1. #4681
    The Insane Arafal's Avatar
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    Quote Originally Posted by Lady Atia View Post
    Oh, I forgot that all other mounts in this game are generic horses. My bad.

    *summons my Death Elemental and flies off into the Mists of Pandaria*

    Honestly, you sound delusional. Shop mounts aren't even that special, this expansion alone released a bunch of skins that look miles better.
    Its really funny.

    If you look at the shop mounts, almost all of them are rather generic and fit into the game perfectly fine. (hell, most of them are creature NPCs and variants of them can be obtained as mounts by playing the game too)
    Even in terms of goofyness and flashyness, they are nowhere near some of the mounts we can get from the game itself.

    Like really, the dragons and birds with fancier /mountspecial are somehow immersion breaking.
    But the mechsuits, brains, hands, worms, motorcycles, etc. are not for some reason?
    Last edited by Arafal; 2021-07-29 at 12:01 PM.

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  2. #4682
    Quote Originally Posted by Arafal View Post
    Its really funny.

    If you look at the shop mounts, almost all of them are rather generic and fit into the game perfectly fine. (hell, most of them are creature NPCs and variants of them can be obtained as mounts by playing the game too)
    Even in terms of goofyness and flashyness, they are nowhere near some of the mounts we can get from the game itself.

    Like really, the dragons and birds with fancier /mountspecial are somehow immersion breaking.
    But the mechsuits, brains, hands, worms, motorcycles, etc. are not for some reason?
    Well, there's the eastern zodiac, though those are hardly out of place in the world. You'd probably have a hard time making anything unfitting unless you make them in a different (art) style.

  3. #4683
    So everybody now gets toggles to turn of things that break their immersion? Cool, totally approve!

  4. #4684
    Dreadlord Lady Atia's Avatar
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    Quote Originally Posted by huth View Post
    Well, there's the eastern zodiac, though those are hardly out of place in the world. You'd probably have a hard time making anything unfitting unless you make them in a different (art) style.
    They fit with Pandaria ^^

  5. #4685
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Paperfox View Post
    Tabula Rasa (blank slate) sounds good, the problem with a complete reset is that it takes a long time to develop an expansion. Art, music, systems, and story - all these take time. I would not be surprised if they are already hard at work on 10.0.

    Were they to do this, then they might have to start from scratch. Regardless of how many assets they can use or re-use, this would definitely extend the development cycle.

    If WoW is bleeding subs like everyone says, could they make SL last two years? Or even one year?
    Question boils down to if the proposed updraft afterwards will make up for it I guess.

    If a "Tabula Rasa" reboot of WoW could give it a second run akin to what FF14's been on since its reboot, absolutely it's worth the investment. If we're talking "maybe it gets back to Legion numbers and treads water" I don't know if you pull the trigger on that over investing in a new game or your more profitable franchises.
    WoW has Cancer. First you cut out the cancer (abusive devs), then you assign an aggressive treatment plan (major design rework) to save it.

    Or you just let it die because that's too expensive.

    FFXIV - Crystal Datacenter

  6. #4686
    Scarab Lord Makabreska's Avatar
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    Got bad memories with "tabula rasa". It was a failed MMORPG back in a days that only lasted 3 months. :v
    Deep into that darkness peering, long I stood there, wondering, fearing...

  7. #4687
    Quote Originally Posted by Slowpoke is a Gamer View Post
    Question boils down to if the proposed updraft afterwards will make up for it I guess.

