1. #25881
    Immortal Shadochi's Avatar
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    Also if we get a dragon expansion without quests to raise dragons for each flight (like the many questlines where you get a pet, toy and mount while raising a creature) I am going to be disappointed. It is an easy to implement thing for casuals and collectors and they usually love that stuff, and with one for each flight it would be x5. Just add a small chain at every milestone of raising the dragon
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  2. #25882
    Quote Originally Posted by Shadochi View Post
    Also if we get a dragon expansion without quests to raise dragons for each flight (like the many questlines where you get a pet, toy and mount while raising a creature) I am going to be disappointed. It is an easy to implement thing for casuals and collectors and they usually love that stuff, and with one for each flight it would be x5. Just add a small chain at every milestone of raising the dragon
    I'm on team "Blow it all up, Jailer!"

  3. #25883
    Quote Originally Posted by Snorlax View Post
    Oh yeah it's good that people are enjoying it there was just a lot of stuff about it that made me feel both bored and gross for playing it and I think that dwarf island just ended up being a "why the fuck am I playing this" moment.
    Im curious what island you're talking about. The only island I can think of is Tortoyk with the Mokoko's but I wouldnt call those 'Lolis' at all, but little mokoko sprites.They are little 3 inch tall pixies wearing leaves and flowers like Tinkerbell from Peter Pan.

    Unless you mean Yorn which is where the Umar (ACTUAL dwarves) are from but the Umar women are built like brick houses and all look like Ursula from little mermaid. The dwarf women in Lost Ark look more manly than Dwarf women in wow xD


  4. #25884
    Immortal Shadochi's Avatar
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    Quote Originally Posted by Catastrophy349 View Post
    Full circle: What do we want for 10.0? Go!
    Pasting what I previously stated:
    Have 2 zones be on an island on water, 2 of them are on Dragon Isles floating in the air and 2 underground (or 1 underwater and 1 underground). All part of the same map and flying can be unlocked in the first month or two of expac release.

    OR

    I'm kinda thorn, I both want and dont want to see 5 zones one for each flight.
    But another idea I had was having the 5 flight zones be for leveling (pick your path like legion, Flights are covenants but purely cosmetic, world content and minigame parts relating to their zones, and you can level multiple at max level with resources from the other zones and mainly their zone) and then have the first Max Level zone be either a Twilight Dragon zone, Infinite Flight zone or Titan zone. And patch zones are related to offshoot flights

    Honestly with tier sets back and their philosophy for the new system to be only for world content and cosmetics I feel like that might be possible. If they want "borrowed power" just have it upfront initially unlocked an ability relating to the flight or something like that (maybe 3 give passives, 2 actives or you choose what to get between the five). But other than for a Legendary it shouldn't be a grind (even quest based legos were a grind, and I think that should come back).

    Guess they might judge it based on ZM performance.

    Another thing I wish for is tthe patch x.0 gear sets with outdoor bonuses to be more relevant throughout the expansion. Maybe have a system in place to upgrade them further and have their base iLvL be X but while you are in outdoors zones it is higher (reverse of how PvP gear works). The sets have cool outdoor bonuses but by the time you unlock all pieces if you do any dungeons/raids/pvp you already have better items and its not worth it. Legion had this with class sets, and SL with covenant sets.

    Honestly with ZM it seems like they are testing water for having world content

    Also if we get a dragon expansion without quests to raise dragons for each flight (like the many questlines where you get a pet, toy and mount while raising a creature) I am going to be disappointed. It is an easy to implement thing for casuals and collectors and they usually love that stuff, and with one for each flight it would be x5. Just add a small chain at every milestone of raising the dragon
    And to add.
    10 dungeons at launch with one new one each patch (like legion)
    New or revamped zone (or both) each patch (like BfA)
    Bring back 1-3 boss raids. And raid tiers consisting of multiple smaller raids.
    Have the finale of zone storylines end in a 1-2 boss raid where it fits (for example in Legion if Ysera's death was a 1 boss raid), reuse outworld assets for this just instance it. Make this the pre-season part maybe without mythic. If raid usually opens week 3 of expac have this open week 2 or from the start. Use it to tie off storylines not finished and not in plan to be finished.

    More grindy systems that are purely cosmetic or outdoors power (covenants with cosmetics, minigames, zone content unlock)(Protophorm syntesis) - no impact if you skip it

    Flying available at least in the first 2 months of expac, but zones not design around flying (how WoD zones were designed thinking flying will not be a thing). For patch zones where it fits you unlock flying after completing pathfinder for that zone (no longer than 1 month)

    More vast and open areas, not a quest hub every 50 feet (Again WoD style zones).

    Have dungeons sets that dont work in raids and vice versa, both work outdoors.

