1. #31101
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,084
    Quote Originally Posted by Varx View Post
    Here are the plot points of 10.0.

    Gallywix uses the tech he gets from Tazavesh after his deal with the brokers as a means to get a pardon of his war crimes so that mother can use it to find the dragon isles with the help of the Tinkers Union. This is how we get tinkers.
    That actually makes sense. We did see Gallywix negotiating with the Brokers in 9.1, so that is a plausible scenario.

    I do think overall that Undermine is used is some capacity to locate the Dragon Isles. My guess would be that the isles are in some sort of time bubble and without the help of the Bronze Dragonflight or Kirin Tor, Wrathion goes to Undermine to get assistance from the Tinker's Union (perhaps Hobart Gapplehammer).

    Within that premise, I can see Gallywix becoming a major antagonist. I still think Gallywix attacking Stormwind in a huge Godzilla-sized mech is still on the table. I don't see him as the final boss, but I do think he's going to be the final boss of a raid.

    I also think we should finally see Gnomeregan retaken by the Gnomes and be a zone that players can actually visit like Ironforge or Stormwind. I would also connect Gnomeregan with Stormwind, Ironforge, Shadowforge, and Mechagon via a tram system. Undermine should connect to Gadgetzhan, Booty Bay, Rachet, a rebuilt Bilgewater Port (obviously), Plunder Isle, Orgrimmar, and maybe even Gnomeregan. And yeah, with Gadgetzhan's proximity to the Caverns of Time and it being a major Goblin land holding, I can see that location be a major part of the expansion as well. However, you're going to have to make it Hearthstone-sized;



    And btw, if anything thinks that WoW doesn't incorporate stuff from Hearthstone, Blizzard incorporated Sir Finley Mrgglton and gave Hobart Grapplehammer his HS appearance.

    Beyond the Goblin/Gnome stuff, I do agree that Void Dragons will be another antagonistic force, and I believe that they will be looking for the Dragon Isles as well, or have already found them. I don't agree that it would be Sinestra he leads them though, I believe it will either be a descendant of Vexonia, or Xal'natath.

    They're going to need something major related to or on the Dragon Isles to have everyone chasing after it like this. You know, the standard Macguffin that gets the plot going. Overall, I do think that such an expansion would be a nice change of pace from Shadowlands.

    Back on EK. Anduin has returned but isn't fit to rule as per his trauma. Turqlyon keep the thrown for now, yet he is pressured by the nobles to take back lorederon.

    Calia and the forsaken rebuild lorederon. This will be the faction conflict. Turalyon pressured by the storm wind nobles to expand. Now that sylv is gone. Scarlet crusade joins in an uneasy alliance.
    Now this is the part I don't agree with. I do think the Scarlet Brotherhood will attack the new Undead under Callia, but I also believe that Turalyon will help defend them because Callia is Lightforged. I do agree with you that Anduin will be sidelined as he cares for his mental health after the events in Shadowlands. I also think that Gilneas will be returned to the Worgen, and we'll actually be able to venture there. Places like Southshore, Stratholme, Andorhol, and the Western/Eastern Plaguelands should be fully restored at this point.

    #Team Steamscale.
    Last edited by Teriz; 2022-03-24 at 10:54 AM.

  2. #31102
    Warchief Catastrophy349's Avatar
    1+ Year Old Account
    Join Date
    Jan 2022
    Location
    What Sword? That Sword!
    Posts
    2,170
    Quote Originally Posted by Teriz View Post
    That actually makes sense. We did see Gallywix negotiating with the Brokers in 9.1, so that is a plausible scenario.

    I do think overall that Undermine is used is some capacity to locate the Dragon Isles. My guess would be that the isles are in some sort of time bubble and without the help of the Bronze Dragonflight or Kirin Tor, Wrathion goes to Undermine to get assistance from the Tinker's Union (perhaps Hobart Gapplehammer).

    Within that premise, I can see Gallywix becoming a major antagonist. I still think Gallywix attacking Stormwind in a huge Godzilla-sized mech is still on the table. I don't see him as the final boss, but I do think he's going to be the final boss of a raid.

    I also think we should finally see Gnomeregan retaken by the Gnomes and be a zone that players can actually visit like Ironforge or Stormwind. I would also connect Gnomeregan with Stormwind, Ironforge, Shadowforge, and Mechagon via a tram system. Undermine should connect to Gadgetzhan, Booty Bay, Rachet, a rebuilt Bilgewater Port (obviously), Plunder Isle, Orgrimmar, and maybe even Gnomeregan. And yeah, with Gadgetzhan's proximity to the Caverns of Time and it being a major Goblin land holding, I can see that location be a major part of the expansion as well. However, you're going to have to make it Hearthstone-sized;



    And btw, if anything thinks that WoW doesn't incorporate stuff from Hearthstone, Blizzard incorporated Sir Finley Mrgglton and gave Hobart Grapplehammer his HS appearance.

