I'm not bashing WoW specifically, its just that it is much harder to pull a good story in an MMO RPG (and in some areas almost impossible) than it is in a single player/Co Op RPG game. Its just the way it is that the latter are a better storytelling tool, which is why MMOs have to tell more of their story in outside media, or cinematics that don't include the player character, and also they can't reference the player character by name later in the game for something done in the past.
MMOs as a storytelling tool are weak.
But I guess I agree with what you say, I should've said that WoW has always been weak on Storytelling, not Lore in general.

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Burning Crusade Classic Anniversary Edition Launches on February 5
MMO-Champion




We can just erase it or reset the balance and make a new design when we think the force is starting to get a lil "unstable" LOL Right y'all?





