Yeah, that's one of the reasons it's driven me nuts in how long it's taken for Blizzard to do this.
The Horde and Alliance have been working together on and off since Warcraft III. As far as I'm concerned, that's the most compelling reason to make it a feature in game.
I really just don't know what to say to someone who says we shouldn't be able to work together because of the story, when we've been blatantly working together on and off on a regular basis. That's one of the things that's made it stick out so much that the players couldn't do it, because the canonical characters do it all the time.
Blizzard's standard operating procedure is to develop content that makes sense with what's happening in-game. New BGs and PvP content generally only get developed when faction tensions are a thing. That's why we've only had 1 new BG/pvp zone since WoD. Seething Shore during the BfA prepatch was the last big pvp content update.
With faction cooperation being further built into the game there is no way they are going back to some kind of faction tension.
Can we go back to discussing 10.0? I'm curious what people want to see in terms of zones/continent, systems, class design (new class?), etc.
Personally, the concept of Dragon Isles, and more specifically, them being floating islands in the sky sounds awesome. Definitely would like a new class (doesn't matter what to me). I personally don't mind grinding systems (it's an MMORPG). What I don't like is when we have 4-6 systems that are all essentially required (cough...cough...Shadowlands) in order to play the game and be efficient.
Tensions are fine. But they shouldn't constantly be trying to slit each other's throat while somebody else is trying to sink the entire ship. You can have plenty of tensions without open war, as well, and they aren't necessarily always going to follow clear Alliance/Horde lines.
This cross-faction gameplay has NOTHING to do with lore or game development.
It is there just to EASE life for wow players who have MANY friends in both factions. Or even to ease life for ALLIANCE playerbase which is.... close to non-existent in raid scene atm.
Faction tensions are still present to this day. Or could be even worse if lore-team decides to make it so.
But EVEN THEN- we can still have cross-faction INSTANCED gameplay.
I didn't say anything about arenas. I said BGs and PvP zones. I'll believe the new PvP devs are developing new content rather than doing typical balance work/new queue systems when I see it.
Just think, we just had a literal faction conflict expansion and all we got was a single new BG. It's obvious the direction Blizzard wants to move and it's away from all things related to faction tension.