    Beyond the Goblin/Gnome stuff, I do agree that Void Dragons will be another antagonistic force, and I believe that they will be looking for the Dragon Isles as well, or have already found them. I don't agree that it would be Sinestra he leads them though, I believe it will either be a descendant of Vexonia, or Xal'natath.

    They're going to need something major related to or on the Dragon Isles to have everyone chasing after it like this. You know, the standard Macguffin that gets the plot going. Overall, I do think that such an expansion would be a nice change of pace from Shadowlands.



    Now this is the part I don't agree with. I do think the Scarlet Brotherhood will attack the new Undead under Callia, but I also believe that Turalyon will help defend them because Callia is Lightbound. I do agree with you that Anduin will be sidelined as he cares for his mental health after the events in Shadowlands. I also think that Gilneas will be returned to the Worgen, and we'll actually be able to venture there. Places like Southshore, Stratholme, Andorhol, and the Western/Eastern Plaguelands should be fully restored at this point.

    #Team Steamscale.
    Credit where credit is due. You are committed to the very end!

  3. #31103
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,084
    Quote Originally Posted by Iain View Post
    I'd be disappointed if the Undermine didn't end up being an expansion's capital, instance and battleground all in one at some point.
    I agree. Undermine is the last potential continent remaining from Vanilla and the RPG.

    Quote Originally Posted by Catastrophy349 View Post
    Credit where credit is due. You are committed to the very end!
    Meh, I'm just going by what the evidence points towards, and what I'd like to see based on that evidence. I could be spectacularly wrong, and that's okay.

  4. #31104
    Quote Originally Posted by Lahis View Post
    Time to bring back Me'dan!
    There are some things you don't joke about.

    - - - Updated - - -

    Quote Originally Posted by Catastrophy349 View Post
    What are they dragging out until the 9.2.5 patch? Sylvanas' judgement is coming on Tuesday, March 29, 2022. I imagine you are referring to Khadgar.
    Huh? Why was this not part of the campaign then? Weird. Nvm then, their ingame interface made it seem like we were done until 9.2.5.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  5. #31105
    Quote Originally Posted by Chickat View Post
    Tbh it was missing a class. That would have probably been enough to please most people.
    Yeah, a Necromancer would have been fantastic, as much as I personally dislike the concept in WoW (they're generally mooks that are superceded by Liches, Warlocks and Death Knights). It would have been something. For the past decade or so, I've been judging expansions not on the content they bring to their own lifespan, but by the content they introduce that will still be relevant when the next X.0 patch hits. I didn't see anything in Shadowlands that had potential to carry over when its time was over.

  6. #31106
    The Undying Teriz's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    31,084
    Quote Originally Posted by draugril View Post
    Yeah, a Necromancer would have been fantastic, as much as I personally dislike the concept in WoW (they're generally mooks that are superceded by Liches, Warlocks and Death Knights). It would have been something. For the past decade or so, I've been judging expansions not on the content they bring to their own lifespan, but by the content they introduce that will still be relevant when the next X.0 patch hits. I didn't see anything in Shadowlands that had potential to carry over when its time was over.
    Given the prominence of Sylvanas throughout that expansion, Dark Ranger would have made the most sense. Them not bringing out DRs, and giving Sylvanas' bow and quiver exclusively to Hunters was very surprising, and perhaps an indication of their general view of the class.

  7. #31107
    The Lightbringer Lady Atia's Avatar
    7+ Year Old Account
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    3,905
    Quote Originally Posted by draugril View Post
    Yeah, a Necromancer would have been fantastic, as much as I personally dislike the concept in WoW (they're generally mooks that are superceded by Liches, Warlocks and Death Knights). It would have been something. For the past decade or so, I've been judging expansions not on the content they bring to their own lifespan, but by the content they introduce that will still be relevant when the next X.0 patch hits. I didn't see anything in Shadowlands that had potential to carry over when its time was over.
    Honestly that's the only thing Shadowlands really did well - give us stuff to farm even once it's over. You may dislike the setting but they gave us lots of mounts, pets and transmog that will stay with us forever.

  8. #31108
    Quote Originally Posted by Lady Atia View Post
    Honestly that's the only thing Shadowlands really did well - give us stuff to farm even once it's over. You may dislike the setting but they gave us lots of mounts, pets and transmog that will stay with us forever.
    So has literally every expansion, though. What features did it add? What new avenues of gameplay did it provide?

  9. #31109
    Warchief Catastrophy349's Avatar
    1+ Year Old Account
    Join Date
    Jan 2022
    Location
    What Sword? That Sword!
    Posts
    2,170
    Quote Originally Posted by Felis igneus View Post
    There are some things you don't joke about.

