come on buddy, tell the truth, do you actually know what projection means?
your first post in two years is calling someone cringe over a fake logo out of nowhere. you're like a bingo card for unwell forum-dwellers, complete with the use of "cringe" and "projection" within a 40 word span.
this is the most obvious alt-account attention seeking behavior i've seen here in a bit, it's even got the "i have multiple beta invites!!!" in the post history, amazing.
you seem to be doing great, man
So do you guys know when we can expect the PTR for 9.2.5?
Well we passed 1500 pretty fast (Also unless someone deletes posts, this is post 30000)
- - - Updated - - -
Between tonight and release date of 9.2.5 or announcement of 10.0.
Seriously harder to say anything beyond that as we know only about the faction changes in it. We have no idea what else will be in or if there will be something like a bridge towards 10.0
Honestly I could also see them previewing 9.2.5 before/after the expansion
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Azeroth is a big clockwork machine.
Needs to be fixed by Tinkers.
In 5 weeks it will be at least 2000. Anyone who was in thread like this before reveal can confirm.
Il'gynoth, Corruption Reborn:
Five lanterns now darkened. The flames they seek will light the Masters' way.
This is the key whisper and this is the key to understanding the next expansion.
Five lanterns = The Five Aspects (Dragons are sustained by fire, like lanterns, this is the meaning of the metaphor between dragons and lanterns)
Now darkened = The Aspects gave up their powers to prevent the Hour of Twilight; to reflect this, visually, their eyes literally lost the light glow and became darker
The flames they seek = Wrathion was looking for something in the Dragon Isles, the Aspects could be looking for the same thing???
Will light the Master's way = This was all planned by N'Zoth???
With each passing day, I become more and more convinced that I am right. Dragon Isles expansion with a reborn Old God as main villain.
Last edited by Varodoc; 2022-03-15 at 11:37 PM.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"