1. #27141
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by micwini View Post
    People saying SL is better then MoP? What's next, people saying WoD is the best expac of all time?
    6.1. better patch of wow, it didn't add anything bad in the game, only improvements

    weird times man.

  2. #27142
    The Undying Teriz's Avatar
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    Quote Originally Posted by LalaGamer View Post
    Any pic of the Logo??

  3. #27143
    Quote Originally Posted by Hitei View Post
    It's better than MoP.
    Kind of funny that you’re chiding MoP about homogenized classes while praising the current classes which are the definition of homogenization. Doesn’t seem like you have any clue what you’re going on about, lol.

  4. #27144
    Quote Originally Posted by Landrisser View Post
    Kind of funny that you’re chiding MoP about homogenized classes while praising the current classes which are the definition of homogenization. Doesn’t seem like you have any clue what you’re going on about, lol.
    Because MoP was the expansion where in an effort to get every class to the same raid parity, they just ended up copy pasting the same toolkit across all of them. The same 4s stun, the same maintain dot/debuff > use proc > builder > spender rotation, the same self-heal, the same mainline defensive CD, the same filler run-casting spell for casters, stealth abilities on 5 of 11 classes, sprint on everything but warrior(?), buffs as grouped reskins of various effects. Three hunter and rogue specs that play almost identically with different ability names, and half of the classes using combo point systems.

    But no, it's definitely current design that's tOtAlLy HoMogEniZed.

    Also I where did I praise the current classes? All I said was that they are better than MoP's iteration. SL is middle of the road.
    Last edited by Hitei; 2022-03-07 at 12:32 AM.

  5. #27145
    Stood in the Fire Dragon ANX's Avatar
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    File ID: 4279702 - 11,912 KB - 25 sec ( ??? )
    File ID: 4279707 - 24,853 KB - 51 sec ( ??? )
    File ID: 4279697 - 39,553 KB - 1:23 min ( ??? )
    File ID: 4279692 - 78,380 KB - 2:42 min (Anduin Cinematic)

    The 1:23 is probably the raid finale cinematic, it feels kinda short...

  6. #27146
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Dragon ANX View Post
    File ID: 4279702 - 11,912 KB - 25 sec ( ??? )
    File ID: 4279707 - 24,853 KB - 51 sec ( ??? )
    File ID: 4279697 - 39,553 KB - 1:23 min ( ??? )
    File ID: 4279692 - 78,380 KB - 2:42 min (Anduin Cinematic)

    The 1:23 is probably the raid finale cinematic, it feels kinda short...
    They can do a lot in a small amount of time but yes that is shorter then the Anduin one but the highest was 3 minutes(Wrath).
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

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  7. #27147
    Quote Originally Posted by Hitei View Post
    Because MoP was the expansion where in an effort to get every class to the same raid parity, they just ended up copy pasting the same toolkit across all of them. The same 4s stun, the same maintain dot/debuff > use proc > builder > spender rotation, the same self-heal, the same mainline defensive CD, the same filler run-casting spell for casters, stealth abilities on 5 of 11 classes, sprint on everything but warrior(?), buffs as grouped reskins of various effects. Three hunter and rogue specs that play almost identically with different ability names, and half of the classes using combo point systems.

    But no, it's definitely current design that's tOtAlLy HoMogEniZed.

    Also I where did I praise the current classes? All I said was that they are better than MoP's iteration. SL is middle of the road.
    I would almost think this post was satire if I didn’t know any better. It seems like you have been playing a fantasy version of shadowlands in your head where classes aren’t even more homogenized

  8. #27148
    Quote Originally Posted by Landrisser View Post
    I would almost think this post was satire if I didn’t know any better. It seems like you have been playing a fantasy version of shadowlands in your head where classes aren’t even more homogenized
    They literally are not.

  9. #27149
    I just realized even more proof that tinkers are coming in 10.0, as if we need more, lmao.

    The automa are all mechanical beings. There's a giant portal in Oribos that anyone can use. And there's transport from azeroth to Oribos, shown by many NPCs that have migrated to Oribos, like sunwalker dezco for example.

    Who's to say some opportunistic goblins or gnomes won't go through to reverse engineering first ones tech?

  10. #27150
    Pandaren Monk AngerFork's Avatar
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    Quote Originally Posted by Teriz View Post
    I'm no doomsayer, but man if we're getting another Shadowlands style expansion that just offers some window dressing, I'm probably going to skip pre-order for the first time since WotLK.
    Same. Most of the fun of pre-orders is getting to play early with the new toys and/or getting new toys you otherwise wouldn't. Allied Race DKs felt like a complete cop out for a pre-order bonus. Without a new race or class as an early bonus, I'm not sure I see any good reason to pre-order the game at all.

  11. #27151
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by Landrisser View Post
    I would almost think this post was satire if I didn’t know any better. It seems like you have been playing a fantasy version of shadowlands in your head where classes aren’t even more homogenized
    i think the idea fo classes being more balanced with each other make people think they are homogenized, less balanced, less homogenized

  12. #27152
    Quote Originally Posted by Syegfryed View Post
    how mop is equally with shadowlands in lore? genuinely curious, like did you even notice whats happening with shadowlands lore right now? Garrosh had more build up as a villain than 5 Janitors, and MOP didn't had poster girl sylvanas ruining every cinematic she shows in.
    This conversation was about how someone stated that MOP got more resources & development time than more recent expansions & I said that was a ridiculous claim. Good or Bad MOP production isn't largely different from any other expansion: They don't splurge on producing new expansions; Its always been the same portion of its operating cost. And that hasn't changed because even when subs decline, the revenue from subs is still much larger than their operating cost.

