That's true, though. It also contradicts Chronicles' suggestion that Spirit Healers originally were Odyn's Val'Kyr.
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That I've got to agree with as very interesting—it's a shame we didn't get much more in terms of aesthetics than "Scourge 0.5", which is a little irritating. It would be very interesting to see more of it, since it is unequivocally the most fun of the afterlives, and most interesting next to Revendreth.
The entire expansion is a little fucky with this. They never seem to understand that this is the afterlife, not normal life—it seems more like you live twice, once potentially forever (partially dependent on which afterlife you go to) and once on Azeroth, as opposed to once and then your consciousness exists forever or you are resurrected in a perfect state like any real-life religious belief and metaphysics states. It simply takes a lot out of the concept of an afterlife to say "lol it's just like life 2" as opposed to being something either unfathomable to the living or something which entails perfection and immortality, like a Christian-style resurrection or Heaven.
Curiously, the House of Constructs alone seems to specifically be what you're thinking of, where the people of Maldraxxus are actually completely immortal and seemingly indestructible—we see the souls removed from the constructs, suggesting that they're not dependent on them.
I'd say one thing that I do hope they do is go back to the idea of souls going to the Light directly as a common theme. It would be nice to fix some of Shadowlands' impact on the story by having people actually start entering the Light directly more often.
I think one way they could've dramatically fixed Shadowlands is by showing how different a "war" would be in a world where everyone is, by definition, immortal. It could be like most of Maldraxxus, where we see everything's halfway between Undeath and spiritual forms, permitting a sort of weird state of infinitely recursive human wave tactics—it wouldn't be a totally new idea, given that's what early Legion essentially had us dealing with. I figure another interesting thing could be the use of constructs and Shadowlands natives—I recall long (at least nine-ten months) before Shadowlands was announced, I had my own concept of a Shadowlands-based expansion which would work with the whole afterlife thing more properly. The idea is that you'd essentially be mostly destroying constructs and undead, while the actual souls would be all around you as untargetable flavor NPCs. It would also replace "dead" as a label (in the vein of how Garrosh is "unconscious" after SoO) with varying different things based on the zone. For instance, if you killed a Wraith somehow, the flavor would be that you're returning it to the jurisdiction of the local afterlife's ruler.
Last edited by AOL Instant Messenger; 2022-01-29 at 08:25 PM.
No, seriously, what kind of short-circuit your brain had to form in order to create the line of reasoning that the Frostmourne was ever hidden on Azeroth from the Jailer? By the minions of his ally, no less?
If you are going to be outraged at the current lore, at least try to keep up with what the current lore is.
I haven't bought Shadowlands yet. First WoW expansion that I haven't played for a single minute.
Admittedly though, I miss this game. I'm wondering if I should wait for 9.2 or for the next expansion, where basically Shadowlands will become free.
If they're super behind they won't announce I feel like.
But as long as they have enough for the features trailer and a 1-2 hour talk on what the major changes are, they'll announce. Even if they don't have zone preview videos and a cinematic trailer.
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I bought it, and I think I logged in once since the launch. That was to check last year's Winter's Veil gifts.
FFXIV - Maduin (Dynamis DC)
Technically, Maldraxxus is like the Plaguelands, isn't it? The giant mushrooms, the weird ground (though Plaguelands isn't as "fleshy" as Maldraxxus), etc.
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San'layn are okay because they're "dead elves transformed by a curse, elves being a race that existed before".
But Venthyr are not okay despite being "dead elves (and other races) transformed by the afterlife, elves being a race that existed before (along with other races)".
How do you parse those two statements at the same time without getting a blue screen?
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Maldraxxus, IMO, embodies the viking concept of "Valhalla": an afterlife where warriors who died in glory go to revel and fight for more glory. The problem with is that Blizzard felt that they had to shove in the "undead/Scourge" theme somewhere, and Maldraxxus apparently got the short straw.
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"Frostmourne" is just a name. Are you going to say that Arthas mourns as well because of the sword? I can give you a long list of weapons with elements in their name (such as 'frost', 'fire', flame', etc) that don't give elemental abilities to the wielder.
Getting frost powers is a retcon.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
Hope for a good 9.2 Arthas trailer, this is the last chance to introduce him.
Depends on what you want out of WoW.
