1. #21121
    Quote Originally Posted by Lahis View Post
    World of Warcraft: The Slavlands.
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  2. #21122
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by username993720 View Post
    It doesn't. Arms Warriors are juggernauts, not agile, mystic samurais.
    the Gig of arms warriors is being mobile, aka, agile and delivering massive damage. blademasters are included in the warrior class just like tauren chieftain and mountain king. "misticism" is a matter of they wanting to put the abilities there or not, as warriors already use "magic" abilities.
    Because it doesn't fit.
    it does, literally does.

    And, you can't add Mirror Image and Windwalk to the Warrior.
    They can, if they want to, is a no-brainer, they can easily redesign then a bit to fit the mmo. It could be talent, it could be a ew ability, or a new progression like legion artifact.

    They are called Blademasters.
    Aka, arms warrior

    What i'm talking about is a fully-fledged samurai class. And it is no longer restricted to Orcs anymore, if you didn't know that.
    "fully fledged samurai class" is a dumb idea, is like making a "full fledged sorcerer" class, or a "fully fledge mountain king" or a 'fully fledged magi", wow classes are broad to englobe different archetype, like a mountain king for dwarves, a samurai to orcs, a footman to humans, a tauren chieftain for taurens, etc, it would be pointless and a waste to focus on those specifics when talents are there for that(if it was a standalone class it would be restricted only to orcs)

    We already know by lore blademasters are arms warriors, there is plenty of blademasters npcs tagged as arms warriors, plenty of blademasters using warrior arms abilities, a Blademaster is a Warrior trainer in orgrimmar, plus, its not something restricted to orcs, as we saw other races being able to be, like saberons and ankoan

  3. #21123
    Immortal Shadochi's Avatar
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    As a Slav, I support WoW:Slavlands. Gnomergan wouldn't even need a revamp to be a viable capital city
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  4. #21124
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by Teriz View Post
    Yeah, a Blademaster would play exactly like a Rogue. It's truly one of the worst class suggestions around.
    ITs pretty easi to add blademaster flavour into warriors.

    Get back mirror image from mages(if they took demon form from warlocks is only fair) and redesign wind walk, it doesn't need to be a full-time invisibility, neither something broken like warcraft 3.

    Wow team should focus more to add those kind of fantasy, or more like a prestige class scenario/class skin.

  5. #21125
    There's a lot of room to add pseudo-classes into the game through some minor (compared to developing an entire class) customization of existing classes. I dunno, call it a Mastery system or something, doesn't matter.

    Rogue Mastery: Blademaster

    Gives Rogues the ability to wield a 2-handed sword, changes a few abilities visually and mechanically and reward an armor and weapon set surrounding that Mastery. Tie a large grind to it and give people incentives to do it.

    Very easy way without adding in more classes or doing all new specializations.

  6. #21126
    Quote Originally Posted by Edward Wu View Post
    There's a lot of room to add pseudo-classes into the game through some minor (compared to developing an entire class) customization of existing classes. I dunno, call it a Mastery system or something, doesn't matter.

    Rogue Mastery: Blademaster

    Gives Rogues the ability to wield a 2-handed sword, changes a few abilities visually and mechanically and reward an armor and weapon set surrounding that Mastery. Tie a large grind to it and give people incentives to do it.

    Very easy way without adding in more classes or doing all new specializations.
    A similar system (or less sophisticated class skins for that matter) would open up a whole lot customization and gameplay options without adding a new class, you then would have to balance against the other ones
    Last edited by NikolaiShade; 2022-01-28 at 01:09 PM.

  7. #21127
    Pandaren Monk cocomen2's Avatar
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    Quote Originally Posted by Edward Wu View Post
    There's a lot of room to add pseudo-classes into the game through some minor (compared to developing an entire class) customization of existing classes. I dunno, call it a Mastery system or something, doesn't matter.

    Rogue Mastery: Blademaster

    Gives Rogues the ability to wield a 2-handed sword, changes a few abilities visually and mechanically and reward an armor and weapon set surrounding that Mastery. Tie a large grind to it and give people incentives to do it.

    Very easy way without adding in more classes or doing all new specializations.
    By doing very similar thing to hunter we can get $Tinkers.

    Just allow Hunters to transmog their armor into mech and by doing so all arrow animation's would be swaped to rocket's.

    As bonus, once hunter is dying, his mech armor gets torn to pieces revealing semi beaten body with engineering goggles and Tony Stark noises.
    Please, there a perfect example of hypocritical thinking:
    Quote Originally Posted by Teriz View Post
    If Tinkers had anything to do with Hunters, but they don’t. Unlike Bards which are linked to Rogues.

