1. #7061
    You're crazy if you think that they would follow Shadowlands with Lifelands. it COULD be a small collection of 9.2 zones (think Argus) while the raid is located Zereth Mortis though.

    They are building up Azeroth stories and no two expansions are identical in theme and scope back to back: even Legion was mostly about Thalassians and their culture for the first half to distinguish it from the Legion story at the end of Warlords.

    The Elune story buildup in launch Shadowlands would make sense if Lifelands are a patch in SL as the two realms mirror each other and are bound to the "Cycle". It also lines up with how Blizz has shown they don't think "Life" can be its own expansion (see their reluctance to do the Emerald Dream forever) and instead can feature in an expansion about Death AND Life.
    Last edited by Nagawithlegs; 2021-09-08 at 04:16 PM.

  2. #7062
    Quote Originally Posted by Gifdwarf View Post
    An entire expansion on floating dragon islands with waterfalls and flying on launch is such a good concept I am going to just keep saying it until Blizzard wills it into existence! Also hoping for a PTR build today
    Preach, it's my favorite fan made concept for the next expansion now as well.

    #teamfloatingdragonisles
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  3. #7063
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Nagawithlegs View Post
    You're crazy if you think that they would follow Shadowlands with Lifelands. it COULD be a small collection of 9.2 zones (think Argus) while the raid is located Zereth Mortis though.

    They are building up Azeroth stories and no two expansions are identical in theme and scope back to back: even Legion was mostly about Thalassians and their culture for the first half to distinguish it from the Legion story at the end of Warlords.

    The Elune story buildup in launch Shadowlands would make sense if Lifelands are a patch in SL as the two realms mirror each other and are bound to the "Cycle". It also lines up with how Blizz has shown they don't think "Life" can be its own expansion (see their reluctance to do the Emerald Dream forever) and instead can feature in an expansion about Death AND Life.
    If they wanted to do the life equiv of the Shadowlands, it would happen. I don't think that is the path they are taking.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance

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  4. #7064
    The Insane Arafal's Avatar
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    Just imagine:


    ^this, but warcraft themed.

    It would look so damn good.

    Trans Rights are Human Rights // Elune Says Queer Rights!


  5. #7065
    Quote Originally Posted by Arafal View Post
    Just imagine:


    ^this, but warcraft themed.

    It would look so damn good.
    Got me hooked!

    Still, it is a tad too otherworldly after SL. Maybe an island with a set of really high plateus in the middle? This way it would feel more connected to Azeroth.

  6. #7066
    Brewmaster Gifdwarf's Avatar
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    Quote Originally Posted by Hardwing View Post
    Got me hooked!

    Still, it is a tad too otherworldly after SL. Maybe an island with a set of really high plateus in the middle? This way it would feel more connected to Azeroth.
    Maybe one of the islands being at sea level, and each zone progressively is located higher into the sky

  7. #7067
    As long as the zones are connected!

    Like, they realized this was key in Cataclysm, said so, forgot, then made it even worse in SL.

  8. #7068
    Dreadlord Lady Atia's Avatar
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    Quote Originally Posted by Arafal View Post
    Fan speculation.
    Its dragon themed islands, so people want them to float.

    Would also give us a rather unique continent, as we never really had proper floating islands.

    Nobody even considers the old concept art anymore, for one we only have that one single piece of art and its almost 2 decades old.
    It's outdated and barely worth taking into account, especially as the only thing it portrays is a single building along an empty shoreline.
    Also they said they already re-used that concept for Stormsong Valley and the Old god shrine there.

  9. #7069
    Quote Originally Posted by Hardwing View Post
    Got me hooked!

    Still, it is a tad too otherworldly after SL. Maybe an island with a set of really high plateus in the middle? This way it would feel more connected to Azeroth.
    That is not even remotely similar.

  10. #7070
    Quote Originally Posted by Gifdwarf View Post
    Maybe one of the islands being at sea level, and each zone progressively is located higher into the sky
    Okay...

    Azeroth is fucked. Her heart is a crater, and the Old Gods have filled it. She's alive but dormant and corrupt. Sargeras tried to end it with his mighty blade, but failed.

    As a max level character, you are inside a dangerous phased version of Azeroth where Old God minions are everywhere. Basically a world covered in darkness, tentacles and so on.

    With the launch of 10.0, there's a cinematic featuring Wrathion. Instead of flying across Azeroth to wreak havoc like his father in Cataclysm (an Old God puppet by the way) he flies boldly in the face of danger while being chased by terrible winged beasts. He dodges tentacles lashing out from different directions, zooms and swoops in and out of their grasp among the clouds. Eventually, he bursts through the haze as something begins to protrude in front of him against the blue backdrop... The Dragon Isles!

