1. #31221
    Any underground zones would be good, it's one concept they haven't really explored unless you count those Nerubian dungeons or Deepholm.

  2. #31222
    Banned Teriz's Avatar
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    Quote Originally Posted by Grimbold21 View Post
    Because a city sized version of the Dalaran sewers isn't appealing.

    People were/are asking for the game to go back to being grounded Azeroth, but I reckon not many wish that to mean the literal underground of the planet, unless of course it's the Nerubian empire, and even then, a continent sized version of Azjol-Nerub would get annoying fast.
    You don't think Blizzard artists could create a wide variety of Goblin-themed and general underground zones? I think you are underestimating their talents.

    In addition, the lore states that there are portions of Undermine that are glassed areas where you can see the ocean around you. So I doubt you get an entire landmass that resembles Dalaran sewers.

  3. #31223
    Quote Originally Posted by Teriz View Post
    In addition, the lore states that there are portions of Undermine that are glassed areas where you can see the ocean around you. So I doubt you get an entire landmass that resembles Dalaran sewers.
    This brings to mind the Deeprun Tram.

  4. #31224
    Quote Originally Posted by Teriz View Post
    You don't think Blizzard artists could create a wide variety of Goblin-themed and general underground zones? I think you are underestimating their talents.

    In addition, the lore states that there are portions of Undermine that are glassed areas where you can see the ocean around you. So I doubt you get an entire landmass that resembles Dalaran sewers.
    Just thinking about that sounds so cool, I wanted a fully realized Kezan for years but not necessarily for 10.0, but my mind is starting to change now. Hopefully Tinkers as well lol, it's been a long time coming.

  5. #31225
    Banned Teriz's Avatar
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    Quote Originally Posted by Iain View Post
    For Undermine I was more thinking along the lines of Shipwreck Cove.

    I could definitely see portions of Undermine looking like that as well.

  6. #31226
    I'm stilling thinking it's Dragon Isles but I did just gain more hype for Kezan stuff.

  7. #31227
    Banned Teriz's Avatar
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    Quote Originally Posted by Khaza-R View Post
    If Undermine give us a Kobolds and Catacombs, old-school RPG style expansion then I am completely and 100% for it.

    Yeah, anyone who thinks Blizzard artists can't come up with great concepts for underground areas really should check out the art from that expansion.

    Quote Originally Posted by Gifdwarf View Post
    I'm stilling thinking it's Dragon Isles but I did just gain more hype for Kezan stuff.
    I believe it'll be a combination of both concepts; Dragon Isles and Undermine due to the subtle connections between Goblins and Dragons.

  8. #31228
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    Quote Originally Posted by Teriz View Post
    You don't think Blizzard artists could create a wide variety of Goblin-themed and general underground zones? I think you are underestimating their talents.

    In addition, the lore states that there are portions of Undermine that are glassed areas where you can see the ocean around you. So I doubt you get an entire landmass that resembles Dalaran sewers.
    The game already offers a panoply of Goblin themed areas to make your judgements from. As I've already stated before, I don't find their aesthetic appealing. Quite the contrary, actually.

  9. #31229
    Quote Originally Posted by Gifdwarf View Post
    Just thinking about that sounds so cool, I wanted a fully realized Kezan for years but not necessarily for 10.0, but my mind is starting to change now. Hopefully Tinkers as well lol, it's been a long time coming.
    I'm thinking more "Mechanic" than "Tinker", since Tinkers in their traditional incarnation would be too hard to take seriously—this would also expand it to Dwarves, Dark Iron and Mag'har. They could inherit abilities but be more industrial than just robots and rockets and whathaveyou (whilst maintaining those things in spades).
    Last edited by AOL Instant Messenger; 2022-03-24 at 05:52 PM.

  10. #31230
    Banned Teriz's Avatar
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    Quote Originally Posted by Grimbold21 View Post
    The game already offers a panoply of Goblin themed areas to make your judgements from. As I've already stated before, I don't find their aesthetic appealing. Quite the contrary, actually.
    Well sure, but a Goblin-themed area would be different from a Goblin-themed continent. Blizzard artists would know innately that they would have to vary up the landmass to keep player interest. They would do that by pulling from several sources. Under no circumstances would they put out a new landmass with multiple zones that have similar appearances and themes throughout. Further, Goblins are unpredictable, inventive, and incredibly greedy. From those racial cues you can really pull out a lot of different ideas for zones.