    Bring back lego questlines like in WoD where it starts with the first patch and finishes with the last, but with some kind of catchup system when a new tier comes out for the previous version of that item.

    - - - Updated - - -

    And most importantly WORLD REVAMP for leveling in chromie time, new instances of the continents so they can change more of the zone boundaries, merge some zones together, introduce the new races into the world, spanning story arcs for zones and so on. Reparations since the cataclysm and aftermath and reparation of other events
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  5. #25885
    Quote Originally Posted by Archmage Xaxxas View Post


    traillerr


    I thought it was a Hour of Twilight trailer.

  6. #25886
    Quote Originally Posted by Catastrophy349 View Post
    Full circle: What do we want for 10.0? Go!
    This is all assuming next xpac will in fact be dragon themed.
    New class and race.
    Drakonid for the race 100%

    Tinkers for the new class.
    Maybe Dragonsworn instead if they can make them actually feel unique from the classes that already fit the dragonflight's themes.

    Flight in the new zones right away with the zones being specifically designed with flight in mind with some verticality. Wouldn't do the dragon theme justice in my opinion if both weren't implemented together.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  7. #25887
    Quote Originally Posted by Snorlax View Post
    Weird how being asked to play the content is called time gating.
    How do you play a timed unlock??

    - - - Updated - - -

    Yay for loot not being tradable because it’s the new system that is supposed to be in place for the final raid
    Idk which designer got hurt in a pug but they need to talk to a therapist because there’s 0 reason for any restrictions

  8. #25888
    Quote Originally Posted by Catastrophy349 View Post
    Full circle: What do we want for 10.0? Go!
    1. Return to gear based progression/no borrowed powers
    2. Major class updates
    3. An expansion that doesn’t look and play like it was made on a shoestring budget

  9. #25889
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Snorlax View Post
    I pretty much just want Shadowlands but on Azeroth.
    World of Warcraft: Azerothlands?
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  10. #25890
    Quote Originally Posted by Catastrophy349 View Post
    Full circle: What do we want for 10.0? Go!
    I don't say I expect all of these in single expansion, but man can dream:

    - Revamp EK/Kalimdor (full one done from scratch, some zones reserved for patches) or budget version of revamp - part of fully revamped EK/Kalimdor as 50-60 'continent'
    - completely down to earth (not just launch like BfA), let give this story some time to breathe
    - Full cross faction (war mode off, guilds, trading-- ok let's stop here, still cities/questing should be separate)
    - 'heroic' version of world with it's own challenges and unique rewards (revamp of war mode on to avoid having multiple instances of world),
    - any progression system beyond gearing/leveling completely account wide from the start
    - recipes tab for profession for whole account
    - player housing
    - more casual content like Venthyr party, but focused on groups and not requiring to farm X resources to build 10 shit
    - build in interface to find and suggest treasures, rares, events with rewards, people need more guidance what to do in open world
    - progression core in SL (and 'serious' content in general) is more or less fine, I know people bitch but for the love of God don't bring back grind stuff from Legion/BfA Blizz.
    - maaaybe new class, but I feel like class skins are the future
    - no story split over classes (but few class quests would be cool), factions, covenants - single but LONG max level campaign for everyone with something to do every week of patch; it could be something like MoP legendary campaign mixed with BfA/SL system - some week you would have story chapter, some week quest to clear specific dungeon/raid wing, etc. In general idea would be to clip together all content into cohesive story with legendary item that upgrade every patch (maybe finally class relic that doesn't take any slot?). Of course story bits skipable on alts (still they would have to do dungeon, raid and yes - pvp - parts).
    - if we talk about PVP, solo que for rated stuff.

  11. #25891
    I've just realized how basic the encounter with Anduin will be.

    Uther, Sylvanas and Jaina will be trying to connect with Anduin one at a time. Uther and Sylvanas did, it didn't do anything. In the cinematic it'll be Jaina's turn and shots at the launch trailer heavily implies that (with Anduin doing another sword-to-the-ground move that brings Arthas' remnant out). Arthas comes out again, but will probably stutter with Jaina, begging to free Anduin. He'll either comply or will give enough time for Uther and Sylvanas to free Anduin themselves.
    Last edited by Zers Editor; 2022-02-23 at 06:08 AM.

  12. #25892
    Quote Originally Posted by Zers Editor View Post
    I've just realized how basic the encounter with Anduin will be.

    Uther, Sylvanas and Jaina will be trying to connect with Anduin one at a time. Uther and Sylvanas did, it didn't do anything. In the cinematic it'll be Jaina's turn and shots at the launch trailer heavily implies that (with Anduin doing another sword-to-the-ground move that brings Arthas' remnant out). Arthas comes out again, but will probably stutter with Jaina, begging to free Anduin. He'll either comply or will give enough time for Uther and Sylvanas to free Anduin themselves.
    Anduin's cinematic duration 1.30s, we won't see much.

