Originally, the idea of factions & reputation was supposed to lead to organic player-driven storytelling experiences. That raising reputation with one faction would lower it with another, to the point of being KOS to them, but no MMO has ever developed it enough to bring that to fruition. Maybe it would be a good thing to try, but they're probably too afraid of alienating players after the whole covenant thing.
And I think covenants were a good idea, but considering how much development time they spent on it, the covenant abilities shouldn't have been class specific. If they were the same for every class it would have taken way less development time to balance.

Recent Blue Posts
Recent Forum Posts
We will probably see a new Class during the Worldsoul Saga
Can't log into Housing Hub
MMO-Champion











