Page 1674...oh, baby! Getting closer and closer to my page 2000 dream by April 19th announcement. A few 9.2.5 PTR builds and some potential "real leaks" and this channel will be cooking!
That's honestly where either a) Blizz would ideally improve their models enough to drive people to play them, or more likely b) the allied race system would allow less aesthetically pleasing races like Ogres or Furbolgs to be added. When they initially announced allied races, I was hoping that B would be the case, but instead they mostly stuck to creating little more than recolors of already-extant playable races.
Since a third faction would be quite a mess, what would you think about a faction removal?
I'm a huge fan of the whole faction drama, since the first time I played Warcraft I. Battle for Azeroth pumped me to no end, and it still stands as my favorite expansion of all times (I know, don't bully me please). Yet, at this point it seems like a lot of people don't care about it, including the developers, since they can't seem to be able to finish a war story properly. Not to mention, it applies a lot of restrictions when it comes to new races, as many people here pointed out.
So, what about this: keep the Alliance and Horde for lore reasons, but let the players choose their allies just by reputation. Imagine the endless posibilities, people would practically be able to make their own game. They could add specific buffs and penalties for each combination of allies in order to balance things out, or even add a nice buff for those who decide to be outlaws and be in war with everyone. There could be specific quests for each sub faction, even for the ones who decide to be pariahs.
It would be tricky, but I think it can be pulled off.
ah damn I got hyped that the unreachable part of tirisfal might get updated or we get Northern Lordaeron.
Tho I assume we will never get Norther Lordaeron (the closed off area with nothing atm) unless they bring the ghostlands to the same map
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If they add complete cross faction gameplay in 10.0 then we could easily get third, fourth faction...
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I don't think a third faction would "be quite a mess" tbh.
The problem is thinking a third faction should operate the same way that the Alliance/Horde dichotomy works, when one of the main appeals of a Third Faction is allowing us to opt out of the ubiquitousness of the faction conflict. A third Faction could be a good way to reflect the in universe organizations that do not care about the Faction Conflict, so basically, a coalition of Class Orders not unlike the Armies of Legionfall.
If you take into consideration the possibility of Cross Faction Guilds, the only issue a Neutral third faction would need to surmount is the Faction locked quest in older expansions. Ideally, I'd like our character as a neutral/independent player where you basically get to do all the quests without a faction tag, and in the places where that is Story Dependent, add an abridged version of such quests, and an overall gameplay experience that's more "Threads of Fate" like.
For example, BfA could see the PC as part of an independent merchant vessel.
But going forward, trying to keep the exclusively faction dependent content to a minimum, or developing a comparable Neutral storyline.
Epilogue: Judgement tomorrow!
Take a moment. Relax. Now, close your eyes and imagine that it’s 3 weeks from today. You’re just about to settle down for the night: brush the teeth, take your favorite pill, steal your partner’s side of the blanket (if you have one), and lie down comfortably. Just as you’re about to close those delicate eyes a vibration occurs. Blizzard fucked up. Again. 10.0 has been leaked just hours before the official announcement. Have a great night everyone and stay HYPE!
I really hope they go that way with Allied Races moving forward. Use it to release races without having to worry about making a whole city that'll be empty in a week for them. Goblins, Worgen, and on could have worked as Allied Races, where we get an intro questline that explains why they join and then just add them to the major cities after they become members.
Also, on the subject of races, I would love for us to get a fungus or plant race. It seems like on the biggest tropes left that haven't joined a faction. (And give Ogres, please.)
Me too. I loved seeing all the new customization options datamined for Shadowlands. I just wished we got more and the categories were more consistent. You can't tell me Blood Elves wouldn't wear makeup or have tattoos or that trolls don't have facial hair. Certain categories should be baseline for every race. I'd like to see face shapes for the other races.
On silken ebony wings the harbinger of death arrives.
I feel like that's more trouble than it would be worth, at least the reputation part. This would in essence be telling people that if they find another guild to join on the opposite faction, they have to build up rep in order to run with that guild. Why not just go with the unlocking of Cross Faction play as we're seeing in 9.2.5?
As for a third faction, I'm not sure I'd want to split the player base with one, but I could easily see adding one into the story. My current main fan expansion idea actually involves a third faction coming together after realizing that not having allies with the Alliance & Horde around means you can be destroyed by the might of either faction at any time.
with how cross faction is going to work just in 9.2.5 they could add 50 factions and it wouldnt matter really
it would be awful, it would bring BS things like undeads joining the alliance and night elves joining the horde, this isn't "endless possibilities" its immersion breaking and would ruin even more the already established franchise.
With how the game is going, they will prob make guilds and parties free to all, but let the factions alone, like it works in ESO.
In ESO you have the 3 factions and the races on then, you can't mix, but in a guild you can be with anyone you want.
Agreed. Housing is one of those features that has a massive up front cost, but afterwards is largely maintainable through simply making & adding new objects you may well be using in the world anyhow. It would give a ton of new collectible items to the game which aren't simply Mounts/Pets/Transmog/Toys, which means new rewards to incentivize content that isn't related to player power, something WoW really could use more of.