1. #57341
    Void Lord Aeluron Lightsong's Avatar
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    The soul Conduit "Mortal combo" is pretty nice for warriors.
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  2. #57342
    Quote Originally Posted by Foolicious View Post
    Its a personal preference but i think some classes are better without covenant spells. I would love for druid to get all covenant spells for example.
    Shaman, Priest, Mage, warlock and Paladin don't need any of them in my opinion.
    The hunt for dh, abomination limb for dk, Condemn and the brew(less necrolord themed) for monks would be fitting i guess. Didn't play rogue in sl so no idea what to pick.
    For Paladin I think Divine Toll really fits the fantasy, especially for Prot. I enjoy Ashen Hallow but it is far too oppressive when it comes to design. It just limits what you can allow the class to do outside of it.

  3. #57343
    I am Murloc! Makabreska's Avatar
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    Quote Originally Posted by Kiivar86 View Post
    Warriors better keep Condemn. I fucking love that spell.

    Also as for the paladin teleport thing, eh I think its a neat idea, obviously, but the multi-click requirement does sound like a bit more annoying setup.
    Dunno, this spell seems to swing too hard between OP and outclassed.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  4. #57344
    Havoc dh The hunt , vengance dh Elysian decree Both reskinned

  5. #57345
    Honestly, I hope they bake Icy Propulsion into Icy Veins.

    Being able to get 100% uptime on Icy Veins is so fun.

  6. #57346
    Quote Originally Posted by Makabreska View Post
    Dunno, this spell seems to swing too hard between OP and outclassed.
    Still want it.

    At least gimme the visuals. Wouldn't be the first time they've taken an ability and nerfed it to a talent (see WW Monks and their artifact ability being nerfed and made into that double punch talent).

    (I still miss the artifact attack, that was so good)

  7. #57347
    Quote Originally Posted by Kiivar86 View Post
    Still want it.

    At least gimme the visuals. Wouldn't be the first time they've taken an ability and nerfed it to a talent (see WW Monks and their artifact ability being nerfed and made into that double punch talent).

    (I still miss the artifact attack, that was so good)
    What is so good about Condemn though? Isn't it really just a slightly more beefy execute useable at the opening burst?

    Sounds more like a generic talent to me.
    The world revamp dream will never die!

  8. #57348


    Does anyone recognize this symbol in the middle here? I though it was Blood elf symbol, but I can't find it anywhere.

  9. #57349
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Sondrelk View Post
    What is so good about Condemn though? Isn't it really just a slightly more beefy execute useable at the opening burst?

    Sounds more like a generic talent to me.
    I'd prefer a talent that makes you lose execute and makes the rest of your abilities stronger(Fury not withstanding here).
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  10. #57350
    Quote Originally Posted by Valysar View Post
    I wonder what covenant's spells we're going to keep (if every classes keep one ofc).

    Druids still have the convoke. If we keep ONE covenant' spell, what do you think we will keep?

    Some go really well with the class, others I don't see.

    DK : Abomination Limb
    DH : Fodder to the Flame I guess
    Hunter : They all fit, so dunno, maybe Death Chakram
    Mage : dunno
    Monk : Faeline Stomp maybe
    Paladin : Divine Toll
    Priest : Mindgames ?
    Rogue : Any
    Shaman : Vesper Totem ?
    Warlock : Decimating Bolt
    Warrior : Dunno
    I think they will go for the best one that fits the fantasy. Shaman with another totem, hunters with Death Chakram (they had a similar abilty (glaive toss?) in the past). Warriors with a banner.

  11. #57351
    The Insane Arafal's Avatar
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    Mind Games is absolutely gonna stick around for Disc and Shadow.
    And i can potentially see Boon stay as well, perhaps as a holy talent.

    Fairies and Nova are just not engaging or interesting enough, and don't fit the class theme.
    (Though, i am gonna miss the resource fairy)
    Last edited by Arafal; 2022-05-16 at 07:56 PM.



  12. #57352
    Quote Originally Posted by wowrefugee View Post


    Does anyone recognize this symbol in the middle here? I though it was Blood elf symbol, but I can't find it anywhere.
    It's a part of the new Alexstrasza model. Surprised you didnt catch up on that given you have her as your profile picture.

