I would fucking love a third faction made up of undead Azerothian races, especially if it was playable. I would have so damn many undead characters, I'd probably have to delete all of my non undead to make space which would be a shame because they're all max or near max level. I'd also go for the first option you mentioned but the second one is *chef kiss*.
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As it was an Alliance only quest, who says the Horde knows about Dreven draining the Forsaken? Wasn't the ship also sunk? No evidence. Who's to say there aren't different groups?
On silken ebony wings the harbinger of death arrives.
Can't wait for 2 things tomorrow:
1). Morgan Day interview (although it's April 1st)
2). ALL the craziness for April 1st from Blizzard posts, social media posts, fake "leaks", etc.
I hope for tinker. And then the T-Gang claiming how Pandaren was also at some point april fools
https://wowpedia.fandom.com/wiki/Pandaren_(April_Fools)
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Not ones with our characters in them no. It was new tech for Argus.
Look how bad this looks.
Although that one doesn't have our character, but it was new tech to allow them more cinematics on a budget. There was a tech video or some kind of interview on it, but I cant find it.
There is new tech for that, but I don't remember the details. Cata ones were like silent movies with basic animations. This video was the start of them learning to animate the mouth cheaper and without rendering it. Its all in game. It may be an evolution on the cata tech, but there's new stuff in there as well.
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Either way, compare that to the new sylvanas ones. The Sylvanas ones are MUCh better.
It looks the same but with some adjusted movements based on character emotes in game, plus voice over. A definite improvement, but what they did in SL was the first real improvement, as they actually added custom animations entirely on the same quality as the pre-rendered ones. I do think it's great though, I remember a long long time ago people said you would never ever see your own character in the pre-rendered cinematics (for obvious reasons), however doing it this way is quite genius of them and is a massive step forward.
They are going to announce Ashes of Galakros tomorrow.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Wrathgate was pre-rendered. We're talking about the ones that are entirely in-game. They've been used since like Cata but for the longest time just involved taking control of the camera and playing talking animations. Legion stepped them up by using camera cuts and some more elaborate animation-splicing. Shadowlands is the first time we're seeing realtime cutscenes use entirely unique animations as if they were pre-rendered.
Ooo, like the Goblin Alchemist. They did that there, right? I miss when the joke would turn out to be that something wasn't entirely a joke.
Edit: It looks like it might literally have been the Tinker in Warcraft III, not the Alchemist?
I kinda wish they weren't showing us the work in progress, though. There have been so many important moments in the last couple of expansions that have been relegated to the new in-game cutscenes, and I don't blame them experimenting and bettering the tech, but in the mean time it means that moments that should be extremely climactic just feel sloppy and even a bit goofy. For instance, after Sylvanas being in so many cutscenes and cinematics, her "final" fate is in an in-game cinematic that, while it has more custom animations, still has her pop into frame in the official upload. I wish they could have waited to use this tech until it was truly on the level of the pre-rendered cutscenes.
That Argus cutscene made me just now realise, why the heck doesn't KJ have the same accent as the rest of them? Like losing the accent after all this time, or Velen and the draenei gaining a new accent is one thing. But surely during this time period they would have the same one?
I have no idea why I didn't notice this and get bothered by it until now...