  8. #21128
    The Undying Teriz's Avatar
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    Quote Originally Posted by Syegfryed View Post
    ITs pretty easi to add blademaster flavour into warriors.

    Get back mirror image from mages(if they took demon form from warlocks is only fair) and redesign wind walk, it doesn't need to be a full-time invisibility, neither something broken like warcraft 3.

    Wow team should focus more to add those kind of fantasy, or more like a prestige class scenario/class skin.
    That's another possibility, especially since Arms is kind of dull, and already contains Bladestorm and 2h specialization. I would completely revamp the spec, add mirror image and windwalk as abilities, and create talents that specifically improve those abilities. As I said in my post, even add some abilities and talents from HotS into the mix.

    Really no reason to add a Blademaster class when it makes FAR more sense to make it a warrior spec. And frankly, there simply isn't enough material to make it into a distinct and interesting class.

    - - - Updated - - -

    Quote Originally Posted by cocomen2 View Post
    By doing very similar thing to hunter we can get $Tinkers.

    Just allow Hunters to transmog their armor into mech and by doing so all arrow animation's would be swaped to rocket's.

    As bonus, once hunter is dying, his mech armor gets torn to pieces revealing semi beaten body with engineering goggles and Tony Stark noises.
    Nah. This;



    Is far too different from the Hunter thematic to be incorporated as a Hunter transmog or spec.

  9. #21129
    Quote Originally Posted by Teriz View Post
    Nah. This;



    Is far too different from the Hunter thematic to be incorporated as a Hunter transmog or spec.
    Making Tinkers a class skin of Hunters would be making a disservice to both. Tinkers, if they will ever implement them, should be their own class.

  10. #21130
    High Overlord THC BANDIT's Avatar
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    You are so fucking delusional its crazy.. If Blizzard wants to make a Blademaster they will fucking make a blademaster and make it MAKE SENSE...

    If they want a Tinker they will make it make sense.. if they want a dark ranger they will make it make sense.. its their product and they can put whatever the fuck they want into the game.. you dont have the right in any way to say things like "Theres not enough meat on that bone to make it a class" its so strange that you talk like you have inside knowledge of what they will and will not do.

    TLDR: They put into the game what they want to put into the game you narcissistic weirdo.

  11. #21131
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
    MAGA - Make Alliance Great Again

  12. #21132
    The Undying Teriz's Avatar
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    Quote Originally Posted by THC BANDIT View Post

    TLDR: They put into the game what they want to put into the game you narcissistic weirdo.
    And considering that they gave mirror image to Mages, and Shadowclones and Windwalk (stealth) to Rogues, and Bladestorm to Warriors, and a Trinket that allows multiple classes to use the Blademaster's version of Mirror Image, it appears that we know what they want to put into the game.

    - - - Updated - - -

    Quote Originally Posted by Nyel View Post
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
    There were Blood Elf, Draenei, Undead, Human, and Gnome Monks in WoW before MoP. Some of their abilities found there way into the eventual Monk class.

  13. #21133
    Quote Originally Posted by Super Dickmann View Post
    From the new document the seventh is the totality of the other six. The six we know are one side of the coin, reality in total is the other, which is why when one is knocked off it screws everything. Which I suppose is an extremely sequitous way to explaining why the division is barely adhered to and every source can do pretty much whatever. They overlap because they are part of the same thing. WC3 did it without having to jump through a million hoops by simply not explaining it, but hey, as far as explanations go it's fine.

    It also goes on about how the powers are incomplete and complement one another, like how the Light sees only in one direction and the Void sees all opportunities and neither is self-sustaining. Ergo when the Bald Man goes on about the flawed design he's not just dispensing bland villain diatribes but is right in so far as he's bitching about how he's part of an incomplete buggy program that was never meant to work together and it's why his ultimate goal is to bring everything into an orderly, complete alignment and his entire plan hinges on abusing various loopholes in the system to see it through. So what he means by remaking reality is actually something very specific which is the total alignment of the powers into a singular whole instead of incomplete and self-contradicting portions that fight against each other.