    We see a great floating archipelago, long ago stuck at sea but once raised into the sky. The camera pans across great landscapes featuring tropical jungles, beautiful waterfalls, snowy peaks and arid deserts. At the centre of it all, on the largest island, stands a great Titanic temple. The heart of all dragon flights.

    • Discover the Dragon Isles and unearth the secret to protecting Azeroth against the Void once and for all.
    • Unlock the ancient powers of the Dragonsworn, as you build your fame among the pristine dragon kin inhabiting the isles.
    • Carry out raids all across Azeroth, mounted atop your special dragon mount, and push back the shadow.
    • Watch the world return to its former splendour, as each victory against the Old Gods brings Azeroth one step closer to her rebirth. Culminating in a full revamp of Azeroth.

  11. #7071
    Brewmaster Gifdwarf's Avatar
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    Quote Originally Posted by Shadowlands-is-fake View Post
    Okay...

    Azeroth is fucked. Her heart is a crater, and the Old Gods have filled it. She's alive but dormant and corrupt. Sargeras tried to end it with his mighty blade, but failed.

    As a max level character, you are inside a dangerous phased version of Azeroth where Old God minions are everywhere. Basically a world covered in darkness, tentacles and so on.

    With the launch of 10.0, there's a cinematic featuring Wrathion. Instead of flying across Azeroth to wreak havoc like his father in Cataclysm (an Old God puppet by the way) he flies boldly in the face of danger while being chased by terrible winged beasts. He dodges tentacles lashing out from different directions, zooms and swoops in and out of their grasp among the clouds. Eventually, he bursts through the haze as something begins to protrude in front of him against the blue backdrop... The Dragon Isles!

    We see a great floating archipelago, long ago stuck at sea but once raised into the sky. The camera pans across great landscapes featuring tropical jungles, beautiful waterfalls, snowy peaks and arid deserts. At the centre of it all, on the largest island, stands a great Titanic temple. The heart of all dragon flights.

    • Discover the Dragon Isles and unearth the secret to protecting Azeroth against the Void once and for all.
    • Unlock the ancient powers of the Dragonsworn, as you build your fame among the pristine dragon kin inhabiting the isles.
    • Carry out raids all across Azeroth, mounted atop your special dragon mount, and push back the shadow.
    • Watch the world return to its former splendour, as each victory against the Old Gods brings Azeroth one step closer to her rebirth. Culminating in a full revamp of Azeroth.
    I love it!

  12. #7072

    All of it

    Quote Originally Posted by Shadowlands-is-fake View Post
    Okay...

    Azeroth is fucked. Her heart is a crater, and the Old Gods have filled it. She's alive but dormant and corrupt. Sargeras tried to end it with his mighty blade, but failed.

    As a max level character, you are inside a dangerous phased version of Azeroth where Old God minions are everywhere. Basically a world covered in darkness, tentacles and so on.

    With the launch of 10.0, there's a cinematic featuring Wrathion. Instead of flying across Azeroth to wreak havoc like his father in Cataclysm (an Old God puppet by the way) he flies boldly in the face of danger while being chased by terrible winged beasts. He dodges tentacles lashing out from different directions, zooms and swoops in and out of their grasp among the clouds. Eventually, he bursts through the haze as something begins to protrude in front of him against the blue backdrop... The Dragon Isles!

    We see a great floating archipelago, long ago stuck at sea but once raised into the sky. The camera pans across great landscapes featuring tropical jungles, beautiful waterfalls, snowy peaks and arid deserts. At the centre of it all, on the largest island, stands a great Titanic temple. The heart of all dragon flights.

    • Discover the Dragon Isles and unearth the secret to protecting Azeroth against the Void once and for all.
    • Unlock the ancient powers of the Dragonsworn, as you build your fame among the pristine dragon kin inhabiting the isles.
    • Carry out raids all across Azeroth, mounted atop your special dragon mount, and push back the shadow.
    • Watch the world return to its former splendour, as each victory against the Old Gods brings Azeroth one step closer to her rebirth. Culminating in a full revamp of Azeroth.
    Take all of my money. Especially if we get real-time phased city building as part of the revamp, kind of like how the tree in Suramar, or the little town in BOTW.

  13. #7073
    Quote Originally Posted by Shelldor View Post
    Take all of my money. Especially if we get real-time phased city building as part of the revamp, kind of like how the tree in Suramar, or the little town in BOTW.
    Quote Originally Posted by Gifdwarf View Post
    I love it!
    Happy to hear it.

    I personally like the way it would sort of invert the Cataclysm, with Wrathion doing the opposite of his father. Instead of breaking the world and causing a revamp, he rejuvenates the world and causes a revamp.