  11. #31231
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    Quote Originally Posted by Constellation View Post
    Out of all the leaks I've seen so far I am hoping for a revamped Lordaeron, it's been on my wishlist ever since Vanilla WoW. Dragon Isle's is fine I guess but the human buildings they've scaled up over the last few years, which is yet to be implemented gives me a sliver of hope that we're gonna see a Lordaeron revamp (and hopefully more of Azeroth).
    Sadly, I don't feel like "revamped <anything>" has any sort of pull outside of the most hardcore Warcraft fans. Your expansion isn't going to make any headlines if the new area is "an old zone, but updated to look better".

  12. #31232
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    Quote Originally Posted by Le Conceptuel View Post
    I'm thinking more "Mechanic" than "Tinker", since Tinkers in their traditional incarnation would be too hard to take seriously—this would also expand it to Dwarves, Dark Iron and Mag'har. They could inherit abilities but be more industrial than just robots and rockets and whathaveyou.
    I'd think it would go the other way, though it would still be expanded to most races. Tinker as the class name, Mechanic as one of the specs. Marketing wise, more people know of Tinkers as a fantasy trope whereas a name like Mechanic tends to be tied more into parts of a raid fight ("This is the fire mechanic, stay out of the circles.") Plus, they've been known as Tinkers since back in WC3.

  13. #31233
    I think this needs to be said, even with "cosmic" stuff it all boils down to doing menial tasks for lowly NPCs like collecting slimes. It was no different in Shadowlands. Blizzard shouldn't do cosmic stuff because they never actually reach the "cosmic" part, the scope is always so small. They always turn it into circus with the trite shit that just trivializes the supposed "cosmic" threats.

  14. #31234
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    Quote Originally Posted by Le Conceptuel View Post
    This brings to mind the Deeprun Tram.
    Yes. In fact I wouldn't be surprised if the concept for Deeprun Tram came from Undermine's description in the RPG.

  15. #31235
    Quote Originally Posted by bagina View Post
    I think this needs to be said, even with "cosmic" stuff it all boils down to doing menial tasks for lowly NPCs like collecting slimes. It was no different in Shadowlands. Blizzard shouldn't do cosmic stuff because they never actually reach the "cosmic" part, the scope is always so small. They always turn it into circus with the trite shit that just trivializes the supposed "cosmic" threats.
    Precisely. Some people complain "I don't want to go back to running errands and picking up poop for nobody NPCs". Ummm, you already were regardless if it was Legion or Shadowlands.

    May as well spare us from the heavily disconnected lore and settings.

  16. #31236
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    Quote Originally Posted by Teriz View Post
    Yes. In fact I wouldn't be surprised if the concept for Deeprun Tram came from Undermine's description in the RPG.
    The goblins who run the zeppelin systems, eternally jealous of the gnomes' engineering skills, try to pass the Deeprun Tram off as a rumor and a myth to members of the Horde, who will probably never see it for themselves, as evidenced by comments made by Hin Denburg.


    Will it?

  17. #31237
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    Quote Originally Posted by Gifdwarf View Post
    People always say they wont pre-order then they go ahead and pre-order, it's a lost cause at this point and people have been talking about this for years now.
    Bad impulse control. I held off on SL but knew i’d play it no matter how bad it was so I bought it, but this was a month before actual release.

    Wonder how they’re going to bait into purchasing this time. Datamined mount (emerald dragon?) and an unknown outfit are the clues we have.

  18. #31238
    Quote Originally Posted by Varx View Post
    Okay so news flash, your own dull interests shouldn't blind you to what is actually being set up... Like it's clear you don't like tinkers or techy stuff, doesn't mean it ain't happening.

    I have no desire to main tinker, but I don't let me personal wants keep me from seeing what's obvious as shit.
    Oh you are right on the fact you won't be maining tinker.

  19. #31239
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    Quote Originally Posted by Grimbold21 View Post
    The goblins who run the zeppelin systems, eternally jealous of the gnomes' engineering skills, try to pass the Deeprun Tram off as a rumor and a myth to members of the Horde, who will probably never see it for themselves, as evidenced by comments made by Hin Denburg.


    Will it?
    I don't see why not;

    The main centers of population in Undermine are in volcanic caverns beneath Kezan. Secondary island caverns exist farther away, and the goblins have constructed tunnels of thick glass that lead to these smaller areas. Passing through these tubes means walking along the ocean's floor and looking out to see the colorful fish and hungry sharks nearby.[12]
    https://wowpedia.fandom.com/wiki/Undermine

  20. #31240
    Reforged Gone Wrong The Stormbringer's Avatar
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    Quote Originally Posted by TomatoBisque View Post
    ah yes, the anima grind

    you sure did get a lot of player power related to getting all that anima

    like buying transmog and mounts
    Anima is perhaps a bad example, but you get what I mean. There were conduits, soulbinds, all that crap that you had to farm out.

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