    It sure would be nice if this was present in something other than a word document from some jackass (who previously also existed only in a word document from Tazavesh) since it's the kind of trippy worldbuilding that this kind of setting really should commit to. Or if the Bald Man brought it up explicitly instead of speaking chiefly in cliches. Souls-like storytelling only works because Souls games are arch and lack dialogue and also drip with style, whereas WoW has neither atmosphere and style and is the opposite of arch, being full of frivolous dialogue which could easily be replaced by bits pertinent to the plot.
    I think I will always remain torn about the Jailer depiction. He's the closest to what we could have expected of a Deathwing character minus the greed. He's so aware of his situation, at peace with his goal, and so potent that he has no need to explain anything to anyone and just manipulate/force his way until he reaches his goal. It makes sense but also makes for bad entertainment. He is missing a human flaw to make him more relatable. For instance, make him depressed about the necessity of his godly mission and thus making confide in his opponent (basically what they did to Sylvanas with Anduin, but unfortunately it made no sense for Sylvanas to do that after BtS and BfA).

    It is easy to compare him to an MCU Thanos because both see a major flaw in the way their respective universe work, Thanos' mission is beyond retarded and yet he is a more interesting guy than Zovaal. Easily because he's shown angry, on edge, and then multiple times suffering to go on with his mission, he doesn't want to do it but is the only one left to have the will to go on and do what must be done (again, offing 50% of the universe has no long-term impact and is plain idiotic). Whereas Zovaal has a real objective but is unphased by the devilish nature of his actions or the burden of the task ahead...


    So if you were to give a flaw to this big bad guy with a domination kink, what would it be?

  14. #21134
    Quote Originally Posted by Teriz View Post
    There were Blood Elf, Draenei, Undead, Human, and Gnome Monks in WoW before MoP. Some of their abilities found there way into the eventual Monk class.
    Besides no-weapon-combat, which abilities? I really cannot remember.
    MAGA - Make Alliance Great Again

  15. #21135
    Quote Originally Posted by Nyel View Post
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
    There where several monks ingame before mop but none used any monk abilities. Most just used weaponless attack animations and where called monk.
    Even though you could argue that windwalker was a rogue reskin and mistweaver a druid reskin the abilities haven't existed before anywhere.

  16. #21136
    Quote Originally Posted by Le Conceptuel View Post
    I'd love to see the whole geometry plot hook explored if they simply made more of an effort to integrate the philosophy into the story and made absolutely, positively certain to do as much research as possible into the theory. It would be very fascinating to see a story like that, and it would fit with some of the more out-there elements in WoW's lore (again, Curse of Flesh).
    It resonates well with me as well and would love for them to explore this. What I'm dreading though is that we end up in a scenario à la SC2 : legacy of the void, where representatives of all cosmic forces must unite and confront the seventh and that the scale brings us too quickly into a universal conflict.

  17. #21137
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nyel View Post
    Besides no-weapon-combat, which abilities? I really cannot remember.
    Fists of Arcane Fury and Flurry of Blows >>> Fists of Fury
    Cyclone Strike >>>> Spinning Crane Kick
    Drink Healing Potion >>>> Healing Elixir
    Secret Technique >>>> Touch of Death

  18. #21138
    Quote Originally Posted by Foolicious View Post
    There where several monks ingame before mop but none used any monk abilities. Most just used weaponless attack animations and where called monk.
    Even though you could argue that windwalker was a rogue reskin and mistweaver a druid reskin the abilities haven't existed before anywhere.
    Mistweaver was kinda unique back in MoP and WoD, that's why it became my favorite healing spec. Unfortunately in Legion they streamlined them all. In Shadowlands all of the healers got an identity again, but they forgot that for Mistweavers, which are just a mix of Druid and Shaman.

    I'm still very convinced that Blizzard is going to reuse the Azerite effects sooner or later. With essences etc. we had an entire class toolkit of amazing looking animations in the game they just got rid of.
    MAGA - Make Alliance Great Again

  19. #21139
    Quote Originally Posted by Edward Wu View Post
    If you ask me what actual classes could still be in the game, and I think they could conceivably go up to 15 max, I would say it would be Tinker, Spellbreaker, and Necromancer.

    Mail, Plate, Cloth classes respectively.

    Also, this been posted yet? Just for fun:

    Top right zone sounds old godish

  20. #21140
    Quote Originally Posted by Shadowlands-is-fake View Post
    Another week come and gone.

    Let's hope for a Friday announcement of a news stream next week.
    I am not sure why you'd expect an announcement today for next week when Mike already said that Warcraft and Overwatch news are expected in the next weeks.
    Last edited by Nyel; 2022-01-28 at 03:15 PM.
    MAGA - Make Alliance Great Again

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