    If a "Tabula Rasa" reboot of WoW could give it a second run akin to what FF14's been on since its reboot, absolutely it's worth the investment. If we're talking "maybe it gets back to Legion numbers and treads water" I don't know if you pull the trigger on that over investing in a new game or your more profitable franchises.
    If they would have been devoted after Legion, we wouldn’t have this entire mess. But after the massive success that Legion was they just thought it would be enough to underdeliver with half-assed features and people would eat it up. Guess what, players didn’t. I think they could have made up for it with Shadowlands, but they continued the downward spiral. So after the BfA low they didn’t go high, they just went lower. The result we see now. An expansion that’s as dead and unliked as BfA was during 8.3 after 75% of its lifetime. Shadowlands overall is just in a way worse spot than BfA was during that time. With 8.2 they delivered and could win people back, something they did not achieve with 9.1 in any way.
    MAGA - Make Alliance Great Again

  8. #4688
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Makabreska View Post
    Got bad memories with "tabula rasa". It was a failed MMORPG back in a days that only lasted 3 months. :v
    Yeah took me a half second to realize they meant the actual phrase (meaning "Blank Slate") as opposed to the literal MMO.
    WoW has Cancer. First you cut out the cancer (abusive devs), then you assign an aggressive treatment plan (major design rework) to save it.

    Or you just let it die because that's too expensive.

    FFXIV - Crystal Datacenter

  9. #4689
    Do you think 10.0 will bring in either new specs for classes or a new class?

    New specs being Necromancer for DK etc or a new class like Tinker?

    If they did go down the route where they would add 1 additional spec for all classes that would break into a talent tree system what other specs could we have for what classes?

  10. #4690
    The Insane Arafal's Avatar
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    A new class perhaps, new specs are incredibly unlikely to ever happen.
    Not only would an extra 12 specs be incredibly hard to balance, they'd have to design as many talent trees, gameplay rotations and spell animations all at once.

    I can only see it if only select few classes gain a new spec.
    But no on ever considers that a possibility, so *shrug*.
    Last edited by Arafal; 2021-07-30 at 10:49 AM.

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  11. #4691
    The new class has to have a range and a healing spec. I think based on that the options aren’t that high overall for a new class. Still way more likely than a dozen new specs though.
    MAGA - Make Alliance Great Again

  12. #4692
    Adding a dozen specs isn't going to happen, I concur, but luckily there is no rule that everyone has to get one either.

    At the end of the day any additions to the game have to weighted against their current mantra, which is absolutely not adding anything of substance and persistence to the game, which pretty much makes any future gameplay addition unlikely. For fucks sake, we haven't even seen a new talent row in 3 expansions. Blizzard breaking with that mantra would be the ultimate "smash glass in case of emergency" move and frankly I don't see that being realistic yet.
    Last edited by Felis igneus; 2021-07-30 at 11:39 AM.
    MMO-C should be glad that the British Empire is no more, because they'd want a piece of all the copium trade here.
    Angry players come to the forums to complain about the game... but what loser only comes to the forums to complain about the forums and its users?
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  13. #4693
    Hey I'm back. Neat. Anyway on with the topic.

    I'd like if they gave us a talent system (apologies for using the word "system", but it's too specific not to) that was a mix of the Legion Artefact weapons and the pre-MoP talent trees. By whatever the new level cap is, we'd have access to everything. This new talent tree would include current talents, artefact weapon traits, azerite traits, covenant soulbinds, and maybe even old tier-set and legendary effects. In short, we'd be powerful like never before, and best of all, this would be something that could be expanded upon for expansions to come.

    No more borrowed-power nonsense!

  14. #4694
    The elune reveal as the sister of the winter queen broke my heart. The elune reveal as a subjagor of the night elves,,, no mattter how ignorant,or well intentioned, it made me hate her.

  15. #4695
    Quote Originally Posted by ippollite View Post
    The elune reveal as the sister of the winter queen broke my heart. The elune reveal as a subjagor of the night elves,,, no mattter how ignorant,or well intentioned, it made me hate her.
    But she.. really isn't.

  16. #4696
    Quote Originally Posted by Xorzor View Post
    Hey I'm back. Neat. Anyway on with the topic.

    I'd like if they gave us a talent system (apologies for using the word "system", but it's too specific not to) that was a mix of the Legion Artefact weapons and the pre-MoP talent trees. By whatever the new level cap is, we'd have access to everything. This new talent tree would include current talents, artefact weapon traits, azerite traits, covenant soulbinds, and maybe even old tier-set and legendary effects. In short, we'd be powerful like never before, and best of all, this would be something that could be expanded upon for expansions to come.