    - - - Updated - - -

    Quote Originally Posted by micwini View Post
    I think they will go for the best one that fits the fantasy. Shaman with another totem, hunters with Death Chakram (they had a similar abilty (glaive toss?) in the past). Warriors with a banner.
    I don't think they will just blanket give every class a specific covenant ability, but rather pick and choose whether one (or more) of the abilities really fit a specific class or spec, then potentially reskin the abilities if necessary.

    Death Chakram makes all the sense for Survival hunter, not so much for Marksmanship or BM, in which case Flayed Shot or a reskinned Wild Spirits respectively would fit much better.

    - - - Updated - - -

    Quote Originally Posted by Aeluron Lightsong View Post
    I'd prefer a talent that makes you lose execute and makes the rest of your abilities stronger(Fury not withstanding here).
    Would have to be a pretty impactful late game talent in that case. Execute is deeply ingrained into the Warrior class identity at this point. I would have to imagine it would be on the same level as when Lone Wolf was originally added to Marksman hunter as a level 100 talent.
    The world revamp dream will never die!

  13. #57353
    Quote Originally Posted by Sondrelk View Post
    It's a part of the new Alexstrasza model. Surprised you didnt catch up on that given you have her as your profile picture.
    Is that confirmed? It crossed my mind.

  14. #57354
    The Unstoppable Force Teriz's Avatar
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    Really hope Hunters get Wailing Arrow and Withering Fire as baseline or talents.

  15. #57355
    Quote Originally Posted by wowrefugee View Post
    Is that confirmed? It crossed my mind.
    Pretty sure you can see that it's her belt buckle or at least somewhere on her lower belly in some of the promotional material.
    I think if you find the full version of the picture you are using it's on there.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    Really hope Hunters get Wailing Arrow and Withering Fire as baseline or talents.
    I dunno, withering fire is a bit dull as a mechanic, just being a worse version of the passive Volley, and while Wailing Arrow is cool I can't really see where it would really fit into the hunter rotation currently. If we had old ranged Survival then absolutely, but it's not exactly screaming Beast Master or Marksman, not in appearance nor in ability.
    Maybe if it was part of a larger Dark Ranger package that changed a bunch of MM spells into Dark Ranger ones like how you could play Protection as a DPS spec in WoD.
    The world revamp dream will never die!

  16. #57356
    Quote Originally Posted by Sondrelk View Post
    Pretty sure you can see that it's her belt buckle or at least somewhere on her lower belly in some of the promotional material.
    I think if you find the full version of the picture you are using it's on there.


  17. #57357
    Quote Originally Posted by wowrefugee View Post
    [img]
    Well that changes things. Thought I knew, but I guess not. Though you could stretch and say that it's maybe on her back?

    In any case I have no idea if that isnt where it's from.
    The world revamp dream will never die!

  18. #57358
    Void Lord Aeluron Lightsong's Avatar
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    Would have to be a pretty impactful late game talent in that case. Execute is deeply ingrained into the Warrior class identity at this point. I would have to imagine it would be on the same level as when Lone Wolf was originally added to Marksman hunter as a level 100 talent.
    In a way yes that is correct, its a way of choosing a playstyle that the player prefers(Like me I don't really care too much about Executes).
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  19. #57359
    Quote Originally Posted by Aeluron Lightsong View Post
    I agree but a Paladin teleport is probably not the way to go.
    Make the animation some kind of holy leap/jump/rush and it would have been fine honestly. That could be fixed..
    The way it was used is also simply fixed to a macro every freking mage uses for blizzard. Insta click on where the mouse it. The nabs complaining on that are just../shrug, lets move on.

    This ability had a little element of surprise in it, the leap would also not be effected much by slows and such and could have been used to get behind pillar way faster compared to steed and all sort of better uses. It was a cool ability, but a few fixes coud have made it into a much better and cooler ability. I would have enough ideas about the animation itself, no problem.

    I agree it shouldn't be a teleport.
    Last edited by Alanar; 2022-05-16 at 08:59 PM.

  20. #57360
    The Insane Arafal's Avatar
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    I mean, we have Light based Teleporters.

    Paladins getting a teleportation spell wouldn't be far fetched, it just needs to look the part.



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