    These islands, having once been in the sea, could have these cool animals and tribes of people that were isolated for ages because of the islands going airborne. Maybe a tribe of jungle trolls, worshiping around the dragon temples? Perhaps many of the sailors and explorers who disappeared at sea over the years ended up here, forming a sort of society which stood the test of time? Perhaps some creatures even magically evolved the ability to fly, or swoop around while falling.

  14. #7074
    The Undying Slowpoke is a Gamer's Avatar
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    An expansion of floating islands and dragons? Now where have I seen that before...

    Which honestly makes me more convinced they'd do it. But setting alone won't make an expansion good, we all thought going to Kul'tiras and Zandalar would make BFA good once too. At the end of the day where is going to matter less than why and what we get on the systems side of things.
    WoW has Cancer. First you cut out the cancer (abusive devs), then you assign an aggressive treatment plan (major design rework) to save it.

    Or you just let it die because that's too expensive.

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  15. #7075
    Quote Originally Posted by Slowpoke is a Gamer View Post
    we all thought going to Kul'tiras and Zandalar would make BFA good once too.
    Please speak for yourself. Pirates and trolls are so overdone. The only thing more creatively bankrupt was the faction war itself.
    Last edited by Felis igneus; 2021-09-08 at 06:34 PM.
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  16. #7076
    A cool story beat for 10.x, could be a war between the Light and the Void taking place in the Elemental plane, with the Dragon Isles situated in-between the elemental zones.

    The Light allies with the Firelands and Skywall (giving us Ragnaros, Lightlord) while the Void allies with Deepholm and the Abyssal Maw, giving us a dope Cthulhu Neptulon.

    The Firelands, Deepholm, Skywall and Abyssal Maw could be zones Shadowlands-style, with the addition of the Dragon Isles floating in the nether space in between.

  17. #7077
    @Marlamin new build later today?

  18. #7078
    Quote Originally Posted by Slowpoke is a Gamer View Post
    An expansion of floating islands and dragons? Now where have I seen that before...

    Which honestly makes me more convinced they'd do it. But setting alone won't make an expansion good, we all thought going to Kul'tiras and Zandalar would make BFA good once too. At the end of the day where is going to matter less than why and what we get on the systems side of things.
    Well, BfA's first 3 weeks are easily my favourite moment in WoW (personally, if we talk about general atmosphere in community, I will say Legion launch). War Mode was awesome, Zandalar was great (best introduction to first raid in history) and when I started my Alliance alt week later I had completely new experience.

    Problems started around warfront launch when it was clear BfA needed like 2 more months in Beta, Warfronts/war campaign/azerite were a mess, also novelty wear off and we were left with badly designed progression systems.

    Also hype and promotion were great. Only misstep was Sylvanas warbringer (surprise, surprise), but Jaina, Old Soldier, TV commercials created massive hype, I think it would sell much more boxes than SL in same circumstances.

  19. #7079
    Quote Originally Posted by Syegfryed View Post
    right, but i don't see the connection with what i said.
    Simply that they've normalized dragons masquerading as mortals amongst themselves. Thereby giving them the ability to give us boring geology and architecture that make sense for that humanoid instead of actually getting creative and giving us a setting that actually makes sense for dragons to inhabit as dragons. Why put the islands in the sky or under the ocean or in another elemental plane when they can just slap something together appropriate for boring humanoids because dragons hang out in those forms amongst themselves?

  20. #7080
    Quote Originally Posted by Dracullus View Post
    Well, BfA's first 3 weeks are easily my favourite moment in WoW (personally, if we talk about general atmosphere in community, I will say Legion launch). War Mode was awesome, Zandalar was great (best introduction to first raid in history) and when I started my Alliance alt week later I had completely new experience.

    Problems started around warfront launch when it was clear BfA needed like 2 more months in Beta, Warfronts/war campaign/azerite were a mess, also novelty wear off and we were left with badly designed progression systems.

    Also hype and promotion were great. Only misstep was Sylvanas warbringer (surprise, surprise), but Jaina, Old Soldier, TV commercials created massive hype, I think it would sell much more boxes than SL in same circumstances.
    I think the problem with BfA for me was that there was no consistent theme apparent throughout. Ostensibly the entire expansion is about naval superiority, but such a conflict is never established beyond the game placing your primary mission hub on a boat.
    The War Campaign is more preoccupied with shoehorning in a conflict in each of the opposing faction zones than actually furthering the story, in hindsight I can only remember a single war campaign mission that moved the plot forwards in a way that is apparent, that being when you attach bombs on the bottom of the Zandalari ships.

    Obviously there are other problems, but for me at least the lack of naval stuff in an expansion dealing with naval countries felt like a missed opportunity.
    The world revamp dream will never die!

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