    No more borrowed-power nonsense!
    All systems at once - exactly as they were, anyway - seems like a ton of scaling. They'd have to squish more regularly... I think they only expected a one, or few, if any, to stick, and hardly all of them at the same time. Some are competing systems, effecrively doing similar things in different ways to solve the same core problem but differently.

    I imagine if we did have them back in the scaling on all the pieces would be smaller to allow for more future-proofing. Would also make them less compelling, and admittedly it'd be too much snowballing.

    That kind of thing is fine in a game mode like Torghast, but otherwise it seems like a hindrance.

  17. #4697
    What I want to see:-

    New ranged class with 3 ranged specs. Will offset the lack of ranged classes. I think we have enough healing and tank specs at this point. Its more people just don't want to do that role. I do not like the idea of a necro class as it is too close to warlocks/death knights. I like the idea of a witch doctor

    One system that transcends expansions. Gear resets are already annoying, system resets basically is a slap in the face of gamer's time. Something like ESO's CP system would work well I think.

    Nuke Mythic+ from orbit. Make normal dungeons and heroic dungeons more difficulty. Make challenge mode dungeons for Transmogs like WoD. You should never, EVER need voice chat and need to be a min/max god to advance in dungeons. Guilds are for raiding, NOT dungeons. Challenge mode dungeons can be for people who disagree with that and want to smash their heads on a wall.

    Make PVE gear useless in PVP and vica versa. I had no problems grinding out 2 sets of gear.

    Either make LFR gear decent for casual players or just get rid of it and make normal dungeons PUGable. Heroic raids cn be for intermediate guilds and mythic raids can be fore hardcore guilds.

    As for the theme, not sure. As a druid I would love to see an entire expansion based around the Emerald Dram but I am biased.

  18. #4698
    Quote Originally Posted by Arafal View Post
    A new class perhaps, new specs are incredibly unlikely to ever happen.
    Not only would an extra 12 specs be incredibly hard to balance, they'd have to design as many talent trees, gameplay rotations and spell animations all at once.

    I can only see it if only select few classes gain a new spec.
    But no on ever considers that a possibility, so *shrug*.
    I could see hunters get a fourth spec solely to silence the complaints of Blizzard removing a popular spec and replacing it with the lowest participation spec in the game.
    The world revamp dream will never die!

  19. #4699
    Dreadlord Lady Atia's Avatar
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    Quote Originally Posted by Johnjohn View Post
    What I want to see:-

    New ranged class with 3 ranged specs. Will offset the lack of ranged classes. I think we have enough healing and tank specs at this point. Its more people just don't want to do that role. I do not like the idea of a necro class as it is too close to warlocks/death knights. I like the idea of a witch doctor

    One system that transcends expansions. Gear resets are already annoying, system resets basically is a slap in the face of gamer's time. Something like ESO's CP system would work well I think.

    Nuke Mythic+ from orbit. Make normal dungeons and heroic dungeons more difficulty. Make challenge mode dungeons for Transmogs like WoD. You should never, EVER need voice chat and need to be a min/max god to advance in dungeons. Guilds are for raiding, NOT dungeons. Challenge mode dungeons can be for people who disagree with that and want to smash their heads on a wall.

    Make PVE gear useless in PVP and vica versa. I had no problems grinding out 2 sets of gear.

    Either make LFR gear decent for casual players or just get rid of it and make normal dungeons PUGable. Heroic raids cn be for intermediate guilds and mythic raids can be fore hardcore guilds.

    As for the theme, not sure. As a druid I would love to see an entire expansion based around the Emerald Dram but I am biased.
    Maybe you should try to get good instead of proposing horrible ideas like the death of M+ or making LFR the new normal? Honestly, +15 Dungeons this season are not hard and you need no voice for it, and if you only raid LFR you don't need to finish +15 anyways.

  20. #4700
    Quote Originally Posted by Johnjohn View Post

    Either make LFR gear decent for casual players or just get rid of it and make normal dungeons PUGable.
    Normal dungeons already are PUGable though?

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