1. #21121
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
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  2. #21122
    The Undying Teriz's Avatar
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    Quote Originally Posted by THC BANDIT View Post

    TLDR: They put into the game what they want to put into the game you narcissistic weirdo.
    And considering that they gave mirror image to Mages, and Shadowclones and Windwalk (stealth) to Rogues, and Bladestorm to Warriors, and a Trinket that allows multiple classes to use the Blademaster's version of Mirror Image, it appears that we know what they want to put into the game.

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    Quote Originally Posted by Nyel View Post
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
    There were Blood Elf, Draenei, Undead, Human, and Gnome Monks in WoW before MoP. Some of their abilities found there way into the eventual Monk class.

  3. #21123
    Pandaren Monk Skildar's Avatar
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    Quote Originally Posted by Super Dickmann View Post
    From the new document the seventh is the totality of the other six. The six we know are one side of the coin, reality in total is the other, which is why when one is knocked off it screws everything. Which I suppose is an extremely sequitous way to explaining why the division is barely adhered to and every source can do pretty much whatever. They overlap because they are part of the same thing. WC3 did it without having to jump through a million hoops by simply not explaining it, but hey, as far as explanations go it's fine.

    It also goes on about how the powers are incomplete and complement one another, like how the Light sees only in one direction and the Void sees all opportunities and neither is self-sustaining. Ergo when the Bald Man goes on about the flawed design he's not just dispensing bland villain diatribes but is right in so far as he's bitching about how he's part of an incomplete buggy program that was never meant to work together and it's why his ultimate goal is to bring everything into an orderly, complete alignment and his entire plan hinges on abusing various loopholes in the system to see it through. So what he means by remaking reality is actually something very specific which is the total alignment of the powers into a singular whole instead of incomplete and self-contradicting portions that fight against each other.

    It sure would be nice if this was present in something other than a word document from some jackass (who previously also existed only in a word document from Tazavesh) since it's the kind of trippy worldbuilding that this kind of setting really should commit to. Or if the Bald Man brought it up explicitly instead of speaking chiefly in cliches. Souls-like storytelling only works because Souls games are arch and lack dialogue and also drip with style, whereas WoW has neither atmosphere and style and is the opposite of arch, being full of frivolous dialogue which could easily be replaced by bits pertinent to the plot.
    I think I will always remain torn about the Jailer depiction. He's the closest to what we could have expected of a Deathwing character minus the greed. He's so aware of his situation, at peace with his goal, and so potent that he has no need to explain anything to anyone and just manipulate/force his way until he reaches his goal. It makes sense but also makes for bad entertainment. He is missing a human flaw to make him more relatable. For instance, make him depressed about the necessity of his godly mission and thus making confide in his opponent (basically what they did to Sylvanas with Anduin, but unfortunately it made no sense for Sylvanas to do that after BtS and BfA).

    It is easy to compare him to an MCU Thanos because both see a major flaw in the way their respective universe work, Thanos' mission is beyond retarded and yet he is a more interesting guy than Zovaal. Easily because he's shown angry, on edge, and then multiple times suffering to go on with his mission, he doesn't want to do it but is the only one left to have the will to go on and do what must be done (again, offing 50% of the universe has no long-term impact and is plain idiotic). Whereas Zovaal has a real objective but is unphased by the devilish nature of his actions or the burden of the task ahead...


    So if you were to give a flaw to this big bad guy with a domination kink, what would it be?

  4. #21124
    Quote Originally Posted by Teriz View Post
    There were Blood Elf, Draenei, Undead, Human, and Gnome Monks in WoW before MoP. Some of their abilities found there way into the eventual Monk class.
    Besides no-weapon-combat, which abilities? I really cannot remember.
    MAGA - Make Alliance Great Again

  5. #21125
    Quote Originally Posted by Nyel View Post
    Let's try it another way: Was Monk ever a thing in Warcraft before it became a class? Brewmaster was, but the rest of it? Based on that we can try to come up with another class.

    Mistweaver, while being my favorite healing spec, is very Druid-like and leaning into the HoT trope. So the concept, especially after they removed Chi in Legion, isn't that special anymore. Windwalker might be quite unique though, so is Brewmaster.
    There where several monks ingame before mop but none used any monk abilities. Most just used weaponless attack animations and where called monk.
    Even though you could argue that windwalker was a rogue reskin and mistweaver a druid reskin the abilities haven't existed before anywhere.

  6. #21126
    Pandaren Monk Skildar's Avatar
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    Quote Originally Posted by Le Conceptuel View Post
    I'd love to see the whole geometry plot hook explored if they simply made more of an effort to integrate the philosophy into the story and made absolutely, positively certain to do as much research as possible into the theory. It would be very fascinating to see a story like that, and it would fit with some of the more out-there elements in WoW's lore (again, Curse of Flesh).
    It resonates well with me as well and would love for them to explore this. What I'm dreading though is that we end up in a scenario à la SC2 : legacy of the void, where representatives of all cosmic forces must unite and confront the seventh and that the scale brings us too quickly into a universal conflict.