If it's a coherent narrative about characters and concepts you care about, then probably not.
If it's instanced dungeons and raids then it's not a noticeable downgrade from previous expansions despite the final bosses of raids being too long.
If what you want is to gather cosmetics, mounts and titles then congratulations, Shadowlands is the perfect expansion.
The main, ultimate drawback of SL are the droughts that have been choking the game slowly and painfully.
Story that is normally boring becomes a slog.
Annoying raid bosses become insufferable.
Boredom with the zones becomes all the more acute when you have spent way too much time there.
SL is an average if slightly divide expansion that got crippled by Covid. Even the best expansions WOw could offer would have suffered the same.
If you can avoid the drought though then I think anyone would have a decent enough time.
The world revamp dream will never die!
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
The experience is worth the box price. However, this was the first time (as a ritual-expack-launch-player) I've even remotely felt it was a question worth asking.
SL was "Yea that's worth it I suppose, nice."
Other expacks I guess this is just all anecdotal/circumstantial of course, but it wasn't even framed that way in my head.
More just "Heck ya this is a blast" lol
But I'd still buy it again now and live the content through again gladly, it's not really bad, I just didn't find it beyond amazing or anything. Some nostalgia was seeded for later!
DRAGONMIRE BINGO2024 - 11.0 - The 10th Expansion - The 20th Anniversary of World of WarcraftFor Azeroth!
If I remember correctly dude once said WoW is shit since like Cata or MoP. So much time passed since then that even my niece who wasn't even born back then is old enough to not spend her pocket money on things she hate.
How the hell WoW can die when even people hating WoW (cause how the hell you judge expansion after logging ONCE, it must be deep aversion to WoW in general at this point) are buying box for 50$. xD
SL will be free when WoW enter 10.0 pre-patch (unless something change, which is always possible). You will able to check whole leveling, story and solo stuff, but probably no one will give a shit about any group content anymore, especially since FOMO rewards like achievs or special mount for heroic Jailer will be gone.
Imo it's worth box price for leveling alone, maybe check few gameplays if you dig this theme. Also I don't know if free trials for new expacs still exist, but it's worth a shot to ask support for it.
Last edited by Dracullus; 2022-01-29 at 09:24 PM.
Shadowlands for me is the first expansion since ever that I actually unsubbed during and wont play to the final patch. Just between the 5 bajillion different currencies and resources, grinds and different systems and the nose dive that was the story and lore....on top of a 55+ hour work week and social life. I just couldnt do it anymore.
So Im hoping 10.0 is something that might make me interested in diving back in. Honestly what ZoS is doing with ESO's latest chapter is exactly what I want from wow. They recognized that each chapter and dlc focused too much on huge world ending plots. So this newest one is focusing on smaller local domestic problems and politics and such. No huge demonic invasions or comic level plots and threats. Thats what I hope we get from WoW, something smaller scale and grounded, though I know that will likely never happen.
I don't understand why people bother to put first sentence like SL was so special among previous expacs, yet they describe basically endgame of any patch. You no longer feel it, that's cool, but objectively SL has at max like 20-30% of grinds from BfA/Legion.
You won't have to grind in casual MMO focused on story, but you won't have same endgame raids/dungeons like in WoW either. And if you don't care about harder endgame, you didn't have to farm bajillion currencies anyway. But I understand that casual content in ESO could be more entertaining than casual content in WoW, that's definitely thing that should be main focus of 10.0. 'Hardcore'/progression side of WoW doesn't need big changes, just removal of some dead weight.
Oh I know that bit isnt anything new to this expac. I guess its just sorta one of the straws that broke the camels back for me y'know? Like Im used to that stuff, but that mixed with everything else, and Ive always been a lore and story guy first so the way that was dumped on just put a bad light on everything. Nevermind all the stuff going on at Acti-blizz as a company. I guess IT was just a combination of everything that just sucked out the will to continue....if that makes sense. Idk, describing emotions and how stuff makes me feel is difficult xD
Im not the best at articulating my thoughts, I dont really know hwo to describe it, just something about Shadowlands just made me really feel apathetic towards the game, and Im not sure what specifically caused it. So I feel like its probably just everything thats been going on all compounded together.
Last edited by Throren; 2022-01-29 at 09:43 PM.