Because MoP was the expansion where in an effort to get every class to the same raid parity, they just ended up copy pasting the same toolkit across all of them. The same 4s stun, the same maintain dot/debuff > use proc > builder > spender rotation, the same self-heal, the same mainline defensive CD, the same filler run-casting spell for casters, stealth abilities on 5 of 11 classes, sprint on everything but warrior(?), buffs as grouped reskins of various effects. Three hunter and rogue specs that play almost identically with different ability names, and half of the classes using combo point systems.
But no, it's definitely current design that's tOtAlLy HoMogEniZed.
Also I where did I praise the current classes? All I said was that they are better than MoP's iteration. SL is middle of the road.
Last edited by Hitei; 2022-03-07 at 12:32 AM.
File ID: 4279702 - 11,912 KB - 25 sec ( ??? )
File ID: 4279707 - 24,853 KB - 51 sec ( ??? )
File ID: 4279697 - 39,553 KB - 1:23 min ( ??? )
File ID: 4279692 - 78,380 KB - 2:42 min (Anduin Cinematic)
The 1:23 is probably the raid finale cinematic, it feels kinda short...
I just realized even more proof that tinkers are coming in 10.0, as if we need more, lmao.
The automa are all mechanical beings. There's a giant portal in Oribos that anyone can use. And there's transport from azeroth to Oribos, shown by many NPCs that have migrated to Oribos, like sunwalker dezco for example.
Who's to say some opportunistic goblins or gnomes won't go through to reverse engineering first ones tech?
Same. Most of the fun of pre-orders is getting to play early with the new toys and/or getting new toys you otherwise wouldn't. Allied Race DKs felt like a complete cop out for a pre-order bonus. Without a new race or class as an early bonus, I'm not sure I see any good reason to pre-order the game at all.
This conversation was about how someone stated that MOP got more resources & development time than more recent expansions & I said that was a ridiculous claim. Good or Bad MOP production isn't largely different from any other expansion: They don't splurge on producing new expansions; Its always been the same portion of its operating cost. And that hasn't changed because even when subs decline, the revenue from subs is still much larger than their operating cost.
TL;DR They didn't spend more money developing MoP than Shadowlands
Played ret/hpal, ele/rsham, frost mage, frost dk, affli/destro lock, disc/sp, mm/surv hunt and a little bit of boomie.
Not a single class felt that way in MOP as you described them. They rather feel that way right now.
And I played them in 2.7k rbgs, 2.4k arena, gold cm, full hc raid (before mythic was introduced in SOO)
So yeah... I have no clue what classes you played back in mop.
Spring on everything.... WTF?! o.O
I doubt it will be 9.2.5, at worst I could see there being something after the very end of the ZM campaign. Though honestly, I think the campaign is just more Sylvanas wank, I doub we get some grand revelations for the next expanansion there. I don't even expect that from the janitor kill to be frank, I think we will be left with a new status quo, like at the end of MoP, Legion, etc. and the next expansion will be something that builds on that but it could be anything, since it's not directly related. I think WoD was actually the exception here as far as final cinematics go.
Well, 3 more days and we will know anyway - at least in regards to the importance of the cinematic. That being said, looking at the ID numbering, I take it there is a certain chance that the 2 smaller ones are cinematics that play after that? I wonder what they bothered to make a 25 sec cinematic for. I guess it's less likely to be the into to the jailer fight if it's numbered higher than that?
Last edited by Cosmic Janitor; 2022-03-07 at 02:07 AM.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
Blizzard put more effort into cinematics and cutscenes for BFA. At this rate, I think Blizzard just wants to get rid of Shadowlands and forget it.
Like the two cinematics that are CGI and not in engine related? Cause theres a big difference between
https://www.youtube.com/watch?v=a_iHOJ1Ezr0
And this https://www.youtube.com/watch?v=aW_h0qf9vpA&t=1s
Notice how in the N'zoth had started with the weird ingame characters animations and not the actual cinematic that uses the engine but makes it far more detailed
Like https://www.youtube.com/watch?v=30R9cZJQLH0
So I don't even understand this "They put more effort into BFA." Cinematics like Old Soldier require a crap ton more effort then the Anduin being freed one.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi