1. #25101
    How damaged are your egos that you just can't let the other have the last word?

    You've been at it for essentially 24 hours now, Dark Rangers then and Dragon nonsense now. Same discussion.

    If I ever found myself in a similar situation I'd be pretty embarrassed for myself. It's like George Costanza behavior, in the most deplorable way.
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  2. #25102
    I am Murloc! Nightshade711's Avatar
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    Quote Originally Posted by Teriz View Post
    The class should have plenty of utility and mobility options to avoid that from being a significant issue. Also if we’re going by the HotS model of the class concept, only the tank spec stays in dragon form for any significant length of time.
    So they'd be adding in yet another mobility class.
    Is it going to wear leather with the main stat being agility?
    Also having the tank be that big would be worse than dps. Can't wait for the tank to die every time because of a fight with Sire/Synvanas-like mechanics.

    Interesting concept. Could happen with a class that's not going to be a full on dragon

    Quote Originally Posted by micwini View Post
    they could easily make 2 dragon races by using the worgen and the tauren skeleton
    True.
    I personally don't know how I'd feel about them being a unique skeleton, but if the animations were unique enough I'd probably overlook it.
    Last edited by Nightshade711; 2022-02-19 at 07:46 PM.

  3. #25103
    Quote Originally Posted by Teriz View Post
    So Flamestrike, Howling Blast, and Hand of Gul’Dan are all the same ability now because they’re targeted ground AoEs regardless of their effects and spell school?
    They aren't even all 3 ground targeted AoEs. But there isn't much difference between fan of blades and arcane explosion beyond optics.

  4. #25104
    Banned Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    So they'd be adding in yet another mobility class.
    Is it going to wear leather with the main stat being agility?
    Mail and yes.

    Also having the tank be that big would be worse than dps. Can't wait for the tank to die every time because of a fight with Sire/Synvanas-like mechanics.
    You're assuming they would utilize such mechanics that would be unfavorable to a tank they designed, and you're also assuming that Blizzard wouldn't give the tank the ability and utility to get through and survive said mechanics.

    And you're making these assumptions because you're looking for excuses.

    - - - Updated - - -

    Quote Originally Posted by huth View Post
    They aren't even all 3 ground targeted AoEs. But there isn't much difference between fan of blades and arcane explosion beyond optics.
    So in your opinion fan of knives and arcane explosion are the same ability?

  5. #25105
    Quote Originally Posted by Teriz View Post
    So in your opinion fan of knives and arcane explosion are the same ability?
    The same? No. Equivalent? Yes.

  6. #25106
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    Quote Originally Posted by huth View Post
    The same? No. Equivalent? Yes.
    Well good. The person I was responding to was stating that the abilities are the same despite spell school and effect.

  7. #25107
    Quote Originally Posted by Teriz View Post
    Many of the DH mechanics came from Illidan HotS. So no, it hasn’t entirely been WC3.
    The classes.

    So Flamestrike, Howling Blast, and Hand of Gul’Dan are all the same ability now because they’re targeted ground AoEs regardless of their effects and spell school?
    Howling Blast and Hand of Guldan are not targeted ground AoEs.

    Howling Blast
    1 Rune / -10 Runic Power 30 yd range
    Instant cast
    Requires Death Knight (Frost)
    Requires level 10
    Blast the target with a frigid wind, dealing [(14.37% of Attack power) * [(Attack power * 0.98)][((Attack power + Offhand attack power) * 2 / 3)] -- 2H, DW / Attack power]

    Northrend Winds
    Frost damage and applying Frost Fever to the target

    Frost damage to that foe, and reduced damage to all other enemies within 10 yards, infecting all targets with Frost Fever.
    Hand of Gul'dan
    1 to 3 Soul Shards 40 yd range
    1.5 sec cast
    Requires Warlock (Demonology)
    Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.

    Deals up to [3 * (17.6% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target

    Hand of Doom
    applies Doom to each target

    and summons up to 3 Wild Imps, based on Soul Shards consumed.
    But, to answer your question, yes. According to your standards they would all be the same.

    Quote Originally Posted by Archmage Xaxxas View Post
    How damaged are your egos that you just can't let the other have the last word?

    You've been at it for essentially 24 hours now, Dark Rangers then and Dragon nonsense now. Same discussion.

    If I ever found myself in a similar situation I'd be pretty embarrassed for myself. It's like George Costanza behavior, in the most deplorable way.
    It's not about ego, it's about restraining a behavior no one does anything about.

  8. #25108
    I am Murloc! Nightshade711's Avatar
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    Quote Originally Posted by Teriz View Post
    Mail and yes. and you're also assuming that Blizzard wouldn't give the tank the ability and utility to get through and survive said mechanics.
    The last thing we need is another highly mobile agility-based class.
    There's already 3 that I can think of off the top of my head.



    You're assuming they would utilize such mechanics that would be unfavorable to a tank they designed
    Blizzard does not want to design raid/dungeon fights around a single spec.
    Any time they were forced to do they ended up removing/reworking whatever they had to design around.

    Again everything you want regarding the spells and abilities can and would be accomplished without giving them a large dragon form.

  9. #25109
    Quote Originally Posted by username993720 View Post
    It's not about ego, it's about restraining a behavior no one does anything about.
    I actually understand and sympathize with this feeling, but with this particular case you're indulging the behavior, feeding the ducks. They'll just keep coming and know to come back later.
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  10. #25110
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    Quote Originally Posted by Archmage Xaxxas View Post
    How damaged are your egos that you just can't let the other have the last word?

    You've been at it for essentially 24 hours now, Dark Rangers then and Dragon nonsense now. Same discussion.