  13. #25893
    Quote Originally Posted by Cherry123 View Post
    Anduin's cinematic duration 1.30s, we won't see much.
    Just enough for something like this, considering it takes place in a middle of the fight.
    Last edited by Zers Editor; 2022-02-23 at 06:21 AM.

  14. #25894
    Quote Originally Posted by Kyrexia View Post
    My heart sank for a second when I saw that, then I realized this had been faked.
    Ah to bad lol.

    - - - Updated - - -

    Quote Originally Posted by Zers Editor View Post
    Just enough for something like this, considering it takes place in a middle of the fight.
    I wouldnt get your hopes up tbh.

  15. #25895
    Quote Originally Posted by Alanar View Post
    I wouldnt get your hopes up tbh.
    Not a hope. It's a guess.

  16. #25896
    Pit Lord Mekkle's Avatar
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    I just want Ogres, less systems, and necromancers/pretty much any new class that isnt a dark ranger

  17. #25897
    The Lightbringer
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    I want in 10.0:
    1) Crossfaction
    2) Wide (and i mean WIDE) variety of character customization. 30 face types, 50 hairstyles, 50 hair skin eyes colors, for each race, tatoos etc etc etc.
    3) WQs overhaul. Spread them around the whole world, tie to theme quest lines, like WQ to kill Defias Brotherhood, WQ to kill Van Cliff etc.
    3.1) Available from level 1. Yes, you can level with them.
    3.2) Reward many WQs with COSMETICS. Take the loot table from every dungeon, raid, quest in the game, its like thousands of gear pieces, and throw them as cosmetic rewards for WQs.
    3.3) Introduce Legendary WQs. Orange ones. Consists of few steps, with Group Finder baked in. Rewards: rare gear, mounts, toys.
    4) New rows of talents instead of borrowed power.
    5) Introduce two currencies - PvP and PvE. Comes from all sources of content: world, dungeons, raids, bgs, arena.
    6) Introduce two item vendors - PvP and PvE. Here you can buy any piece of gear with the currency.
    7) Account wide rep.

    Here it is. Back to roots, with a lot of focus on customization, satisfaction from playing the game while effectively spending the time.

  18. #25898
    Scarab Lord Lady Atia's Avatar
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    Oh no EU servers aren't up yet

    Did US use the full maintenance time or is there a chance they could be finished earlier than 2 pm today?

  19. #25899
    Theres no cinematic in the early stages of 9.2?

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    Oh no EU servers aren't up yet

    Did US use the full maintenance time or is there a chance they could be finished earlier than 2 pm today?
    They were done earlier in US. We can hope that happens here too!

  20. #25900
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    Quote Originally Posted by Harbour View Post
    I want in 10.0:
    1) Crossfaction
    2) Wide (and i mean WIDE) variety of character customization. 30 face types, 50 hairstyles, 50 hair skin eyes colors, for each race, tatoos etc etc etc.
    3) WQs overhaul. Spread them around the whole world, tie to theme quest lines, like WQ to kill Defias Brotherhood, WQ to kill Van Cliff etc.
    3.1) Available from level 1. Yes, you can level with them.
    3.2) Reward many WQs with COSMETICS. Take the loot table from every dungeon, raid, quest in the game, its like thousands of gear pieces, and throw them as cosmetic rewards for WQs.
    3.3) Introduce Legendary WQs. Orange ones. Consists of few steps, with Group Finder baked in. Rewards: rare gear, mounts, toys.
    4) New rows of talents instead of borrowed power.
    5) Introduce two currencies - PvP and PvE. Comes from all sources of content: world, dungeons, raids, bgs, arena.
    6) Introduce two item vendors - PvP and PvE. Here you can buy any piece of gear with the currency.
    7) Account wide rep.

    Here it is. Back to roots, with a lot of focus on customization, satisfaction from playing the game while effectively spending the time.

    Here's my additions to your list because that's a really good list.
    8) Account wide professions, because seriously, we need to reduce these 17 year old grinds. Some of the recipes (especially some of the older ones) are really rare/expensive and re-learning a profession on an alt is an unnecessary waste of time and resources. Honestly just make the whole system account wide already, because it is mind numbingly boring (even moreso in BfA and Shadowlands with barely any noteworthy updates to professions)
    9) Timewalking rewamp, switch it to the weekly rotation instead of whatever the hell timewalking is at this day and age. Tie it to Chromie-time, make it so you can lvl your alts without any additional hassle by pumping through some TW. Maybe even add more dungeons and rewards along the way.
    10) Bring back the old legendary questlines from MoP and WoD. Just for the story's sake. Both MoP and WoD feel incomplete now without these questlines.

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