You say only things, but that’s basically the entire world building of Shadowlands. These are massive issues overall.
I really don’t think if the reception would have been way better without delays. Maybe if 9.1.5 was the launch version of the game regarding Torghast, Covenants and such.
MAGA - Make Alliance Great Again
Always makes me wonder why the "leakers" have to overdo things like this. The real leaks, especially on the more recent expansions, have always been small bits and pieces, rarely more than one properly formatted paragraph and small images, often without proper context.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I'm honestly inclined to ask you the same question. If you think hardly anything has changed with the things I outlined, do you even play the game? I understand if you simply like the current model of WoW, I've no issue with that. But it's mind boggling that someone who plays this game pays so little attention that they think hardly anything has changed.
Dungeons are fine and i have yet to see substantial complains about raiding, aside from loot problems.
So, i fail to see the issue regarding those things.
Formerly known as Arafal
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
So you admit they haven't changed them, and show you know nothing about how I play the game. What is the point you are trying to make exactly?
That happened in BFA for everyone and Shadowlands doesn't have the shit factor because we're used to it already.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"