
Originally Posted by
Varx
You know, every single race has at least 1 or more classes that heavily align with that race's values, culture and lore that let's players emerse in such fantasies or be like certain lore figures
Human: mages, warriors, paladins, DKs
Dwarves: hunters, shamans
Nelves: druids, hunters, hell even mages(highborn), DH
Draenie: priests, paladins
Worgen: druids, warriors
KT humans: shaman, druids, priests, mages
Velvet: mages, warlocks, priests, hunters
LFD: paladins, priests
DID: sam as regular dwarves
Orcs: warriors, shamans, warlocks
Troll: hunter, shaman
Taurean: druids, shaman, hunters
Forsaken: death knights, rogues, hunters
Blood elves: hunter, mage, warlock
Pandaren: Monk
Maghar: warrior, shaman
Zanda: shaman, priest
NB: mages, warlocks
HMT: see taurean
Vulpera: rogues, hunters
Now obviously combos not included here are viable as well but there's just something about those that resonate well given the lore.of.each race and significant lore figures.
Now can you say mechagnomes, gnomes, and gobs have the same? Nearly every single significant lore gnome, gob, and MG is a tinker. This is partly why their pop numbers are low.
Not a single player for those races can truly play as what those races embody, mechanical inginuity.
Tinkers are the last archetype wow needs to feel complete when it comes to playable classes. No other class can fill in that void.