
"Freedom is free from the Void Dream Collect new items and fight new creatures, complete new dungeons and Tueras Sleeping Hero is called to protect WANRAFT World of Warcraft new cloth 2022-02-22"
Meh, thanks Google trad![]()
Last edited by Valysar; 2022-02-17 at 10:35 PM.
Might look like Blizzard art style for concept art but I doubt it.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
World of Warcraft: Scales of Time.
Level cap raised to 70.
New continent: The Dragon Isles.
New system: Accords. Pick your Dragonflight, earn cosmetic rewards and spell effects.
New system: Trial of the Aspects. Torghast lite, vechicle combat and 'fun' trials like the Legion Keg world quest along with boss floors.
New system: Dragon Taming. Tame a whelpling, watch it grow as you progress. Make your own dragon mount.
Covenant abilities turned into a new talent row for your class.
No time skip. No new class. No new races. No world revamp.


Anyone else WANT the Jailer to win (succeed with his plan), even if he loses through defeat/death after? I, for one, would prefer if we don't swoop in and save the day. Furthermore, I always refer back to this line from our Adventure Journal, "Once Azeroth's life force reaches 10% the Jailer will execute Azeroth and unmake all of existence."
I'm curious to know how everyone interprets this line? Personally, I do NOT want this to be a "only if we reach the enrage/fail the dps check" mechanic. I really want this to be how the fight unfolds through to the end of the encounter. Additionally, I don't want some kind of "time-lapse" where the Jailer "executes Azeroth" only for us to restore her immediately.


