1. #29761
    Quote Originally Posted by ChairmanKaga View Post
    Scrambling to rewrite everything would be a clear explanation for alot including why the rendered cinematics of the style of BfA vanished after the Sylvanas Bolvar one.
    MoP had 1. WoD had 1. Legion had 1. BFA had 2. Shadowlands had 1.

    If anything, the production of Shadowlands is just evidence that Covid happened.

  2. #29762
    Scarab Lord Polybius's Avatar
    10+ Year Old Account
    Join Date
    Dec 2010
    Location
    Under Your Bed
    Posts
    4,556
    Quote Originally Posted by NextExpacGuess View Post
    What reddit and MMO-champion think 10.0 will be
    * Tinker class, a dragonkin race, and player housing + carpentry/woodworking professions
    * Dragon Isles (5 zones) and an old world revamp
    * Main enemy: The Void
    * Primary protagonists: Sylvanas, Anduin, Nathanos, Alleria, Wrathion
    * Later patches revamp Northrend and Pandaria
    * Release date: Q3 2022

    What 4chan thinks 10.0 will be
    * New gender/pronoun options, removal of boobs, 20% of NPCs become transgender
    * 1 new zone (either Dragon Isles or Lifelands)
    * Main enemy: The Light and Void
    * Primary protagonists: Sylvanas, Anduin, Pelagos, Chromie, Shaw, Flynn
    * There are no patches, game shuts down one week later and everyone gets a month free of FFXIV
    * Release date: Q4 2024

    What I think 10.0 will be
    * New race/class combos, some kind of mythic+ raid system, battle royale PvP zone
    * 4-5 new zones scattered across Azeroth like Cataclysm (likely including the Dragon Isles, possibly some underground)
    * Main enemy: The First Ones
    * Primary protagonists: Medivh, Khadgar, Alexstrasza, Wrathion, Azeroth, Anduin, Thrall, Xal'atath, Azshara
    * Later patches take us to the First Ones dimension
    * Release date: Q1 2023
    Very based but lol. Captured the ambience well.

  3. #29763
    The Unstoppable Force Chickat's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Orgrimmar
    Posts
    20,829
    Quote Originally Posted by Kelstor View Post
    The vassal of life disguises treachery. Beware the eyes of green
    Seems like the theory about the Primus as main Villain may be true....

    The golden one claims a vacant throne. The crown of light will bring only darkness+
    Primus made the crown...
    Vassal of life could be a few different people. I'm not sure which of these have green eyes.

    1. Ysera
    2. Alexstrasza
    3. Elune
    4. Eonar
    5. Freya.

    The Golden one could be a couple people.

    1. Most obvious is Turalyon.
    2. A stretch, but could be the new Arbiter.
    3. My pet theory is Calia Menethil.

  4. #29764
    Quote Originally Posted by Sondrelk View Post
    Which is why it's kinda pointless to state. So one has to assume they say it just to get those reading it into the right mindset of accepting hte leaks by saying something that those reading will assume is true to begin with.

    - - - Updated - - -



    Yeah that was some premium bullshit as well. Noone who worked for Blizzard, or indeed anyone who even play the game and isnt already hating Tinkers would understand why playerss want them, or expect them to be in the game. Battle for Daar'alor literally had High Tinker Mekkatorque in a giant mechsuit. Pretending like tinker are not a tried and tested part of WoW by this point is just being willfully ignorant, they have literally been a part of the game since Warcraft.
    The little contact I have with people on the dev team (who have no part in class design) think Tinkers are fucking awesome. And...yeah? Like, how would a bunch of actual nerds *not* think playing something like Mekkatorque sounds fucking awesome? The fact that some people think Blizzard thinks the idea is as stupid as they do is laughable.

    Quote Originally Posted by Ersula View Post
    MoP had 1. WoD had 1. Legion had 1. BFA had 2. Shadowlands had 1.

    If anything, the production of Shadowlands is just evidence that Covid happened.
    BFA had way more than 2.

    -Main Cinematic

    -Old Soldier

    -Saurfang and Anduin

    -Saurfang and Thrall

    -Saurfang and Sylvanas

    Shadowlands just had

    -Main Cinematic

    -Pre-launch sizzle reel "Beyond the Veil"

    That's it so far
    Last edited by Zankai27; 2022-03-19 at 06:27 AM.

