1. #25881
    Warchief Catastrophy349's Avatar
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    I'm basically playing 9.2 for the campaign and raid RP/cutscenes. That's about it. So ready for 10.0 news at this point.

  2. #25882
    Quote Originally Posted by Catastrophy349 View Post
    I'm basically playing 9.2 for the campaign and raid RP/cutscenes. That's about it. So ready for 10.0 news at this point.
    I wonder if anybody here actually expected something about a patch who's been teased with "walkable water !". Can't wait for 10.0 news too but I doubt we'll see them before the second half of March.

  3. #25883
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    Quote Originally Posted by Holdodlig View Post
    I wonder if anybody here actually expected something about a patch who's been teased with "walkable water !". Can't wait for 10.0 news too but I doubt we'll see them before the second half of March.
    I always went into 9.2 for the campaign/raid. Not much more. I'm hoping for 10.0 news before the end of March, too!

  4. #25884
    Quote Originally Posted by Holdodlig View Post
    I wonder if anybody here actually expected something about a patch who's been teased with "walkable water !". Can't wait for 10.0 news too but I doubt we'll see them before the second half of March.
    hahah true, they sold the patch on the water

  5. #25885
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    Quote Originally Posted by Catastrophy349 View Post
    I always went into 9.2 for the campaign/raid. Not much more. I'm hoping for 10.0 news before the end of March, too!
    Im going into it mainly for the mount crafting (tho I still will be doing the raid on M and M+, but that is just a new flavor of existing content). I love patches for collectors

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    Quote Originally Posted by Amstrup View Post
    hahah true, they sold the patch on the water
    They overhyped the water, but it does actually look nice
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  6. #25886
    Wait, isn't the zone like Nazjatar / Mechagon where you can go around gathering gear, currencies, killing elites and discovering stuff after finishing the main questline?

  7. #25887
    I mean I saw lots of people shit talk how bad the zone looks…and they said the zone looks “good for 2003 graphics”

    God I hope they realize WoW’s style is made to look more cartoonish than FF and Lost Ark’s…

  8. #25888
    Quote Originally Posted by TheFirstOnes View Post
    I mean I saw lots of people shit talk how bad the zone looks…and they said the zone looks “good for 2003 graphics”

    God I hope they realize WoW’s style is made to look more cartoonish than FF and Lost Ark’s…
    This is ridiculous, Korthia looked like a boring, bland, grayed-out piece of shit. Overall it was a disgusting PoS and I hated going there. ZM looks super vibrant and cool.

  9. #25889
    Quote Originally Posted by Vasoka View Post
    This is ridiculous, Korthia looked like a boring, bland, grayed-out piece of shit. Overall it was a disgusting PoS and I hated going there. ZM looks super vibrant and cool.
    Lets see how you feel about ZM in 8months.

  10. #25890
    Quote Originally Posted by Amstrup View Post
    Lets see how you feel about ZM in 8months.
    Even a good zone (not saying that zm is good since I have no clue what it looks like) can get a little boring with time. However, that’s a problem with Blizzard’s atrocious content patch pipeline, not the zone’s. The maw, korthia, torghast , oribos, etc. all that stuff looked like low effort low budget rush jobs from day 1.

  11. #25891
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    Quote Originally Posted by TheFirstOnes View Post
    I mean I saw lots of people shit talk how bad the zone looks…and they said the zone looks “good for 2003 graphics”

    God I hope they realize WoW’s style is made to look more cartoonish than FF and Lost Ark’s…
    Blizzard's art team does better when they're making zones like Kul'Tiras, Pandaria, Surarmar, High Mountain, Shadowmoon Valley, Grizzley Hills, Revendearth, and other locations.

    When they make weird alien stuff like ZM, things kind of go awry.

  12. #25892
    Quote Originally Posted by Amstrup View Post
    Lets see how you feel about ZM in 8months.
    Considering 1h was enough for me to immediately hate Korthia I don't think 8 months hold any relevance to the comparison. It looks great, if nothing else just the aesthetics will keep me playing for a while. Korthia kept me for 1 week.

  13. #25893
    Quote Originally Posted by Teriz View Post
    Blizzard's art team does better when they're making zones like Kul'Tiras, Pandaria, Surarmar, High Mountain, Shadowmoon Valley, Grizzley Hills, Revendearth, and other locations.

    When they make weird alien stuff like ZM, things kind of go awry.
    I don't agree with you often, but I share this opinion with you. I don't really thing that ZM is bad per se, the art is well done but it feels off and doesn't appeal to me personally. I may not like Shadowlands that much, but I will vouch for how beautiful Ardenweald is and how much I like the architecture of Revendreth.
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  14. #25894
    Quote Originally Posted by TheFirstOnes View Post
    I mean I saw lots of people shit talk how bad the zone looks…and they said the zone looks “good for 2003 graphics”

    God I hope they realize WoW’s style is made to look more cartoonish than FF and Lost Ark’s…
    Just the usual people not being able to distinguish between style and fidelity.

