Why would promotion material would have the "buy now" button? And why it looks like the "official site" area was pasted from a different image?
Why would promotion material would have the "buy now" button? And why it looks like the "official site" area was pasted from a different image?
Battle for Azeroth
Best focking Axpansion!
Lets show you key art of a new expansion zone by cropping it so you can only see the sky
Impressive
Because its just a shopped Shadowlands homepage.
https://worldofwarcraft.com/en-us/shadowlands
https://imgur.com/a/n86L27R
Formerly known as Arafal
World of Warcraft: The Flagon Isles
New core mechanic: Sailing - Player housing finally comes to the World of Warcraft in the form of player owned boats. Players will earn their first boat early on in the story, and gain access to bigger and better boats throughout the expansion. Player boats may be decorated with a variety of cosmetic items, including banners, furniture, and trophies from achievements, new and old. Players will also be able to recruit various NPCs throughout the world to join their crew, granting access to features such as transmogrification, banking, and auction house use onboard their personal ship.
New social mechanic: Flagon Fights - Players may choose to align themselves with one of five different groups of Flagon Fighters that are scattered across the different inns, bars, taverns, breweries, and pubs of the Flagon Isles. Players can earn new Flagon Fighting themed transmog sets based around the group that they choose to align themselves with, in addition to gaining access to alcohol themed buffs unique to each Flagon Fight.
New profession: Piracy - Players will be able to learn the new Piracy profession, allowing them to "invade" other player's boats or NPC boats to gain access to new treasures. Piracy PvP is opt-in only, but offers unique rewards unavailable in PvE Piracy.
New Class: Tinker - Players gain access to a new player class upon purchase, or pre-purchase, of The Flagon Isles. This class, the Tinker, has access to three specializations. Tailor (Melee DPS), Soldier (Ranged Tank), Spy (Melee/Ranged DPS). The Tinker class wears mail armor, and is primarily focused on the intellect stat for the Spy specialization, agility for the Tailor specialization, and strength for the Soldier specialization.
The story revolves around The Nailer, an ancient, immortal pirate forged by the Original Creators. The Nailer's original identity is lost to time, but his nickname was earned for his habit of nailing his victims to the sides of the ships under his command. The Nailer leads a faction of fearsome undead pirates known as The Shadowhands, which he was able to raise and control using the secret lost art of Flagon magic. The Nailer, after having been locked away in slumber deep beneath the sea for over 9,000 years, finally awakes as a result of the attack against Azeroth. The Alliance and Horde must put aside their differences to discover the mysteries of the Flagon Isles, and defeat The Nailer once and for all.
Classes aren't really designed like that. Demon Hunters use warglaives because their entire identity is built around being warglaive users. But even DKs, who were very firmly of the "runeblade" category, were made "uses any 2H or 1H mace, sword, axe".
Also, 0% chance of them deliberately adding "Dragon Knight" to the game, when there's already a "knight" named class that also uses that exact same shorthand. They couldn't get around it with DH, because that's what they were already called in warcraft before hunters were even a thing, but here they'd just be arbitrarily choosing to call it Dragon Knight for no benefit and a bunch of problems, when they could call it dozens of other iterations of Dragonsworn/blessed/bound/whatever.
i must say, that Wrathion model from 8.3 really does just work it's ass off in these reveals. Cannot remember who actually took the time to clean up the first model to remove the earrings and such, but damn this model really is making the rounds in all these fake leaks.
The world revamp dream will never die!
Last edited by GabrielKnight; 2022-04-02 at 08:30 PM.
Battle for Azeroth
Best focking Axpansion!
Simaia did the models
https://twitter.com/keyboardturn/sta...19624978337799
It won't only use polearms, it's just the trademark, like Demon Hunters use warglaives.
And the abbreviation the community can use could be DRK for Dragon Knight and DK for Death Knight.
Some reasons people come up with for why something can't happen don't actually matter as much as people think.
I did that on this one. Changed the horns shape a bit as well to match the more typical dragon-crest, rather than Wrathion's specific Neltharion-like horns.
NVM ^^ looks like you meant what the other fellow linked. my bad
DRAGONMIRE BINGO2024 - 11.0 - The 10th Expansion - The 20th Anniversary of World of WarcraftFor Azeroth!
I was actually thinking of that picture, so there is that.
Still, quite a few who seem to treat that model like free real estate when it comes to leaks. I guess only time will tell whether it will actually be used for a HD resin of the old dragon models, wouldn't really be shocked if it ended up being the case.
The world revamp dream will never die!
I really would be surprised with a Dragon themed class tbh. Honestly I'd rather the main theme of the xpac is shared by all. I think the best idea was the Ashes of Galakaros one; make completely cosmetic Dragonflight "covenants" give each spec an ability and just reskin it depending on people's choice of Dragonflight. Not to mention there are several Dragonsworn in lore and they are all very specifically other classes; Dragonsworn is a title more than a class.
I would not mind not getting a class. I'd rather they made a solid effort to get all or at least more specs to feel good like they did with Legion (and mostly managed by the end of the xpac) and would definitely prefer class customization the most. I'm a TRPG player and I am used to having tons of classes. In a TRPG setting I could see WoW having close to a hundred archetypes and that can be pulled off there with classes/subclasses and prestige classes. But WoW itself can never really pull that off. There are many very cleanly presented archetypes in WoW that can never really become classes; they would be too narrow and really at the end of the day there are too many of them. However if they were willing to take more risks with customization and the talent system, it's definitely possible to broaden how we play our characters without having to add many new classes. Not saying that you can't have classes added btw. Tinker is one of them were the theme is wide enough that you could easily add it. But you could just as well have engineering unlock class skins for a dozen different specs and make them tinkers instead.
Now what I think would be truly innovative if we do get Dragon Isles would be to actually see them try and use flight. One of the best gameplay features I've seen in wow in quite a while were the Mechagon back packs. I think a great way to do Dragonflights would be to give us DRAGON WINGS which would function only in the Dragon Isles and work like the backpack. Then just make sure to actually add flying threats. It can be done. TBC had so many flying threats, they did it in Zereth Mortis in the desert area. As long as flight doesn't just let you go straight up and avoid all combat it is not problematic. It would also let them make a more 3D environment and allow for the zones to be vertical or even floating! without them feeling disjointed. For me one of the worst parts of Shadowlands is how disjointed the zones are. In no other xpac did I constantly tab out waiting for a flight path. Even with Cata we had flying on day one and numerous portals so moving around was easy.
Last edited by Nymrohd; 2022-04-02 at 08:56 PM.
I am so proud that we’ve reached 1759 pages on this thread! I predicted back in January (when we were in the very low one-thousands) that we would be closer to 2000 pages by the time the official announcement happened. Almost to 2000!