  5. #29765
    Elemental Lord
    15+ Year Old Account
    Join Date
    Aug 2009
    Posts
    8,977
    Quote Originally Posted by Hitei View Post
    People are just obsessed with them and will never let them go. It's one of those things.

    Like how we literally went to the Emerald Dream, to its most important place, it's actual heart and source, and defeated its primary antagonist, but for some reason people are very sure there's an Emerald Dream expansion right around the corner.


    I guess it helps that Void vs Light is an expected future thematic, and the only two standing forces of the Light we have with the potential to immediately be villainous without much change to lore are the Scarlets, and Yrel's Lightbound. And since people are also expecting a return to Azeroth and low end threats, the Scarlets appear the optimal choice, given their old Vanilla-y status.
    Tell that to username. I said the same thing couple pages back.

  6. #29766
    The Undying Slowpoke is a Gamer's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    World of Wisconsin
    Posts
    37,283
    Quote Originally Posted by NextExpacGuess View Post
    What reddit and MMO-champion think 10.0 will be
    * Tinker class, a dragonkin race, and player housing + carpentry/woodworking professions
    * Dragon Isles (5 zones) and an old world revamp
    * Main enemy: The Void
    * Primary protagonists: Sylvanas, Anduin, Nathanos, Alleria, Wrathion
    * Later patches revamp Northrend and Pandaria
    * Release date: Q3 2022

    What 4chan thinks 10.0 will be
    * New gender/pronoun options, removal of boobs, 20% of NPCs become transgender
    * 1 new zone (either Dragon Isles or Lifelands)
    * Main enemy: The Light and Void
    * Primary protagonists: Sylvanas, Anduin, Pelagos, Chromie, Shaw, Flynn
    * There are no patches, game shuts down one week later and everyone gets a month free of FFXIV
    * Release date: Q4 2024

    What I think 10.0 will be
    * New race/class combos, some kind of mythic+ raid system, battle royale PvP zone
    * 4-5 new zones scattered across Azeroth like Cataclysm (likely including the Dragon Isles, possibly some underground)
    * Main enemy: The First Ones
    * Primary protagonists: Medivh, Khadgar, Alexstrasza, Wrathion, Azeroth, Anduin, Thrall, Xal'atath, Azshara
    * Later patches take us to the First Ones dimension
    * Release date: Q1 2023
    I appreciate you for making a burner to post a guess, mystery user.
    FFXIV - Maduin (Dynamis DC)

  7. #29767
    The Unstoppable Force Chickat's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Orgrimmar
    Posts
    20,829
    I really don't think they would create the first ones with all this mystery just to burn them down 1 expansion later.l

  8. #29768
    I really don't want to think we're dealing with the First Ones because it means another fucking cosmic omega++ level threat and I am so very tired.

  9. #29769
    Quote Originally Posted by Chickat View Post
    Vassal of life could be a few different people. I'm not sure which of these have green eyes.

    1. Ysera
    2. Alexstrasza
    3. Elune
    4. Eonar
    5. Freya.

    The Golden one could be a couple people.

    1. Most obvious is Turalyon.
    2. A stretch, but could be the new Arbiter.
    3. My pet theory is Calia Menethil.
    The thing with any of the Old God's whispers is that they are all just plot hooks that might never come to pass. They aren't really hints per se, more so just a cool idea someone had at the time. Of course, some of them might always been intended as set ups for plots, and some will be followed through depending what they wanna do, but I really thing the whispers thing just allow to throw a bunch of stuff to the wall and see what sticks

    But I really don't think most of them are even set on stone, and some of them might come true but not as originally intended. Other, just dropped completely with really no fault, since they were rather clever at writing in the idea that the void sees all the possible futures, so whatever whisper that doesn't come through -a dropped plot hook- will be seen as a future that just didn't come to pass.

    My own theory is that the "At the hour of her third death-" line is indeed about Alleria -introduced the same expansion, and Alleria got given that line about "feeling like she has died twice" but I also think they might make it fit Aszhara with how BfA played out for her, but I 100% think "The golden one" is about Turalyon, as it was set up in 8.3, and then made true in SL.

