Thrall also didn't do a genocide and get a free pass either.
Thrall story was something rly minor in comparison, Metzen tried to make something different and failed because not everything was good and because the playerbase don't like that kind of stuff, yet, Thrall was just one of the aspects, we still had 4 to help, you can handwave and like i said, put him in the icebox and bring later(no genocide);
Danuser is pulling out a resident evil for sylvanas/Mila here, what he did in shadowlands after BfA, is simple awful. Maybe if BfA and Legion didn't exist, He could have pulled out, but nah.
I don't think any feedback is even taken, otherwise shadowlands would be different after the amount of hate BfA had, the writers are too full of themselves thinking what they doing is amazing, so any complain is saw as hate or that "we think we do but we don't" kind of thing. we just have to wait and see, maybe in 2030 it will make the big picture and we will see how good everything was i guess.Well, I definitely endorse giving feedback on it. I'm just saying that there's enough terrible feedback that even if the writers had the conviction to wade through the mean-spirited feedback, they're not going to get much use out of most of what they find.
This was a really low point on the expansion to me. There is nothing exciting in this cinematic and his father declaring "There must always be a lich king" did not resonate with me at all.
An other issue to me is that Horde players did not know Bolvar and I always thought this was a messed up decision to use him in order to replace Arthas as Lich king
They literally destroyed Arthas character with that ICC cinamatic.
regarding the consequences of SL on cultures and similar mistakes in the past, for me it's more of a question of how ignorable the consequences are and how it changes my expectations for possible future developments.
the earliest mistake i can remember is Teldrassil - not its' burning, but its' creation. over a period of less than four years, a tree the size of a mountain with several settlements, lakes and rivers on top of it grew out of nothing on a small island in the ocean, and it's also way bigger than its' parent tree. and post-cata it looks even sillier.
how did it even happen? can world trees with a lot of livable land on them be planted at will?
that makes no sense and I suspect the true reason behind its' destruction is simply because someone on the lore team wanted to get rid of all these questions along with an ugly stump in-game. kinda like with Southshore, it's just convenient to cut, albeit for slightly different reasons.
at the same time it's not hard to ignore that Teldrassil makes no sense if you can accept that it was an obvious mistake which is not likely to happen again.
dragon soul makes more sense, imo. i always thought that after being fired it just returns to the exact moment and place it was snatched from and all the memories of dragons and randos running around are deleted. Nozdormu losing his sand means that it's no longer accessible.
Draenor was pulled into existence just by a noname dragon with a previously unexisting wunderwaffle. it's harder to ignore it, as Legion is its' direct consequence, as are the Mag'har. why couldn't Aman'thul or the collective bronze dragonflight just create a million Draenors and zergrush Argus with orcs is a mystery.
apart from ruining everyone's afterlife beliefs, SL makes death a non-punishment and life unimportant. a furry can overhear Shandris talking about Ardenweald in a tavern, serve for a couple of years in the forest protection department, hang himself and voilà, he's set for eternity as a fluffy blue squirrel or something. who tf would care about their mortal affairs after that?
So what you're saying is you haven't actually understood it. Motivation is a key factor in your destiny. Acting out of a selfish desire to get an afterlife you consider favourable will itself affect which one you get. In your scenario, probably Revendreth or something similar.
No matter who is the one in charge of the writing
You have to admit that them taking Chronicles which was supposed to be the end all be all definitive source of lore and throwing it out the window so they could “craft multiple connected and complex stories” is probably hilarious in a situation where it’s not so pathetic
I'm starting to wonder if the Chronicle was written by the writers who had enough of the retcons and wanted a stable foundation to build future lore from, but despite making it to print they were still at war with whoever it is that insist they retcon arbitrary things every patch, and ultimately they lost. The Chronicles weren't just great sources of lore, they were masterpieces of reconciling the inconsistencies.
I've said it before and I'll say it again, the perpetual rough draft state of Warcraft's story is its biggest weakness. Even a bad story isn't as bad as a good story getting overruled tomorrow.
Volume 2 and 3 covered different time periods, they didn't keep updating the same information, unless you're referring to something else. It was contradicted fairly quickly, though. The most glaring one I remember was the story of Helya and Odyn differing in subtle but significant ways between the Chronicle and Legion. Outright declaring them as-good-as-non-canonical was still a terrible idea, as the writing needs that encouragement to be consistent.
hang a bit in ravendreath, get the sin of killing yourself clean, and go to ardenweald,
Either way, the point of not caring about your mortal life is true, just be reckless and don't need to get any attachements to the mortal world
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Im one of the people who disliked some of the things they retconed and put on stone in chronicles, some changes were bad and biased that should be better handled for sure, cause even in chronicles there is inconsistencies in previous lore bits, but even i know you rly need a foundation like that to set for future stories, since they don't bother to read their own extensive stuff.
Saying it was all titan perspective rly killed the book series and nothing there rly can be taken from granted, cause how the heck titans would knew those tidbits about mortals? stuff that was retconed or had inconsistencies clash with previous lore, so who do i take the word? previous book who were word of god, who until chronicles were hard canon, or do i take titan perspective who can be wrong from what we can see?
They ended up making a bigger mess.
A cosmos divided will not survive.
There is a greater threat than the division they allow us to see, the clockmaker makes his way closer
Processor:Intel I5 8600 @ 3.5Ghz
Ram:G.SKILL Ripjaws Series 16GB (2 x 8GB) ddr4
GPU: EVGA SC 1070
some other stuff i can't remember eh
Is there going to be a post-mortem (no pun intended) on the implications of the pantheon being manufactured, or is it just "Shadowlands is over and let's forget about it"?
Last edited by Gloriandus; 2022-03-10 at 04:54 AM.
Google doc with all plate mogs complete with import codes! PLATE TRANSMOG-O-RAMA
We started out with an Azeroth divided would not stand a chance against outside threats to a cosmos divided would not stand a chance against outer-reality threats...?
I dont know how people can honestly call this the worst. Between the linear storyline, covenants, soulbinds and torghast these were pretty refreshing new gameplay mechanics.
I would say the linear storyline alone was such a huge and cool new fun way to tell the story. Now, it was not nearly an expansion i played as much. But I think it had more to do with what was going on in my life. DId the story itself suck? Only aspects at most. The covenant, arbiter story was pretty cool…but we got really cool developments as well. The night walker, Elune, dread lords back story was pretty cool plot development. It advanced a lot of great storylines if you overlook the Sylvanas/Jailer stuff. Otherwise the storyline developments we got were pretty cool like seeing Thrall and Draka.
To call this the worst is objectively not even close. That being said I dont know about the comparison to MOP but interestingly I did find MOP was the expansion i actively played the most. I had max level alts of every class i played daily during MOP. But was it better than SL? I wouldn’t say so at all. The linear story alone was refreshing and a much better change.,