  7. #21127
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nyel View Post
    Besides no-weapon-combat, which abilities? I really cannot remember.
    Fists of Arcane Fury and Flurry of Blows >>> Fists of Fury
    Cyclone Strike >>>> Spinning Crane Kick
    Drink Healing Potion >>>> Healing Elixir
    Secret Technique >>>> Touch of Death

  8. #21128
    Quote Originally Posted by Foolicious View Post
    There where several monks ingame before mop but none used any monk abilities. Most just used weaponless attack animations and where called monk.
    Even though you could argue that windwalker was a rogue reskin and mistweaver a druid reskin the abilities haven't existed before anywhere.
    Mistweaver was kinda unique back in MoP and WoD, that's why it became my favorite healing spec. Unfortunately in Legion they streamlined them all. In Shadowlands all of the healers got an identity again, but they forgot that for Mistweavers, which are just a mix of Druid and Shaman.

    I'm still very convinced that Blizzard is going to reuse the Azerite effects sooner or later. With essences etc. we had an entire class toolkit of amazing looking animations in the game they just got rid of.
    MAGA - Make Alliance Great Again

  9. #21129
    Quote Originally Posted by Edward Wu View Post
    If you ask me what actual classes could still be in the game, and I think they could conceivably go up to 15 max, I would say it would be Tinker, Spellbreaker, and Necromancer.

    Mail, Plate, Cloth classes respectively.

    Also, this been posted yet? Just for fun:

    Top right zone sounds old godish

  10. #21130
    Quote Originally Posted by Shadowlands-is-fake View Post
    Another week come and gone.

    Let's hope for a Friday announcement of a news stream next week.
    I am not sure why you'd expect an announcement today for next week when Mike already said that Warcraft and Overwatch news are expected in the next weeks.
    Last edited by Nyel; 2022-01-28 at 03:15 PM.
    MAGA - Make Alliance Great Again

  11. #21131
    February week 1: Overwatch 2 info.
    Week 2: 9.2 release date (in two weeks).
    Week 3: Diablo news.
    Week 4: 9.2 release.
    March week 1: Warcraft mobile game reveal + annoucement of 10.0 reveal on 10th March.
    March week 2: 8th March Jailer cinematic, 10th March reveal.

  12. #21132
    Quote Originally Posted by Dracullus View Post
    February week 1: Overwatch 2 info.
    Week 2: 9.2 release date (in two weeks).
    Week 3: Diablo news.
    Week 4: 9.2 release.
    March week 1: Warcraft mobile game reveal + annoucement of 10.0 reveal on 10th March.
    March week 2: 8th March Jailer cinematic, 10th March reveal.
    On one hand, this schedule seems to make enough sense, on the other, I hope we don't have to wait until mid-march for news on the expansion

  13. #21133
    Quote Originally Posted by bruxx View Post
    On one hand, this schedule seems to make enough sense, on the other, I hope we don't have to wait until mid-march for news on the expansion
    Pretty reasonable schedule however considering the current state of things rearding Blizz or WoW I would have expected 10.0 reveal last month... even the month before that honestly

  14. #21134
    Quote Originally Posted by Teriz View Post
    Samurai are Japanese, so yeah, they are Asiatic. There is no such concept in Warcraft.
    They could very easily add a japanese themed zone, just like the Chinese themed Pandaria. Samaru is literally Japanese themed. People forget that they gave Orcs a lot of Taoist & Shintoist characteristics but then delegated them to the "extinct" orc races. Just like in vanilla they also gave Night Elves japanese-themed architecture but that has since been ignored.


  15. #21135
    What are the top 3 things you guys are most excited about coming in 9.2?

    Trying to get a feel for the patch.

  16. #21136
    The Lightbringer Valysar's Avatar
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    Mounts, transmogs, the end of SL.

  17. #21137
    Quote Originally Posted by Edward Wu View Post
    What are the top 3 things you guys are most excited about coming in 9.2?

    Trying to get a feel for the patch.
    Nothing. It's a really crappy patch. I'm shocked they haven't done the reveal to distract us from that.

  18. #21138
    Quote Originally Posted by Edward Wu View Post
    What are the top 3 things you guys are most excited about coming in 9.2?

    Trying to get a feel for the patch.
    Mostly just excited for the end of Shadowlands tbh. Might be the first patch in quite a few years that I don't resub for

  19. #21139
    Bloodsail Admiral Plehnard's Avatar
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    Quote Originally Posted by zantheus1993 View Post
    Top right zone sounds old godish
    Sounds more Icelandic to me if I read it out. Like the volcano "Eyjafjallajökull" there.

  20. #21140
    Quote Originally Posted by Edward Wu View Post
    What are the top 3 things you guys are most excited about coming in 9.2?

    Trying to get a feel for the patch.
    Honestly not sure I'm excited for anything except seeing how they wrap up the lore/story. Gameplay wise: raid looks to be a raid, no new dungeon, Zereth Mortis looks pretty bland, and the sets from zone/raid are mostly trash.

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