  10. #29770
    10.0 is a soft reboot called Lightbound. Lordaeron is the main setting with a new leveling experience. It is its own continent so old Lordaeron still exists. New Lordaeron has a different shape since the zones aren’t 1:1. The New Lordaeron has been built up in a way that mixes both the Cataclysm revamp and the way Draenor was built off of Outland. The foundation for 10.0 has been worked on since after Legion, which is why people have datamined so many human related architecture over the years. It was originally going to be 9.0 with Shadowlands being the following expansion but some delays when working on Lordaeron in 2017 led to Shadowlands being made first. Lightbound was originally supposed to help build up the Jailor, the Shadowlands, and the mystery of the First Ones. Exile’s Reach originally was going to be about Lightbound ogres from Highmaul invading Azeroth rather than necromancers.

    No other zones offer experience anymore. There is a leveling phase and a max level phase. Level 60 characters have things to do in all zones except for Exile’s Reach which was added in Shadowlands. Player cities in brackets.

    01-10: Exile’s Reach
    01-10: Arathor (Stormgarde)
    01-10: Ebon Enclave (New Avalon)
    10-20: Hillsbrad Foothills
    10-20: The Channel Islands
    20-30: Silverpine Forest
    20-30: Zul’Dare
    30-40: Alterac Mountains (Alterac)
    30-40: Eastern Highlands (Hammerfall)
    40-45: The Hinterlands (Aerie Peak)
    40-45: Scarlet Coast
    45-50: Gilneas (Gilneas)
    45-50: Crushridge
    50-53: Eastweald (Stratholme)
    52-55: Tol Barad
    54-57: The Ghostlands
    56-59: Sunwell Isle
    58-60: Zul’Aman
    60-60: The Dragon Isles
    60-60: Lordaeron
    60-60: Quel’thalas

    Level squish to 50. The original goal was to squish the levels back to 10 so even old players would have to level through all of Lordaeron's story, but now that Shadowlands brought in a squish already it's believed there would be a very negative response to going even further next time. The total level squishing and Chromie time was never intended to be a permanent change but instead a temporary band-aid while the new leveling system was worked on. Similarly old profession recipes and their related resources are becoming cosmetic only, making Lordaeron the only viable place for gameplay-enhancing profession work.

    There are new dungeons from 15-60 (all with heroic and mythic level 60 versions). It's not yet decided whether old dungeons will be available to new players yet or if only the new dungeons will reward experience and gear.

    Main story is focused on the Lightbound; a coalition of Yrel’s orc and draenei forces, Calia Menethil’s ‘new’ forsaken, Turalyon’s Alliance (which has conquered Silvermoon with the help of Liadrin), and the Scarlet Brotherhood. They are all working to drain Azeroth’s world soul to empower Xe’ra. The first raid is in a rebuilt holy Lordaeron City.

    3 new neutral races; Dracona, Amani Trolls, Alteracis.

    Classes and professions getting completely reworked. There are now no limits on how many professions you can have per character and progress is shared across all characters. Some classes are being merged making 5-6 spec classes with some shared traits and abilities. The number is being lowered from 12 to 8 classes. A few new specs for the classes that were not merged with another.

    Cross faction guilds and grouping. No city, town, or quest in Lordaeron is faction locked. Previous expansion content is still faction locked.

    New battleground set in Kul Tiras. Sides are auto-balanced and not Horde vs. Alliance. Previous battlegrounds are so far unchanged.

  11. #29771
    Levelsquish back to 50 with 60 as the max is the most smooth-brain take.

  12. #29772
    Quote Originally Posted by Makorus View Post
    Levelsquish back to 50 with 60 as the max is the most smooth-brain take.
    It looks like they're setting it up that way. The leveling system doesn't need an extra 10 levels just for them to squish it down again in a few expansions. Why would they continue to add new levels when one of their goals was to make leveling faster?

  13. #29773
    Quote Originally Posted by Zankai27 View Post
    The little contact I have with people on the dev team (who have no part in class design) think Tinkers are fucking awesome. And...yeah? Like, how would a bunch of actual nerds *not* think playing something like Mekkatorque sounds fucking awesome? The fact that some people think Blizzard thinks the idea is as stupid as they do is laughable.
    Tinkers kinda require pets, and I don't want another pet class until Blizzard makes sure pet classes are 100% bug free.

    Imagine having a tank or a healer that requires on pets and suddenly they just path bug or have another of the million of pet related bugs.

    No thank you.

    - - - Updated - - -

    Quote Originally Posted by Gifdwarf View Post
    It looks like they're setting it up that way. The leveling system doesn't need an extra 10 levels just for them to squish it down again in a few expansions. Why would they continue to add new levels when one of their goals was to make leveling faster?
    Because just because you squish it doesn't mean it's faster?