    - - - Updated - - -



    Huh? Why was this not part of the campaign then? Weird. Nvm then, their ingame interface made it seem like we were done until 9.2.5.
    Yeah, I know. They put out a Dev post regarding the Epilogue: Judgement Chapter releasing next Tuesday (same day as Sylvanas novel).

  10. #31110
    Quote Originally Posted by Catastrophy349 View Post
    Yeah, I know. They put out a Dev post regarding the Epilogue: Judgement Chapter releasing next Tuesday (same day as Sylvanas novel).
    Ah okay, in my fever induced stupor I have thrown all news recently into the current season 4 announcement and PTR update.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  11. #31111
    Quote Originally Posted by Sharby View Post
    Do you guys think we are keeping our Covenant abilities (the utility ones) after Shadowlands? More specifically soulshape, I think it might mess with balancing, but they put so much effort into all the forms you can get just to toss it after 1 expac.



    Then again the other 3 covenant utilities would be kinda crappy in comparison when there is no power involved.
    I imagine they'll be like the Heart, work up to Shadowlands but not after. Don't underestimate their impact, though. Both Night Fae and Venthyr can let you cheese mechanics by porting through them, while Kyrian and Necrolord let you survive hits you otherwise wouldn't.

  12. #31112
    The Lightbringer Valysar's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    France
    Posts
    3,844
    Imagine if 10.0 is full of borrowed powers, hope players will strongly react this time

  13. #31113
    Quote Originally Posted by Valysar View Post
    Imagine if 10.0 is full of borrowed powers, hope players will strongly react this time
    I fully expect there to be something they claim is totally not borrowed power but functionally might as well be despite their assurances.

  14. #31114
    Quote Originally Posted by draugril View Post
    So has literally every expansion, though. What features did it add? What new avenues of gameplay did it provide?
    Yeah lol, even BfA had more cosmetic options than Shadowlands when you consider allied races, their mounts, and heritage armour.

  15. #31115
    Quote Originally Posted by Varodoc View Post
    Yeah lol, even BfA had more cosmetic options than Shadowlands when you consider allied races, their mounts, and heritage armour.
    True, but even then... what did BfA add, going forward? Previous entries played with raiding difficulties, introduced systems like glyphs, revamped ongoing systems like talents, added classes, added professions, introduced new modes like Keystone dungeons - all very significant features that would continue on into the foreseeable future once introduced. BfA and SL had nothing comparable. More reputations, a couple glorified reputations, more mounts, more armour, more toys and so on... none of is "bad," but it's all entirely standard. Status quo. No novelty or ambition or staying power.

  16. #31116
    Scarab Lord TriHard's Avatar
    10+ Year Old Account
    Join Date
    May 2011
    Location
    FF14 > WoW. Not an opinion, that's facts.
    Posts
    4,344
    Quote Originally Posted by Gifdwarf View Post
    Lol what? The devs definitely know what they're working on, the reason why leaks are so brief is usually because the people leaking them only see a small presentation and have to remember important details only.
    Nope, you can even ask devs on Twitter about this and they'll tell you the same, only the higher ups in each department knows the full picture, it has been this way for years now to prevent leaks.

    Did you really think they could keep things hidden with such a huge company if each developer knew exactly what the expansion was, what it would involve, etc? Absolutely not. Go ahead, go ask them on Twitter, there's plenty of dev accounts

  17. #31117
    The Lightbringer Lady Atia's Avatar
    7+ Year Old Account
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    3,905
    Quote Originally Posted by draugril View Post
    So has literally every expansion, though. What features did it add? What new avenues of gameplay did it provide?
    I actually enjoyed the gauntlet and endless mode of Torghast. The problem was the "you need to do this shit twice each week"-mode.

  18. #31118
    Quote Originally Posted by Lady Atia View Post
    I actually enjoyed the gauntlet and endless mode of Torghast. The problem was the "you need to do this shit twice each week"-mode.
    Yeah, I really don't mind Torghast and I think the basic idea of it is really good, it just sucks when it becomes a chore you have to do for player power rather than something you do for fun/cosmetics. Loved doing gauntlet when that came out, hated having to farm torghast for cinders so I could craft a legendary I wanted this week.

  19. #31119
    Quote Originally Posted by Lady Atia View Post
    I actually enjoyed the gauntlet and endless mode of Torghast. The problem was the "you need to do this shit twice each week"-mode.
    And even in a best case scenario where Torghast was widely beloved and universally praised... they'd still toss it out at the end of the expansion. Maybe they'd bring it back for Timewalking or whatever during a content lull, but it remains that their original intent is that it is a Shadowlands-specific feature with no bearing on future content. It isn't something that comes with us an evolves in the same way as classes or talents or professions or dungeon/raid modes.

  20. #31120

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •