
I've been really good at not spoiling the story for myself post 9.1. I know virtually nothing for 9.2. So, I'm excited for that and 10.0, of course. Furthermore, I am pumped with wherever the story goes for 10.0. I'm indifferent toward the direction.
I agree. Zovaal was quite the ass-pull, and I don't want to see that happen again. What made Garrosh entertaining as a villain is that you saw his development from TBC all the way to MoP. Granted they kind of ruined his character, but I loved him as warchief and a big bad. We need more Garrosh and less Zovaal.
Last edited by Teriz; 2022-02-02 at 03:12 AM.

You're mixing up the antagonist with the primary fighting force. The antagonist doesn't have to be a physical being, just a force that acts counter to the protagonists goals. In this case, causing the usual destruction and general mayhem that comes with a war being fought while we would very much like our stuff to stay in one piece.
The main enemies would be various entities and groups aligned with the two forces, like Lightbound, Naaru, yellow and blue trashbags or Old God cultists and servants.
Also, wrong SciFa franchise, although it isn't as unfitting as you seem to imagine. But i'd look more towards Babylon 5.
Okay, but forces like that aren't evil by nature, they just exist. It's like saying we're going to have an expansion where we fight a giant asteroid heading to Azeroth. That's a force acting against the protagonists' goals, and will cause tons of destruction and mayhem, but it simply doesn't work as a plot for a fantasy MMO. The void in of itself isn't evil, and many users of the void aren't evil either. The same applies for the light, so in what scenario would either one act to counter our goals? They're ever-present forces that have existed seemingly since time began.
So what's the plot here? That we're going to witness a massive civil war between light and void forces, beat them, and then take the fight to the light and void itselves? So what happens after that? Do we unmake reality? Does reality reset itself? Again, it's an incredibly goofy idea. It's like after we destroy the asteroid we go off to some other plane of existence and try to beat up gravity!The main enemies would be various entities and groups aligned with the two forces, like Lightbound, Naaru, yellow and blue trashbags or Old God cultists and servants.
Also, wrong SciFa franchise, although it isn't as unfitting as you seem to imagine. But i'd look more towards Babylon 5.
Last edited by Teriz; 2022-02-02 at 03:35 AM.
So what's the plot here? That we're going to witness a massive civil war between light and void forces, beat them, and then take the fight to the light and void itselves? So what happens after that? Do we unmake reality? Does reality reset itself? Again, it's an incredibly goofy idea.
None of those need to even happen at all, what are you even going on about. The Light and Void will have friendly beings and antaganistic ones. Not hard
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Yes, but that isn't a light/void expansion, that's just an expansion with antagonists using certain types of magic. For example, Yrel invading Azeroth wouldn't be "the light" invading Azeroth, it would just be an army of crazed Draenei zealots who use holy magic. When you say that we're doing a Light/Void expansion, the antagonists are those cosmic forces, which makes no sense.
Last edited by Teriz; 2022-02-02 at 03:42 AM.
No, you are interpreting "a Light/Void expansion" as meaning "directly fight the cosmic force itself" as a really badly attempted strawman to try and claim your expansion idea makes more sense.
The Legion expansion was not about fighting Fel magic, or even Sargeras. BC was not about fighting Sargeras. Cata was not about fighting the Void or the Old Gods. Shadowlands isn't about fighting the cosmic force of death. Expansions are about fighting whatever person or group of people are actively attempting an incursion on the planet. In the case of a Void or Light expansion, there's no fighting "Light" or "Void" just like you can't fight the concept of "death", or "chaos", or "order", any expansion about antagonistic Light is going to be about stopping the forces of the Light from invading, be they Draenei, Naaru, some hypothetical Light pantheon, or whatever else. Any expansion about antagonistic Void is going to be about stopping the forces of the Void from invading, e.g. Old Gods, Void Naga, Xal'atath, fragments of Void Lords, etc.
That isn't what Huth said though. Huth said this;
You're talking about the antagonist having to be a physical being, which I agree with. I don't agree with the notion of us fighting a cosmic "force" in of itself. It simply is not a compelling source of conflict in an MMO.
It should also be noted that simply calling an expansion a Light/Void expansion because there's no viable antagonist means that we're dealing with a bad expansion concept. In other words, there's going to be another asspull villain like Zovaal in place who was supposedly behind everything all along. Compare that to N'Zoth, who had been built up slowly over multiple expansions, and was truly the one behind the veil pulling the strings. N'Zoth was such a great villain that people don't actually believe he's dead after 8.3 and want more of him. On the other hand, most players don't care about Zovaal one way or another.
Last edited by Teriz; 2022-02-02 at 04:08 AM.
I don't know why you are just straight up lying about shit five posts up.
That is exactly what Huth said. Any expansion about either of those forces is going to be about the groups of people associated with those forces who are actually doing the invasion.You're mixing up the antagonist with the primary fighting force. The antagonist doesn't have to be a physical being, just a force that acts counter to the protagonists goals. In this case, causing the usual destruction and general mayhem that comes with a war being fought while we would very much like our stuff to stay in one piece.
The main enemies would be various entities and groups aligned with the two forces, like Lightbound, Naaru, yellow and blue trashbags or Old God cultists and servants.
