Well yes, but what would be the point? Levels flow much better when it's only 60. Adding 10 more levels to to what is currently the 10-50 bracket will just dilute the abilities gained, and the only benefit gained would be that players who are level 60 can still pretend like this somehow matters.
It's the same thing with the number squish for stats and damage. Yes, there isnt a technical limitation, and the game could abolutely handle slightly bigger numbers, but having fewer makes everything easier to digest and comprehend at a glance.
The big question isnt why we should squish. But why we shouldnt have a squish each expansion? There are so many aspects of an expansion that becomes pointless anyways, no reason to keep the numbers of all things as the only worthwhile thing from it that needs to be kept around.
The world revamp dream will never die!
The real leak has always shown up a few hours or so before the actual presentation, and also seems like bulletpoints taken straight form the presentation. A real leak would almost never mention details of the BfA Vol'jin spiritual quest, but is more likely to mention how Vol'jin is being carried around in an urn for instance.
The explanation I think fits best is that Blizzard needs to have a test run of the presentation in the convention center before the actual presentation, so they quickly check all the videos and slides, and have someone possibly briefly summarize what will be said for each slide.
Then you have a grunt worker in the convention center with much less reason to care about an NDA compared to an actual worker at Blizzard, who memorizes bulletpoints, and maybe takes a sneaky photo.
Then during lunch break or during a trip to the toilet they go to 4chan or Reddit or whatever to leak things.
The world revamp dream will never die!
Problem existed for years. First time they tried to deal with it was Cata revamp. Still many potential new players bounced from game pretty quickly after they make unfortunate decision to make Belf/Draenei. Many more haven't really went so far, perspective of 90-100-110 levels was discouraging enough.
Another solution was character boost, but that was asking new player to buy current expansion at start just to throw him in totally unknown environment. Sadly they didn't come with 9.0 changes before that, there would be no reason to introduce boost, but know it's too profitable for them to resign from this.
I actually like this route, I would definitely start a new character just to lvl up through it all.
Just an entire new levelling experience would be fantastic, especially if they reworked all the classes... honestly a soft reboot I would be absolutely perfectly fine with.
Revamping world piece by piece is for sure way to do it without involving extra resources, but removing XP from other zones would be just ridicolous. Forcing first character to do 'proper' route is enough.
But something tells me that if we will see revamp in 10.0 or later expac, it will be something they were working on much longer than typical expansion and will be full EK/Kalimdor. Old world could be put behind caverns of time portal... or just be removed to make instant need for Cataclysm Classic.
Someone should make a new HD logo so that the leaks can go off of that while a chosen group of people know its fake and this anything related is fake.
As for when a leak might happen, if any. Thats the thing, while most leaks have been close to expansion release when more people get info, that doesn't have to always be the case.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
The only real leak:
— No real wildly known title yet, internally known as "the new beginnings"
— No full world revamp, but some zones and many sub-zones are revamped or updated since many events and world quest-like content happening all over the world. Showcase revamped locations are Lordraeron and Tanaris.
— Dragon Isles are endgame zone, very reminiscent of shrines in Dragonblight
— No new races, AR or classes at the start. Instead we get slight class revamp, manly focused on specs which are much softer now and many of which are merged and/or expended. Showcase is Mage which have frost and fire combined while arcane expanded to accommodate buff/debuff and other support stuff; and Warrior which have arms and prot combined while fury I'd completely reworked.
— Talents also reworked and present much more significant choices for your playstyle.
— More emphasis on diverse and fun gear and also craft professions.
— demo/alpha targeted briefly after announcement with Tanaris and only couple of classes available.
The Lightbound expansion leak is actually insane because it's proposing that they would do a massive revamp of the leveling experience in 9.0 just to massively revamp it AGAIN in 10.0
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Okay you got me there. I forgot most of those because I was extremely checked out from the story of BFA. But there is a simple explanation for not getting as many of those in Shadowlands: The guy & his studio that does their fully rendered cinematics was busy making Arcane during Shadowlands production. So instead we got more in-game model cinematics from Terron Gregory this expansion.