    TL;DR They didn't spend more money developing MoP than Shadowlands

  13. #27153
    Quote Originally Posted by Dragon ANX View Post
    File ID: 4279702 - 11,912 KB - 25 sec ( ??? )
    File ID: 4279707 - 24,853 KB - 51 sec ( ??? )
    File ID: 4279697 - 39,553 KB - 1:23 min ( ??? )
    File ID: 4279692 - 78,380 KB - 2:42 min (Anduin Cinematic)

    The 1:23 is probably the raid finale cinematic, it feels kinda short...
    Even the terrible N'zoth cinematic was 1:37. Argus was 2:58

    So not exactly promising but lets hope they pack a lot into that short period.
    Last edited by Khaza-R; 2022-03-07 at 01:29 AM.

  14. #27154
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by Khaza-R View Post
    Even the terrible N'zoth cinematic was 1:37. Argus was 2:58

    So not exactly promising but lets hope they pack a lot into that short period.
    everyone prepared for one minute of sylvanas?

  15. #27155
    La la la la~ LemonDemonGirl's Avatar
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    Quote Originally Posted by Alanar View Post
    San'layn or venthyr sounds like the other side of that coin if you ask me.
    Venthyr just seem too ugly to have people play them. I could see undead elves though
    I don't play WoW anymore smh.

  16. #27156
    The Unstoppable Force Syegfryed's Avatar
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    Quote Originally Posted by LemonDemonGirl View Post
    Venthyr just seem too ugly to have people play them. I could see undead elves though
    If people play forsaken just fine, i don't think venthyr would be any better. They are actually "pretty" enough if you don't make then bald

  17. #27157
    Quote Originally Posted by Hitei View Post
    Because MoP was the expansion where in an effort to get every class to the same raid parity, they just ended up copy pasting the same toolkit across all of them. The same 4s stun, the same maintain dot/debuff > use proc > builder > spender rotation, the same self-heal, the same mainline defensive CD, the same filler run-casting spell for casters, stealth abilities on 5 of 11 classes, sprint on everything but warrior(?), buffs as grouped reskins of various effects. Three hunter and rogue specs that play almost identically with different ability names, and half of the classes using combo point systems.

    But no, it's definitely current design that's tOtAlLy HoMogEniZed.

    Also I where did I praise the current classes? All I said was that they are better than MoP's iteration. SL is middle of the road.


    Played ret/hpal, ele/rsham, frost mage, frost dk, affli/destro lock, disc/sp, mm/surv hunt and a little bit of boomie.
    Not a single class felt that way in MOP as you described them. They rather feel that way right now.

    And I played them in 2.7k rbgs, 2.4k arena, gold cm, full hc raid (before mythic was introduced in SOO)

    So yeah... I have no clue what classes you played back in mop.
    Spring on everything.... WTF?! o.O

  18. #27158
    Quote Originally Posted by Polybius View Post
    True, true. Here's hoping it's not bugged and servers don't require prolonged maintenance.

    It's possible the cinematic won't show much and we'll have to wait for the 9.2.5 epilogue.
    I doubt it will be 9.2.5, at worst I could see there being something after the very end of the ZM campaign. Though honestly, I think the campaign is just more Sylvanas wank, I doub we get some grand revelations for the next expanansion there. I don't even expect that from the janitor kill to be frank, I think we will be left with a new status quo, like at the end of MoP, Legion, etc. and the next expansion will be something that builds on that but it could be anything, since it's not directly related. I think WoD was actually the exception here as far as final cinematics go.

    Well, 3 more days and we will know anyway - at least in regards to the importance of the cinematic. That being said, looking at the ID numbering, I take it there is a certain chance that the 2 smaller ones are cinematics that play after that? I wonder what they bothered to make a 25 sec cinematic for. I guess it's less likely to be the into to the jailer fight if it's numbered higher than that?
    Last edited by Cosmic Janitor; 2022-03-07 at 02:07 AM.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  19. #27159
    Blizzard put more effort into cinematics and cutscenes for BFA. At this rate, I think Blizzard just wants to get rid of Shadowlands and forget it.

  20. #27160
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by KainneAbsolute View Post
    Blizzard put more effort into cinematics and cutscenes for BFA. At this rate, I think Blizzard just wants to get rid of Shadowlands and forget it.
    Like the two cinematics that are CGI and not in engine related? Cause theres a big difference between

    https://www.youtube.com/watch?v=a_iHOJ1Ezr0


    And this https://www.youtube.com/watch?v=aW_h0qf9vpA&t=1s


    Notice how in the N'zoth had started with the weird ingame characters animations and not the actual cinematic that uses the engine but makes it far more detailed


    Like https://www.youtube.com/watch?v=30R9cZJQLH0


    So I don't even understand this "They put more effort into BFA." Cinematics like Old Soldier require a crap ton more effort then the Anduin being freed one.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

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