Since I can't be bothered to type it a second time:You're talking about the antagonist having to be a physical being, which I agree with. I don't agree with the notion of us fighting a cosmic "force" in of itself. It simply is not a compelling source of conflict in an MMO.
No, you are interpreting "a Light/Void expansion" as meaning "directly fight the cosmic force itself" as a really badly attempted strawman to try and claim your expansion idea makes more sense.
Every expansion is about fighting the group representing any given conceptual threat. Your headcanon EoD expansion is about fighting Void proxies. If you don't think fighting groups from a threat is a good idea for an MMO why have you been playing this MMO that has been doing that for almost 20 years?
Last edited by Hitei; 2022-02-02 at 04:08 AM.
Then why did he say that the antagonist doesn't have to be a physical being, but just a force?
Based on pretty much every expansion idea I've seen involving that theme, that's exactly what it breaks down to. Again, if we're talking Yrel and Old Gods, no problem. However, if you're talking us going to Void Land and fighting the Void, then there's a problem.Since I can't be bothered to type it a second time:
No, you are interpreting "a Light/Void expansion" as meaning "directly fight the cosmic force itself" as a really badly attempted strawman to try and claim your expansion idea makes more sense.
Now, who's straw-manning? I never said that. I said fighting the cosmic force in of itself is a bad idea.Every expansion is about fighting the group representing any given conceptual threat. Your headcanon EoD expansion is about fighting Void proxies. If you don't think fighting groups from a threat is a good idea for an MMO why have you been playing this MMO that has been doing that for almost 20 years?
Force
n.
3.
-a person or thing regarded as exerting power or influence.
4.an organized body of military personnel or police.
-a group of people brought together and organized for a particular activity.
Literally no one, in the history of this entire forum, has ever claimed we are going to go stab the primordial concept "the Void". We could very well step into the Void to end an incursion by incapacitating some of its higher up beings. Like in any expansion involving the Legion, or Shadowlands, or in Cata and BfA.Based on pretty much every expansion idea I've seen involving that theme, that's exactly what it breaks down to. Again, if we're talking Yrel and Old Gods, no problem. However, if you're talking us going to Void Land and fighting the Void, then there's a problem.
Still you:Now, who's straw-manning?
Then why did he say that the antagonist doesn't have to be a physical being, but just a force?I never said [fighting groups from a threat isn't a good idea for an MMO]. I said fighting the cosmic force in of itself is a bad idea.Okay, but forces like that aren't evil by nature, they just exist. It's like saying we're going to have an expansion where we fight a giant asteroid heading to Azeroth. That's a force acting against the protagonists' goals, and will cause tons of destruction and mayhem, but it simply doesn't work as a plot for a fantasy MMO. The void in of itself isn't evil, and many users of the void aren't evil either. The same applies for the light, so in what scenario would either one act to counter our goals? They're ever-present forces that have existed seemingly since time began.
So what's the plot here? That we're going to witness a massive civil war between light and void forces, beat them, and then take the fight to the light and void itselves? So what happens after that? Do we unmake reality? Does reality reset itself? Again, it's an incredibly goofy idea. It's like after we destroy the asteroid we go off to some other plane of existence and try to beat up gravity!
Last edited by Hitei; 2022-02-02 at 04:29 AM.
https://www.mmo-champion.com/threads...-Cosmic-Forces
That's one just from yesterday.
Where's the straw-man? I said plainly that fighting the cosmic force in of itself is a bad idea, and that fighting something from that force (like a big rock) isn't compelling. Again, you can take someone who uses a cosmic force and make them compelling, but you have to have a person behind the force or it simply doesn't work.Still you:
And yeah, these Light/Void expansions without a clear antagonist are troubling. Typically in such expansions we need a main antagonist or we lose steam very quickly.


Antagonist != evil. An antagonist merely is a force that does something that is counter to the protagonists goals. Not their morality. The antagonist of a story could even be on the side of good, or possibly on the same side as the protagonist.
A bureaucrat refusing you a permit because you don't fulfill the requirements would be an antagonist. But they're not evil or even intentionally hindering you.
tell them to get lost. End of story. You keep introducing elements that nobody mentioned and then complain that your own ideas don't work.So what's the plot here? That we're going to witness a massive civil war between light and void forces, beat them, and
I think all of them are pretty unarguably straightforward... except Battle for Azeroth. I had to be explained earlier in this thread how Battle for Azeroth's murky logo communicated anything about its main themes. It doesn't use faction colors, Kul Tiran/Zandalari colors, or N'Zoth colors. The key was in the subtle details, like a movie sword hilt motif in the border, and the background being an ocean rather than the normal map texture, if you look closely enough. That's more than enough precedent for me to imagine that another logo could be less obvious than normal.
Also, even though it's happened before, an expansion logo is not meant to be seen prior to the actual announcement, and once you get the announcement you get the context. Hindsight disguises how often new lore is core to the premise of a new expansion. I remember people speculating that "Cataclysm" was just a synonym for the Sundering and not about an unrelated new event. Legion relied a lot on the Chronicle's new backstory that we didn't have until after Legion was announced.
I have missed 40 pages. Not reading that much. Have I missed anything new, or any interesting theorys or discussions in the last week?