1. #21841
    Originally, the idea of factions & reputation was supposed to lead to organic player-driven storytelling experiences. That raising reputation with one faction would lower it with another, to the point of being KOS to them, but no MMO has ever developed it enough to bring that to fruition. Maybe it would be a good thing to try, but they're probably too afraid of alienating players after the whole covenant thing.

    And I think covenants were a good idea, but considering how much development time they spent on it, the covenant abilities shouldn't have been class specific. If they were the same for every class it would have taken way less development time to balance.
    Last edited by Ersula; 2022-02-01 at 07:56 PM.

  2. #21842
    Quote Originally Posted by MabusGaming View Post
    What name? There's been nothing at all?

    and if you mean empire of dragons..
    Empire of Dragons sounds as good, bad or believable as basically every other expansion name. Battle for Azeroth exists so the bar is very, very low.
    MAGA - Make Alliance Great Again

  3. #21843
    Quote Originally Posted by ChairmanKaga View Post
    It doesn't work that way in reality. Why are the fictional, hyper aggressive groups in this game expected to be?
    The whole point is that it makes no sense for them to suddenly be hyperaggressive for no reason to begin with.

    Besides, it does work that way in reality. People regularly band together to deal with common threats, even if they otherwise wouldn't.

  4. #21844
    Quote Originally Posted by huth View Post
    Besides, it does work that way in reality. People regularly band together to deal with common threats, even if they otherwise wouldn't.
    The game shows 3rd party groups doing this all the time but that isn't what you and others are describing when presenting the imposition that all alliance and horde races should be nonagressive to each other when facing Old Gods or Burning Legion level threats.

  5. #21845
    Factions are whatever, but races being faction locked has always been dumb, as well as forced faction animosity.

  6. #21846
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Snorlax View Post
    Literally every expansion has ended with the faction leaders coming together to say "Were not so different its time to move past this" just to immediately forget it the moment pre-patch hits.
    Everyone on Azeroth suffers from a very perculiar kind of dementia.




  7. #21847
    Quote Originally Posted by Ersula View Post
    Originally, the idea of factions & reputation was supposed to lead to organic player-driven storytelling experiences. That raising reputation with one faction would lower it with another, to the point of being KOS to them, but no MMO has ever developed it enough to bring that to fruition. Maybe it would be a good thing to try, but they're probably too afraid of alienating players after the whole covenant thing.

    And I think covenants were a good idea, but considering how much development time they spent on it, the covenant abilities shouldn't have been class specific. If they were the same for every class it would have taken way less development time to balance.
    Rep and reknown feel so simmilar in function that I feel combining them and continue to update and think about this system doesn't sound to bad. Rep could still work in a sense it's bound to major story elements. Not tied to weekly resets just your own time. obviously the grinded feel on it should need a nother look for it to feel fun and not I have to do 80000 dailies so I get exalted for best rewards.

    Covenants were not a bad idea, the thing that sucks with covenants is that it's not cosmetic, simple. We should have just gotten a new abillity per spec or what ever and keep it instead of these borrowed abillities that are tied to that covenant.They could have gone a differnt route and allow us to alter excisting abillities BECAUSE we are now allied with these mysterious shadowlands races. Greenshadowy Mind flay instead of blue one, or Venthyr looking fireball (could even alter name) The all around abillities such as venthyr teleport and kyrian healing pot would have been enough alone. More like flavor.

    The key thing for future covenant type of content is that we need more frequent updtes and extra things to do, with cool rewards. Sl tried to do that, but it all felt very sparse and unexciting. Sl failed at giving us cool things to do in this DEATH themed expansion. It lacked on all fronts. You know..at some point you were just done with them.. storywise, but also the intrest was gone.
    Last edited by Alanar; 2022-02-01 at 08:31 PM.

  8. #21848
    Quote Originally Posted by Arafal View Post
    Everyone on Azeroth suffers from a very perculiar kind of dementia.
    Ah yes, the 7th cosmic power, amnesia.

  9. #21849
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    Quote Originally Posted by Le Conceptuel View Post
    Well, yes. That's what I'm saying. It seems odd there's so much to analyze there from the logo alone—it does seem awfully convenient that it's so excessively detailed with these little hints towards the qualities of the next expansion that it could spawn so much discussion.
    BFA and especially Shadowlands logos are just as detailed.

  10. #21850
    Quote Originally Posted by Teriz View Post
    BFA and especially Shadowlands logos are just as detailed.
    I was talking about things like the Naaru-esque imagery or the starry background. I didn't just mean details, but details from which details of the expansion could be extrapolated.

  11. #21851
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    Quote Originally Posted by Le Conceptuel View Post
    I was talking about things like the Naaru-esque imagery or the starry background. I didn't just mean details, but details from which details of the expansion could be extrapolated.
    Yeah, that’s what I’m talking about. WoW logos since BFA have multiple themes in their backgrounds and borders.

  12. #21852
    Quote Originally Posted by Le Conceptuel View Post
    I was talking about things like the Naaru-esque imagery or the starry background. I didn't just mean details, but details from which details of the expansion could be extrapolated.
    Have previous logos featured such minute hints?

  13. #21853
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    Quote Originally Posted by ChairmanKaga View Post
    Have previous logos featured such minute hints?
    Yes. Particularly the Shadowlands logo.

  14. #21854
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    Quote Originally Posted by Snorlax View Post
    They're usually themed with the expansion but usually on the more general less specific side though. imo the whole naaru thing is a reach in the first place.
    It’s a reach if it’s naaru. It’s not a reach if it’s Titan.

  15. #21855
    Quote Originally Posted by Snorlax View Post
    They're usually themed with the expansion but usually on the more general less specific side though. imo the whole naaru thing is a reach in the first place.
    Yeah, that’s a lot of projecting and imagination running wild.
    MAGA - Make Alliance Great Again

  16. #21856
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Teriz View Post
    It’s a reach if it’s naaru. It’s not a reach if it’s Titan.
    *snort*

    Sure, whatever makes you sleep better at night.




  17. #21857
    Quote Originally Posted by ChairmanKaga View Post
    Have previous logos featured such minute hints?
    No, they've also never been so totally unrelated to the name of the expansion.

  18. #21858
    Quote Originally Posted by Snorlax View Post
    But even that's probably a reach its just pareidolia its gonna look like whatever you want it to look like subconsciously or not.
    I think it was more deliberate than that. It seems like between some of these details, it does seem as though it's meant to stoke the imagination too much. Shadowlands is little more than wood and skulls. Battle for Azeroth communicates "water and war". There's far too much in this single logo for me to think it wasn't made to stoke speculation, especially given it was posted here with no sources other than "discord".

  19. #21859
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    Quote Originally Posted by Arafal View Post
    *snort*

    Sure, whatever makes you sleep better at night.
    Why is that so out of bounds in possibility? Its a thematic that ties dragons and the void together.

  20. #21860
    No expansion has mixed three different themes into its logo. It's anti-aesthetic and unintuitive for newcomers.

    A name like "Empire of Dragons" would require a more traditional artstyle, probably wooden or natural themed.

    An expansion about the Naaru and/or the Void would have a different name, period.

    That doesn't mean that either of those expansions couldn't feature the other things, but they wouldn't all be combined in the logo. Battle for Azeroth was ultimately about Old Gods, but the logo was war-themed to match the name and first patch.

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