  15. #25895
    Quote Originally Posted by Amstrup View Post
    Lets see how you feel about ZM in 8months.
    We've already seen Zereth Mortis for 3 months, and personally I'm excited for it a little bit more now with the music than I was before, but have felt just as positive about it since the November reveal.

    We've had Korthia for 6/7 months, it was announced/revealed nearly a year ago, and personally I've grown to like it more in time with the music, in comparison to the initial reveal. However I still find the zone's aesthetic exactly as displeasing as I did the day it was revealed on that 9.1 livestream.

    Considering you're more or less proposing this person's personal views would change to be just as negative as Korthia in 8 months, I just figured it was worth listing an example of personal views on these two zones that doesn't align with the implied 'typical downtrend of zone appeal' you're suggesting is default.


    Even from the majority of feedback observed, it seems to be that for many, Zereth Mortis' base zone appeal is much more satisfying and comfortable than the Maw-Subzone Korthia.

    Have you truly not witnessed that sort of feedback as well?
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  16. #25896
    The Undying Teriz's Avatar
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    Quote Originally Posted by Three Faced Goddess View Post
    I don't agree with you often, but I share this opinion with you. I don't really thing that ZM is bad per se, the art is well done but it feels off and doesn't appeal to me personally. I may not like Shadowlands that much, but I will vouch for how beautiful Ardenweald is and how much I like the architecture of Revendreth.
    Yeah, ZM definitely isn't the worst thing I've seen in a videogame, but it definitely lacks the immersion of other zones.

    I'm really looking forward to seeing what they do with 10.0 in terms of zones. For all its faults, I thought Zandalar and Kul'tiras were fantastic for questing and exploration, and I'm looking forward to seeing how much they've improved since BFA.

  17. #25897
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    Quote Originally Posted by TheFirstOnes View Post
    I mean I saw lots of people shit talk how bad the zone looks…and they said the zone looks “good for 2003 graphics”

    God I hope they realize WoW’s style is made to look more cartoonish than FF and Lost Ark’s…
    Oh gosh, sure Lost Ark has more realistic graphics than wow, but don't get me started at how bad I find their world/level design. And the fact that something I hate about MMOS, loading screens between the smallest of zones

    - - - Updated - - -

    For me personally ZM looks really nice, and goes by something I've been saying every expac should have for zone diversity.

    A zone/subzone with the following:
    - Green meadows/rolling hills
    - Desert area (glacier and sandy both work)
    - Mountainous peaks with snow

    Bonus for shoreline subzone

    These for me are staples that can be done in many different ways easily to fit any theme. And with ZM Shadowlands got 2 of the 3 done in interesting new ways. I also like the architecture style and actual buildings/walls in the outdoor zone, havent seen within the raid
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  18. #25898
    Quote Originally Posted by Teriz View Post
    Yeah, ZM definitely isn't the worst thing I've seen in a videogame, but it definitely lacks the immersion of other zones.

    I'm really looking forward to seeing what they do with 10.0 in terms of zones. For all its faults, I thought Zandalar and Kul'tiras were fantastic for questing and exploration, and I'm looking forward to seeing how much they've improved since BFA.
    I'm going to wait and see if T come back for 10.0 instead of pre-ordering like a doofus, but I won't deny that I am excited to see what the new zones will look like, what new races we'll meet and the the general art assets. I'm going to try detach myself from the lore and story, though and hope it improves. AN underground zone beneath Northrend where the remnants of the living nerubians are hiding could be absolutely beautiful with phosphorescent fungus and worms to light the darkness.

    Don't let this side track the thread, but the Dark Ranger questline has been updated in the database to 9.2 which makes me think that they're going to be merely customization of some sort or at the most (unlikely) an AR rewarded upon completion in either 9.2.5 or later.
    Last edited by Three Faced Goddess; 2022-02-23 at 01:39 AM.
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  19. #25899
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    Quote Originally Posted by Snorlax View Post
    Lost Ark has an entire island of loli dwarves. One of the ugliest MMOs I think there is as far as zone design goes.
    Haven't gotten that far, got bored of the zones and quests pretty fast. But I was more referring to the zones being designed Diablo style, but with less interesting stuff. Opening up the map while leveling just makes me snore since I can predict the path the quests will lead. And the ones I went through are rather bland and unmemorable
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  20. #25900
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    Quote Originally Posted by Three Faced Goddess View Post
    I'm going to wait and see if T come back for 10.0 instead of pre-ordering like a doofus, but I won't deny that I am excited to see what the new zones will look like, what new races we'll meet and the the general art assets. I'm going to try detach myself from the lore and story, though and hope it improves. AN underground zone beneath Northrend where the remnants of the living nerubians are hiding could be absolutely beautiful with phosphorescent fungus and worms to light the darkness.
    One of my wishes that probably wont happen is to have the zones layered for 10.0

    Have 2 zones be on an island on water, 2 of them are on Dragon Isles floating in the air and 2 underground (or 1 underwater and 1 underground). All part of the same map and flying can be unlocked in the first month or two of expac release.
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