    Leveling from 1-50 wasn't half as quick as 1-110 was.

    Level-squishing means nothing in the grand scheme of things, other than making leveling feel better because you get an ability, an upgrade to an ability or a talent every level or so, compared to every 4 levels or so.

    Leveling to max level takes a certain amount of total exp. They could split up that exp between 20 levels, 60 levels or 1000 levels. At the end of the day, it's gonna take the same time.

  14. #29774
    Quote Originally Posted by Makorus View Post
    Because just because you squish it doesn't mean it's faster?

    Leveling from 1-50 wasn't half as quick as 1-110 was.

    Level-squishing means nothing in the grand scheme of things, other than make level feel better because you get an ability, an upgrade to an ability or a talent every level or so, compared to every 4 levels or so.

    Leveling to max level takes a certain amount of total exp. They could split up that exp between 20 levels, 60 levels or 1000 levels. At the end of the day, it's gonna take the same time.
    1-50 is objectively faster than 1-110. They stated that their intention was to make leveling faster as well as make the rewards better spread out between levels, and it's not just to make you feel better, it is so much better than the old leveling where you get nothing for several levels. I think adding another 30 levels is just going to harm in the game in a short period of time, and reverse all the progress made with the initial squish, what's the point?

  15. #29775
    Quote Originally Posted by LightboundExpansion View Post

    Some classes are being merged making 5-6 spec classes with some shared traits and abilities. The number is being lowered from 12 to 8 classes. A few new specs for the classes that were not merged with another.
    Yea, of course. That's EXACTLY what's going to happen. Nobody will be against something like this, players will like it.
    And as others already stated: real leaks are NEVER so elaborate.

  16. #29776
    The Lightbringer
    10+ Year Old Account
    Join Date
    Oct 2013
    Posts
    3,246
    Quote Originally Posted by LightboundExpansion View Post
    Some classes are being merged making 5-6 spec classes with some shared traits and abilities. The number is being lowered from 12 to 8 classes.
    Guys, before making leaks, just consider this - Blizzard will never touch the classes number, because it will 100% remove huge chunk of the playerbase and cause the backlash from the other, and Blizzard will never ever want this. Changing some specs specifics (like survival going melee) is the limitation, and even that causes the backlash till this day.

    With that single line you turned your efforts into nothing.

  17. #29777
    I don't even understand the point of merging specs and classes together, seems pointless and would just upset players. Gave away the leak as fake for me as well.

  18. #29778
    The Lightbringer
    10+ Year Old Account
    Join Date
    Oct 2013
    Posts
    3,246
    Notice how after EoD leak was confirmed fake and we got nothing substantial left, the new "leaks" spawned look aimless, chaotic and instantly fake detectable. Im pretty sure we wont get any actual leaks up till last couple days before April 19th.

  19. #29779
    Quote Originally Posted by Harbour View Post
    Notice how after EoD leak was confirmed fake and we got nothing substantial left, the new "leaks" spawned look aimless, chaotic and instantly fake detectable. Im pretty sure we wont get any actual leaks up untill last couple days before April 19th.
    We definitely wont get anything for a while, especially not that detailed lol.

  20. #29780
    Elemental Lord
    7+ Year Old Account
    Join Date
    May 2016
    Location
    Poland
    Posts
    8,702
    Quote Originally Posted by Makorus View Post
    Levelsquish back to 50 with 60 as the max is the most smooth-brain take.
    In 9.0 they cleaned up room. NOT squshing level in 10.0 would be just not throwing current trash away. It wouldn't be huge problem for 2-3 expansions, but why not introduce good habit? Most people have no problem that stat and item level squsih happen every expansion now.

    ---

    For classes imo class skins route is the way. We could have 'conservative' ones, like:

    - Sunwalker Paladin
    - Moon Priest
    - Dark Ranger Hunter

    But also completely 'new' classes, with completely separate lore and animations, like:

    - Necromancer for Warlock
    - Tinker for Shaman (picked Shaman because it's mail class with Melee/Ranged/Heal specs)
    - Bard for Rogue

    Of course biggest problem would be chaos in guides, but that should be manageable. And still cause less problems than throwing new 2-3 specs to game that at least in theory try to keep all specs relevant.
    Last edited by Dracullus; 2022-03-19 at 09:06 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •