
Originally Posted by
The-Shan
I don't really think they are awful writers, I think its a mixture of the WoW patch cycle being a bad medium for telling a story, and an inability to adjust to that. To tell a narrative epic like Warcraft 3, it needs to be coherent, and ideally released in one wave.
The way they tell the WoW story is like giving you 1/4 of a movie on day 1, while planning to have a 4 part movie, then the guys upstairs tell you one day "Woops, can you make it three parts?" You adjust it to that, "No wait, 2 parts? Wait, just kidding, 4 parts... No, wait, 3 parts!"
WoW, as we know is super prone to rapid and large-scale changes in the patch cycle as we've seen in Shadowlands and WoD getting gutted. You can't tell a narratively complex story around that.
I think Danuser could tell something much much much more coherent if given the medium to do it. We need a complete story on day 1, or the story needs to be toned down and made more subtle like it used to be.