    If I ever found myself in a similar situation I'd be pretty embarrassed for myself. It's like George Costanza behavior, in the most deplorable way.
    Oh geez...George Costanza,,what ever happened to him? He was soooo annoying and always had to be right.

  11. #25111
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by username993720 View Post
    Healing others. Not self.
    So?
    You argued that time magic was never shown to heal.

    Alter time heals.
    Ergo, you are wrong.

    and furthermore:
    She is not designed as one.
    For the second time, i don't care about HotS.
    I'm arguing with you about your argument that 'time magic has never been shown to heal' which is blatantly false.

    Alter time exists, Chromie can heal you in WoD and you can make her a healer in the Deaths of Chromie scenario:


    Chronomancy obviously has the ability to heal, its just winding time back and forth in order to restore someones body to a time before it got damaged or rapidly healing wounds.




  12. #25112
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    Quote Originally Posted by Nightshade711 View Post
    The last thing we need is another highly mobile agility-based class.
    There's already 3 that I can think of off the top of my head.
    Only the tank would be highly mobile and agility based. The healing and RDPS specs would be INT-based. However, their dragon forms should be highly mobile despite their size. They’re dragons after all.


    Blizzard does not want to design raid/dungeon fights around a single spec.
    Any time they were forced to do they ended up removing/reworking whatever they had to design around.
    And they wouldn’t have to. My point in regards to your arguments is that they shift wildly from point to point because you’re looking for a problem that can’t be solved, but none of the issues you’ve bought up are unsolvable.
    Last edited by Teriz; 2022-02-19 at 08:09 PM.

  13. #25113
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    Quote Originally Posted by Teriz View Post
    And they wouldn’t have to. My point in regards to your arguments is that they shift wildly from point to point because you’re looking for a problem that can’t be solved, but none of the issues you’ve bought up are insolvable.
    Sure all the problems might be solvable...but solving all the issues I've listed just to have a dragon form isn't going to be worth Blizzard's time when they'd already have to work around balancing a new class... especially when they could just avoid all of that and still accomplish the basic idea in your concepts without giving them a dragon form for combat.

    Just saying, don't get your hopes up to play a full dragon, it's not going to happen.
    Last edited by Nightshade711; 2022-02-19 at 08:12 PM.

  14. #25114
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    Quote Originally Posted by Nightshade711 View Post
    Sure all the problems might be solvable...but solving all the issues I've listed just to have a dragon form isn't going to be worth Blizzard's time when they'd already have to work around balancing a new class... especially when they could just avoid all of that and still accomplish the basic idea in your concepts without giving them a dragon form for combat.
    If you honestly think size and hitboxes are some unsolvable problems that would prevent Blizzard from implementing a class they want into the game, I really don't know what to tell you.

  15. #25115
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    Quote Originally Posted by Archmage Xaxxas View Post
    How damaged are your egos that you just can't let the other have the last word?

    You've been at it for essentially 24 hours now, Dark Rangers then and Dragon nonsense now. Same discussion.

    If I ever found myself in a similar situation I'd be pretty embarrassed for myself. It's like George Costanza behavior, in the most deplorable way.
    Yeah, it’s getting very annoying and off topic.

  16. #25116
    Quote Originally Posted by Teriz View Post
    If you honestly think size and hitboxes are some unsolvable problems that would prevent Blizzard from implementing a class they want into the game, I really don't know what to tell you.
    Uh, absolutely they are?

    There are some times when I play on a tauren, and my hooves clip the "red beam outline" line, and I am never sure whether I am gonna get hit or not. With something like a dragon that problem would be a million times worse unless it has the most fucked up proportions ever.

    All races need to have the same hitbox. Having a bigger hitbox would mean that no one who seriously cares about the game would play it and would be the biggest balance blunder ever by Blizzard.

  17. #25117
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    Quote Originally Posted by Teriz View Post
    If you honestly think size and hitboxes are some unsolvable problems that would prevent Blizzard from implementing a class they want into the game, I really don't know what to tell you.
    Blizz has never said they wanted dragons especially in the way that you're speaking of.
    The closest blizz has gone to mentioning playable dragons from what I've seen are the Drakonids, which Blizzard themselves already drew up concepts for...compared to a full on dragon.

    But this is just devolving further into a circular argument and I don't wanna clog this thread up any further explaining why it's not worth blizzard's time to implement something like what you're wanting when there would be alternatives that would be way better/easier to implement.

  18. #25118
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    At this point, were I mod, all the Dragon class people would get a ban, especially since there's a thread up specifically for that.

    That said, it does provide some variation from the usual Lore related drivel.

  19. #25119
    Banned Teriz's Avatar
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    Quote Originally Posted by Polybius View Post
    Yeah, it’s getting very annoying and off topic.
    Well I'm done responding to those two. You guys are free to move on to something else.

    Quote Originally Posted by Makorus View Post
    Uh, absolutely they are?

    There are some times when I play on a tauren, and my hooves clip the "red beam outline" line, and I am never sure whether I am gonna get hit or not. With something like a dragon that problem would be a million times worse unless it has the most fucked up proportions ever.

    All races need to have the same hitbox. Having a bigger hitbox would mean that no one who seriously cares about the game would play it and would be the biggest balance blunder ever by Blizzard.
    We weren't talking about races, we were talking about a class mechanic. Several class mechanics change the size of the character, so once again, I have no idea why people think this is some game-breaking issue.

    That said, feel free to discuss this further in this thread;
    https://www.mmo-champion.com/threads...s-Concept-2022
    Last edited by Teriz; 2022-02-19 at 08:48 PM.

  20. #25120
    How about that 10.0 news?

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