Quote Originally Posted by Melliodas View Post
    Nice to see people have found creative ways to keep multiboxing, I root for you all!
    Look at you deciding "fun" for other people.
    I'm not deciding anything. I'm pretty sure the multiboxers number plunged. People were not paying for multiple accounts to gather herbs by alt-tabing...

  6. #46
    Quote Originally Posted by Tincjin View Post
    Then I'd say you should consider not playing a MMO game, buddy. Or at least find some friends/guild to avoid pug toxicity
    tell me games where I have more content to play 15 years after I started playing?
    where I can trade stuff from one "character/savegame" to another ?

    the lore/questing may be shit for lots of "log only on 2 nights for raids" people
    but for me that's one of the thing that keep me playing, the other being that I like playings all sort of classes/races, and see my characters evolve a bit over time

  7. #47
    Quote Originally Posted by Hyrican View Post
    I am not a reporter. Of course i can only provide an opinion, that to me seems common sense.

    Blizzard is probably (hopefully ) designing materials per craftable item based on the amount of time needed to collect it, the rarity of the item, single use/multiple uses/worn, its strength... but also the rarity of the materials (how easily is it to collect the materials).
    How would you check intended rarity with real rarity of the material.


    By checking and comparing data on for example herbs collected, herbs used and herbs in the market. Traditionally you make it more rarer by decreasing spawn timers, spawn locations or amount of herbs per spawn. With the introduction to allow herbing the same spawn more than once... They also made the materials less rare. The expectation: another player is not frustrated always being a second behind another gatherer or missing out while fighting the mob around the spot. But this multiple gathering was heavily abused by multibotting increasing the amount of herbs created on a given server.

    So when you design the next round of craftables and consumables you should consider the amount of materials actually on the market. And this amount is now much higher than initially anticipated... how to combat that to make rare items still rare and not just a few silver on the ah?

    Take materials out of the market by:
    a) increased requirements for crafting
    b) decrease materials gathered

    If you can decrease materials gathered by targeting multi botters specifically without affecting the normal player running solo gathering... this is a big plus for the satisfaction of the solo player. If you instead increase the requirements for crafting you are targeting all players with the multibotters being the least affected by it...

    So no fake news intended, but some personal analysis
    I mean, they can always go back to one gather per node. Kills multibox gathering dead.
    For the Alliance, and for Azeroth!

  8. #48
    I'd imagine any actual multiboxer would know of the various discords and forums to discuss multiboxing so I can only imagine this thread was created to stir up trouble.
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  9. #49
    Quote Originally Posted by Melliodas View Post
    Nice to see people have found creative ways to keep multiboxing, I root for you all!

    Look at you deciding "fun" for other people.
    Tons of fresh accounts saying this same thing is other threads, very interesting.

    - - - Updated - - -

    Quote Originally Posted by Qnubi View Post
    "Normal" player here as well (just 1 account). I also enjoy the cheaper market prices by botters, they don't flip, they don't buy out the entire market. They just mass produce products so we can get them cheaper. They are a positive influence on the market for "normal" players. Overflow of items is only bad for people that try to play the AH, if you want to play the AH I can recommend the game called EvE Online where you actually are encouraged to play that way. Playing the AH is not "normal" and as niche if not more than botting.
    Lots of factories doing the same thing, mass producing cheap goods. some of them even in china.

  10. #50
    Quote Originally Posted by Notnow View Post
    Tons of fresh accounts saying this same thing is other threads, very interesting.

    - - - Updated - - -



    Lots of factories doing the same thing, mass producing cheap goods. some of them even in china.
    At least I am active on the forums compared to you, but thats besides the point.

    Try sticking to the topic instead of bickering about peoples join-dates and bringing up points unrelated to the game.

  11. #51
    Stood in the Fire MoFalcon's Avatar
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    Quote Originally Posted by rrayy View Post
    Blizzard still allows it. Therefore, it is not cheating.
    I dont think multi boxing is cheating, but the methods deployed to do this can be. I dont believe Blizz intended people to play 4/5/6 accounts at once, simultaneously, with one click of a button. These methods should be cheating and Eventually one by one, I hope they make it so. as far as im concerned, you want to multi-box, tab through your screens, have multiple screens, each needing their own input. Have fun.

  12. #52
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    As it's only multi-input software that's been banned, it likely won't take too long for an enterprising individual to make multi-input hardware, if it isn't already available.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  13. #53
    Quote Originally Posted by Poopsnacker View Post
    What a bullshit. This is definetly not the main reason. Don't bring you personal social problems to a debate where the main reason is clearly something different.
    Get out of the internet and learn to socialise.
    What a bullshit. They never claimed that was the main reason. Stop building strawmen.

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